Raven Familiar
Battlecry: Reveal a spell in each deck. If yours costs more, draw it.
Texto do card
Quoth the raven, 'Does yours cost more?'
Battlecry: Reveal a spell in each deck. If yours costs more, draw it.
Quoth the raven, 'Does yours cost more?'
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King's Elekk for spells. Nice!
I've always thought King's Elekk was one of the most well designed cards in Hearthstone. If you don't win the joust, you gain some information about your opponent's deck. If you do win, you get a card, but you won't be playing it immediately because it's likely to be expensive and your opponent knows to anticipate it.
I also really like this because mage gets a good beast pull for The Curator.
Ok now tha they reveal all this 5 cost spells mechanics this starts to make some sense...if only this was an elemental I would love it.
Can be a good card ! but against druid, the chance to get wreck by "Ultimate Lul" is so high !
and really like this card art btw, i don't know why, i think remember some old game boss fight, like that crow boss from donkey kong 2 =P
wow.. they ripped this literally right from mtg
http://gatherer.wizards.com/Pages/Card/Details.aspx?name=raven familiar
same thing with the worm that summon 7 1/1 but 100% No change to the text whatsoever
Mage has so many good minions to draw/generate cards now. Problem is this card is not really compatible with secrets which are in all mage decks atm.
To make this work consistently you need to not play any spells that cost less than 4-5 so no frostbolts, no secrets, no arcane intellect maybe no fireballs, no polymorths... So you'l stuff the deck with all the early game minions that generate cards, arcanologist, arcane elemental, the book, the raven... and then in the mid late game you only play the expensive spells and medivh. You can't go full burn cause no frostbolt, so I guess you'l have to go with elementals and Frostleech Jaina. Lots of cheap elementals and mage has decent synergy with em.
It's true, this card is just way worse than Arcanologist but Arcanologist is one of the highest value 2-drops in the game. It's not fair to compare the two in a way. I think the more apt comparison is Loothoarder or Novice Engineer.
I think in a work where Ultimate Infestation Spreading Plague Bloodlust and Dragonfire Potion are some of the most heavily played spells in other classes, this card is a little lackluster. One of Mage's strengths is her spells are more mana efficient than other heroes which means her spells tend to cost less. There will be times where this is just auto-draw a card like when going against Keleseth Rogue who only has 0 and 1 drop spells, but this needs to cost MORE not equal or higher. What that means is if you flip Blizzard versus Spreading Plague you lose the draw. As a result this just feels very lackluster in the current meta where most of Mage's spells are going to cost 5 or less and many opponents spells will cost 5 or more.
First off, a beast? In Mage? Weird. Second off, JOUST mechanic? No one really likes joust.
Now let's talk about how good this card is.
Is it good? No. Here's why: compare it to that hunter 3/2 that draws a minion. Keep in mind, drawing a minion that your opponent KNOWS you have is much better than drawing a spell your opponent now knows you have. Spells are normally great when your opponent DOESN'T know you have them. Basically, if your opponent sees you draw a secret or removal, they will just bait out the removal or play around a board clear so that you're forced to make a lower value play than you normally would. And that's if you draw the spell in the first place.
Caw! Caw! Whatcha gonna draw?
Will it flatten all your enemies or freeze their sharpened claws?
Caw! Caw! Whatcha gonna hit?
Will the numbers all add up and give you that lethal bit?
Caw! Caw! Whatcha gonna see?
Will it fill their hearts with dread while yours overflows with glee?
Caw! Caw! I can clearly see it...
Aww, goddamn it, Frostbolt, this card's a piece of shit.
I mean ok replacement for some crappy minions in a tempo mage deck and amazing arena
Hello Joust, my old friend, i've come to talk with you again.
Because a Raven softly creeping,
Pulled a spell while I was sleeping...
And the Mind Vision...
That was pulled out of his deck
Was no match...
For my Pyyyyyroblast.
Will see play after rotation when Karazhan goes away and mage will be in need for that kind of drop. Very mage-y theme though, I like it.
I think you'd still run this in a control mage, definitely not a secret mage. Who knows maybe a burn heavy mage might crop up again with Pyroblasts and firelands, maybe Mage gets a powerful expensive spell this set that makes this card more appealing?
Keep in mind the only decks in standard that really run expensive spells is Druid, but they also have wild growth, wrath, Jade blossom, Jade Idol, Earthen Scales and even innervate sometimes so UI isn't going to be countering this most of the time and the other expensive spells druid runs don't win against mage's expensive spells. Also I think the devs mentioned that now if you tie in the joust you still get the card.
This one is going to be tricky. Unless I need a body on the board, I'd be more likely to hang on to it until late game. Assuming I'm not dead already after a Druid has played both of their Ultimate Infestation (or any other matchup for that matter), up my chances of getting a needed board clear or face damage (or hell, a delay even if Blizzard isn't strong enough to clear their board). That's how I'd play it, not that I think it's a good card, but that's how I'd try it out at least.
Seems way too inconsistent. With druid and priest and their big spells I can see this just being a 2 mana 2/2.
Just play Arcanologist, better stats and guaranteed to draw a secret.
I could see this theoretically working in a control deck if there was a card that generated an expensive spell that went into your deck instead of your hand. Like a Kazakus potion, but it went into your deck like an Un'Goro Pack instead.
Mage runs a lot of good cheap spells like arcane int and frost bolt.
Compare this card to king's Elek in wild and you'd see why this card is bad.
Keep in mind the way "joust" mechanics work is that you only win if your card cost more if it's the same cost you lose, which is a big deal.
Now compare this card to loot hoarder and thalnos and you'd see that it's only a tiny bit better when you get a good result.