Saviors of Uldum Guide
Taunt. Choose One -+1 Attack; or +1 Health.
It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE
PSSHHHH - frostwolf grunt way more op than this shit
It's been said before, but I'll say it too: one of the absolute best 2 drops in the game. The flexibility, the mech tag, the sheer value he can get, he's just too good. Makes me wish the other Druid mech was good so I wouldn't have to feel too bad about playing Mech Druid...
This has to be one of my favorite flavor text's
This is easily one of the best, if not the best, 2 drops in the game. That's saying a lot when you consider how many great 2 drops there are; Acidic Swamp Ooze, Faerie Dragon, Haunted Creeper, Knife Juggler, Mad Bomber, Whirling Zap-o-matic, etc)
I can absolutely see 2 of these being nearly mandatory for just about every Druid deck, right up there with Druid of the Claw and Keeper of the Grove.
This might be true in a world where Troggzor the Earthinator is a dominant 7-drop ;)
When I saw this card I knew that I would have 2 in my deck, it is a perfect turn 2 and can be manipulated to pretty much any early game situation you find yourself in
It has amazing versatility , but when it's silenced it goes back to a 2-2
Just how I like my druid.. versatility!
I give this card a 8/10. You would get a 2/2 taunt for 2 mana. This gives you either a 3/2 taunt (in some cases better than swamp ooze and definitely better than raptor), or a 2/3 taunt (better than crocolisk)
Just a competent good card all around. Should show up often in arena and probably a solid choice for constructed as well in some situations.
Awesome cheap card that solves part of the issues with Druid's lack of small minions. The synergy with mechs just make it even better.Too bad we couldn't choose between taunt or not, since it makes the druid's enchants redundant on this one.
And it has taunt and you have the option of whether to go health or attack at +1 which can make a difference depending what's on the board.
It's a strong arena pick for its stats and flexibility, but I don't see it being played in constructed. If your argument is your need to fight against faster decks, aggro can be slowed much more easily with Annoy-O-Tron. If your opponent plays Undertaker-Leper Gnome on Turn-1, Annoy-O-Tron is the better response because it will almost always require a 2-for-1 trade due to the divine shield.
The more I look at this card, the more I like it. It is going to be great in Arena, adding even more power to an already solid class.
Anodized Robo Cub is a really good card, especially if you use it with Mechwarper the ability to chose 1 heath or 1 attack can be so helpful depending on the situation.
Including more bears can only make this game better!
Seriously, though, solid card. Great flavor; love the druid choice mechanic.
What a good card two should be put into every Druid deck.
I think this should be a 2/2 with charge or a 2/3 with taunt.
That would be OP. Maybe a 2/1 with charge an 2/3 with taunt