Invigorating Sermon
Card Text
Give +1/+1 to all minions in your hand, deck, and battlefield.
Flavor Text
Every underdog sports coach knows this one.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Archdruid Naralex | Minion | 3 | 3 | 3 | |
Cannonmaster Smythe | Minion | Paladin | 5 | 4 | 4 |
Chameleos | Minion | Priest | 1 | 1 | 1 |
Ci'Cigi | Minion | Demon Hunter | 4 | 4 | 3 |
Darius Crowley | Minion | Warrior | 5 | 4 | 5 |
Darius Crowley | Minion | Warrior | 5 | 4 | 5 |
Defense Attorney Nathanos | Minion | Hunter | 6 | 4 | 4 |
Floop's Glorious Gloop | Ability | Druid | 1 | 0 | 0 |
Game Master Nemsy | Minion | Warlock | 5 | 3 | 6 |
Halazzi, the Lynx | Minion | Hunter | 5 | 3 | 2 |
Ini Stormcoil | Minion | 5 | 4 | 4 | |
Joymancer Jepetto | Minion | 8 | 6 | 6 | |
Kor'vas Bloodthorn | Minion | Demon Hunter | 2 | 2 | 2 |
Kor'vas Bloodthorn | Minion | Demon Hunter | 2 | 2 | 2 |
Magister Dawngrasp | Playable Hero | Mage | 7 | 0 | 30 |
Prince Valanar | Minion | 4 | 4 | 4 | |
Prince Valanar | Minion | 4 | 4 | 4 | |
Raid the Docks | Ability | Warrior | 1 | 0 | 0 |
Reach the Portal Room | Ability | Mage | 1 | 0 | 0 |
Sorcerer's Gambit | Ability | Mage | 1 | 0 | 0 |
Stall for Time | Ability | Mage | 1 | 0 | 0 |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
Theotar, the Mad Duke | Minion | 6 | 4 | 4 | |
Tram Conductor Gerry | Minion | Warlock | 7 | 4 | 4 |
Varden Dawngrasp | Minion | Mage | 4 | 3 | 3 |
Body Wrapper | Minion | 4 | 4 | 4 | |
Cannon Barrage | Ability | Rogue | 6 | 0 | 0 |
Chum Bucket | Ability | Warlock | 2 | 0 | 0 |
Crystalsong Portal | Ability | Druid | 2 | 0 | 0 |
Dinomancy | Ability | Hunter | 2 | 0 | 0 |
Dragon Speaker | Minion | Paladin | 5 | 3 | 5 |
Fel Orc Soulfiend | Minion | 3 | 3 | 7 | |
Ignite | Ability | Mage | 2 | 0 | 0 |
Lunar Visions | Ability | Druid | 5 | 0 | 0 |
Mogu Cultist | Minion | 1 | 1 | 1 | |
Mysterious Visitor | Minion | Priest | 2 | 2 | 3 |
Rune of the Archmage | Ability | Mage | 9 | 0 | 0 |
Spectral Delinquent | Minion | 2 | 3 | 1 | |
Tomb Lurker | Minion | 5 | 5 | 3 |
Should have been +1/+2.
Prince Keleseth without the deck-building restriction? Oh goody.
I love this card, design-wise. I can't quite put my finger on why, but it feels like it fits Paladin's class identity perfectly. Winning by playing this card and then edging your opponent out bit by bit with the slight advantage it gives you strikes me as super satisfying.
My favorite card of the set already. I love my Hand Buff Paladin in Wild and this should help. Won't necessarily be good, but it looks fun.
This will make Hand buff Paladin in Wild a lot more fun
Slow. Unless you have a decent board or tokens on turn 4, this is totally irrelevant. And no, it's not like Survival of the Fittest. +1/+1 won't make that much of a difference.
Good thing it's not 3 mana, or Wild Odd Paladins would rampage.
Looks like there are new paladin cards that make Holy spells cheaper though, so might not be too slow.
A honest buffer, unlike Survival of the Fittest.