Dr. Boom, Mad Genius
Battlecry: For the rest of the game, your Mechs have Rush.
Texto do card
"Of course I've gone mad with power. Ever try going mad without it?"
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Bristlebach | Minion | 6 | 6 | 20 | |
Upbeat Duo | Minion | 4 | 6 | 6 | |
Upbeat Duo | Minion | 4 | 12 | 12 | |
Annoy-o-Troupe | Minion | Paladin | 9 | 3 | 6 |
Annoy-o-Troupe | Minion | Paladin | 9 | 6 | 12 |
Iron Groundskeeper | Minion | 0 | 5 | 6 | |
Iron Groundskeeper | Minion | 0 | 10 | 12 | |
Sore Loser | Minion | 0 | 2 | 4 | |
Sore Loser | Minion | 0 | 4 | 8 | |
Big League | Battlegrounds Anomaly | 0 | 0 | 0 | |
Little League | Battlegrounds Anomaly | 0 | 0 | 0 | |
Goblin Bomb | Minion | 1 | 0 | 2 | |
Dr. Boom, Mad Genius | Playable Hero | Warrior | 7 | 0 | 30 |
Giggling Inventor | Minion | 6 | 2 | 1 | |
Pogo-Hopper | Minion | Rogue | 1 | 1 | 1 |
Weaponized Piñata | Minion | 4 | 4 | 3 | |
Dendrologist | Minion | Druid | 2 | 2 | 3 |
Galvanizer | Minion | 2 | 1 | 2 | |
Annoy-o-Module | Minion | Paladin | 4 | 2 | 4 |
Whizbang the Wonderful | Minion | 4 | 4 | 5 | |
Dexter the Dendrologist | Hero | 0 | 0 | 30 | |
Dr. Boom | Hero | 0 | 0 | 30 | |
Blackwing Technician | Minion | 3 | 2 | 4 | |
Murgur Murgurgle | Minion | Paladin | 2 | 2 | 1 |
Murgurgle Prime | Minion | Paladin | 8 | 6 | 3 |
Fungal Fortunes | Ability | Druid | 3 | 0 | 0 |
Bogbeam | Ability | Druid | 3 | 0 | 0 |
Rustsworn Cultist | Minion | 4 | 3 | 3 | |
Rusted Devil | Minion | 1 | 1 | 1 | |
Replicat-o-tron | Minion | 4 | 3 | 3 | |
Imprisoned Homunculus | Minion | Priest | 1 | 2 | 5 |
Furious Felfin | Minion | Demon Hunter | 2 | 3 | 2 |
Sergeant Sally | Minion | 3 | 1 | 1 | |
Finja, the Flying Star | Minion | 5 | 2 | 4 | |
Grimscale Chum | Minion | Paladin | 1 | 2 | 1 |
Pint-Size Potion | Ability | Priest | 1 | 0 | 0 |
Auctionmaster Beardo | Minion | 3 | 3 | 4 | |
Wickerflame Burnbristle | Minion | Paladin | 3 | 3 | 3 |
Buccaneer | Minion | Rogue | 1 | 2 | 1 |
Lock and Load | Ability | Hunter | 0 | 0 | 0 |
Dr. Boom is dependent on whether Mech Warrior will be a thing or not. If it is though, then Dr. Seven on curve would be pretty powerful. The hero powers he has available are good, but not impactful like Shadowreaper Anduin. The best one is the minibots from my perspective which I assume will just be three 1/1 mechs which will obviously have rush applied to them. Mech synergy and the capability to dictate where each point of damage goes is pretty good.
I love it !
why not charge? SMOrc
Press the red buton!
Can someone post the Hero Power for this card please? Thanks in advance.
You mean hero powers ;D
Interesting card
woooht