New Shaman Card Reveal - Eureka
A new Shaman card has been revealed by flurry1989.
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funny decks even if they won't be succesful on ranked.
Hagatha 100% not worth it, 8 mana deal 3 and 5 armour - not enough. Blazing invocation is bad too. But not bad concept, waiting more spells for this.
I'm waiting for some spells too but not expect low costs spells because they announced Electra Stormsurge and Eureka in same expansion. They should have thought that low mana spells will be much.
I have added hagatha for more board clears, thought between Thrall, Deathseer and her. What can you suggest for replacing hagatha?
I agree for hagatha, his hero power will be useless in a deck ful of spells. But blazing invocation is usefull, you can discover and play a minion the same turn to prevent eureka from summoning the minion and a battlecry is always usefull (elemental that heal 3, fire elemental that deal 3 damage, etc).
So sad if your Malygos turn into a random demon :3
I won't complain about a trade with LORD JARAXXUS EREDAR OF THE BURNING LEGION !
So sad that card is hot garbage ;)
I love this card!!! In other news, a handful of cards will see nerf due to crying foul :).
Yes and aggro brings cancer decks like taunt druid, wall of taunts etc. to the meta which triggers me always.
Giggling Inventor is another cancer card. Wall of Taunts again. Hearthstone needs another mechanic like blocking on Mtg to the game. Wall of Taunts looks ok but killing the game.
moorabi gives you a copy of minions EXCEPT himself so it wouldnt work :P
I stopped reading after Moorabi
... at first, I was wondering why people are excited about possible Malygos combos. Then I realized, it summons a copy of a minion from your hand instead of your deck. I assumed, without giving it a second look, that this was pretty much the same as Gather Your Party or Shadow Essence, because Hearthstone.
But as it is... still not sure if this deck will be good enough. With 4 mana left, the number of spells you can use is limited, and the possible damage not entirely sufficient for an OTK combo, especially against classes with armor. Maybe you could use Doomhammer to get some damage in beforehand, or play the first Eureka with a Lava Burst or something like that... I don't know.
I say (for now), that Malygos Shaman would do worse than Shudderwock as a combo deck. Maybe I'm wrong, maybe other cards will change my mind.
Eureka! itself might be step towards a Shaman deck with heavier lategame. Getting an extra copy of a big minion out for six mana is pretty good, and the deck does not have to be entirely built around it (all other minions could cost 4 or less).
cmonBruh
I hope it doesn't overload if you summon earth ele, that way maybe crusher shaman could be finally a thing on standart.
This card could target ele, giant and dino. It has good synergy with elektra, as do far sight, AoEs ( with double overload you could charge a spellstone in one turn ), and might give an option for crusher to use more expensive things.
Maly the only one fun thing left from the origins... Movin it to hall of flame destroy the game
Malygos saw no play for a year... except last few weeks. What exactly should be the reason to move him out?
Just need to find something really good to cheat out.
When Possessed Lackey was originally introduced, it was a way to cheat out a powerful minion on turn 6 and swing the game. With that in mind, it's hard to imagine that Eureka! won't have the same major impact on the game. Obviously it's not as powerful, since for at least half of the game you're more likely to have the minion you want in your deck rather than your hand, but a turn 6 Malygos or Al'Akir the Windlord is hugely impactful, and getting two with Electra Stormsurge on turn 9 (especially considering these are copies, and you'd still have the original) is huge.
Good to see there will be combos coming in Shaman which aren't as uninteractable as Shudderwock. Between Demonic Project and Rebuke (and just having taunts, in the case of an Al'Akir combo), maybe playing against Shaman will be fun again.
Electra Stormsurge + Al'Akir the Windlord on turn 9 with a third Al'Akir the Windlord and Rockbiter Weapon on turn 10 is some serious damage.