Hadronox Infinite Druid [80% Win Rate]
- Last updated Dec 23, 2017 (Kobolds Patch)
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Wild
- 16 Minions
- 13 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Druid
- Crafting Cost: 9140
- Dust Needed: Loading Collection
- Created: 12/20/2017 (Kobolds Patch)
- IamCubbi
- Registered User
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Total Deck Rating
38
Hi!
Introduction:
The deck is based on ramping and crushing enemies with board full of taunt and deathrattle minions thanks to Astral Tiger, Hadronox and N'Zoth, the Corruptor. It has around 80% winrate in Rank 10 and above and around 65% win rate in ranks below Rank 10.
This deck is great against large board clear Classes such as Warlock or Priest.
Card Changes:
1x Plated Beetle and 1x Greedy Sprite -> 2x Plated Beetle or 2x Greedy Sprite
You can also change Plated Beetle and Greedy Sprite for Dirty Rat. Then consider using them with Master Oakheart as the recruited 2 attack minion
Crypt Lord -> Ironwood Golem <- Not recommended!
or keeping Crypt Lord and changing Druid of the Claw to Ironwood Golem
Nourish -> Lunar Visions
It can be good for the extra minion discounts
The Lich King -> Master Oakheart
The Lich King is in this deck because of its taunt, does synergyses very well with Hadronox
If you use Master Oakheart, also consider using Ironwood Golem and 2x Plated Beetle
The Lich King or Spreading Plague -> Cairne Bloodhoof for the deathrattle
General card discusions:
Plated Beetle - The main use for this card is to upgrade Lesser Jasper Spellstone or gain aditional armor
Crypt Lord - A nice card against aggro cards: Patches the Pirate, Southsea Deckhand, Fire Fly...
Druid of the Claw - Main use of this card besides the taunt is the 4/4 charge which can be helpful in some situations
Carnivorous Cube - The Dream of this deck is to play Hadronox and then killing it the very next turn with Carnivorous Cube and summoning 6 taunt minions! The seventh being Carnivorous Cube with a deathrattle "Summon 2x Hadronox"
Mulligan:
Lesser Jasper Spellstone, Plated Beetle, Crypt Lord, Oaken Summons
Wild Growth, Crypt Lord,Tar Creeper, Oaken Summons
Wild Growth, Greedy Sprite, Astral Tiger, Malfurion the Pestilent
Encounters:
Druid[W2/L2]
If its an mirror archetype matchup, the winrate is almost always gona be around 50%
Mostly depends on what archetype of druid your up against
Against a Jade Druid try playing with turn 3 Crypt Lord and buffing it the next with either Astral Tiger or Oaken Summons
Hunter[W3/L1]
Against a Hunter your main objective is to flood the board with taunts so mana ramp isn't such a bad idea. A good card that can save you in the early game is Plated Beetle for the additional armor and or an upgraded Lesser Jasper Spellstone or Greedy Sprite and Wild Growth for ramping mana. Against a pure face Hunter you need to focus on early low mana cost taunts e.g Crypt Lord and Tar Creeper so you can save either for a better recruit card or Hadronox or N'Zoth, the Corruptor
Mage[W3/L2]
You won't have problems with any mage archetype except Quest Mage and the spell Polymorph
Recruit Druid is very very slow in ramping(Like a parabola) so when a Quest Mage completes his quest..You are pretty much screwd..
Try controling the board, in which case the mage will have to spend his core abilities of control e.g Secrets, Water Elemental, Firelands Portal...
Paladin[W2/L1]
The main concerne with this deck is the early stages of a game with nothing much apart from Plated Beetle or Oaken Summons mabey, so aggro paladin shines untile you hit the 8 or more Mana mark. That's when you start to shine!
The best way to counter this class is to ramp as much armor and mana, for the sustain so you can kill of your taunts to resumon them. Keep as much presence of Grizzled Guardian since it can have a dramatic effect on your board presence
Priest[W3/L0]
This deck is a beauty against Priest, any kind of priest can concede before the muligan is eveon over... His KEY cards of board clear like Dragonfire Potion and Holy Nova don't simply work.. Cause if you clear a board full of taunts, thew next turn you wil fill them right back up cause of Grizled Guardian, Hadronox in some cases, Carnivorous Cube...
Shadowreaper Anduin doesent even work, like honestly. The only thing that it can kill is N'Zoth, the Corruptor and The Lich King nothing more..
The only thing that can harm you is silence but if you play it right you can still win it no problem
Rogue[W3/L0]
The only rogue archetypes i played against were a rush kingsbane rogue and mill rogue. And let me tel ya! They can't do anything against a board full of taunts except maybe Vanish but you will still have a somewhat half full board of taunts or deathrattles. Mill rogue won't be able to mill you obviusly cause of Astral Tiger, and if you need more of them you have N'Zoth, the Corruptor to keep you company
Shaman[W0/L3]
Don't go there. Evolve can be a pain in the gut sometimes, and when you are by some miracle ahead the shamas says "oh let me just Devolve you" and you basicly lost the game cause you wont have any deathrattles or taunts that died...
Warlock[W6/L0]
It's just an easy win basically.
He doesen't have any of the key cards of board clear to use like Cataclysm or DOOM! so he can't sudenly be ahead of you.
And if your opponent even by some miracle summons a full board of strong demons with Bloodreaver Gul'dan you are still gona win cause the demons need to hit your face first to have any effect.
Warrior[W2/L1]
The other thing that this deck sometimes strugles with is buffed minions, for instance Pirate Warrior. Very hard to beat cause by 7 Mana you will be well below 30HP.
The one card i could think of that could help in this situation against a Pirate Warrior is Crypt Lord to protect you from a late Patches the Pirate or some other aggro card.
Dead Man's Hand Warrior, can't mill you obviously cause of Astral Tiger
Thank you!
GOTTA LOVE THIS DECK.
unlucky for me, i dustet my tigers so i cant play this :(
Well Met! If you are interested in watching a video where i explain my thought process of every move that im doing you can check this out. I also mention few card changes that might make this deck even better. I hope that you will learn something new ;)
Practically speaking, N'Zoth, the Corruptor death rattle is not reliable for end-game clutch scenarios. My N'Zoth brought back a lot of Astral Tigers and only one Grizzled Guardian. I discovered Grizzled Guardian + N'Zoth, the Corruptor is a great way to mill myself at the end of a game. And this was with the "dream scenario" of using Carnivorous Cube on Hadronox.
queste resavat
only card im missing is Hadronox . Seems like a musthave for this deck, any replacement for the meantime?
Well would you look at that I just got Hadronox from a pack XD. Damn that feels nice
grtzs :D
Great deck, great guide ! I've been playing with the deck these last few days, making changes here and there. My main issue is that I've found Hadronox to be simply unplayable : you really need to be in a no pressure situation in the late stages of the game to play her, and if that's the case, well, chances are you've already won.
My solution was Naturalize. Don't know if its worth it yet, but at least I've been able to play Hadronox. Plus, there are mainy heavy decks out there that usually end the turn with 8 or 9 cards. And against Warlock, making them overdraw can be quite critical. Killing a mountain giant for one mana plus making him overdraw Guldan was pretty sweet !
Nice Idea :D
It's supposed to be :D
Although it's greedy it's fun as heck when you build the great wall of taunts
Any control legendary
does n'zoth is absolutely necessary?? Any replacement?
it isn't, but it is very useful and powerful with astral tiger
A good switch for Astral Tiger would be Infested Tauren because of the taunt and deathrattle combined.
the point of this deck is to refill your deck with infinite astral tiger
without it you will run out of cards and of value too soon to win