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    posted a message on Is Zoolock out of the ladder?

    That seems a bit rude there Killzun.

    Also watching the last few events that have happened such as the America Spring Prelims, there were multiple players that brought Zoolock along and did really well with it.

    Posted in: Warlock
  • 0

    posted a message on Awesome New Deck Created! 85% Winrate!

    Do you have any screenshots of your Deck Tracking software, heck even scans of Pen and Paper tracking to show this so called 85%+ win rate?
    Anything further to add in regards to what Rank you are currently, how many matches total you have played with this deck... just anything to back up your claims?

    Posted in: Warlock
  • 1

    posted a message on Zoo lock in this season

    If you do not have any Knife Juggler's then the best replacements are Flame Juggler's.

    Also, why are you not purchasing any more Classic packs? At least according to Blizzard for the entire life of Hearthstone, Classic cards will be available so get as many of them as you can as you will always be able to use them in decks rather than the expansions that cycle out every two years.

    Posted in: Warlock
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    posted a message on Polymorph, Cthun & Twin Emperor + Buffs

    It also works if you don't even have a C'Thun in your deck at all to begin with due to the C'Thun buffs being on the player, not the minion itself so that is why you can Entomb your opponent's C'Thun and it will update the stats to match yours even though it wasn't in your deck while you were casting all those minions who buff him previous to you casting Entomb.

    So yeah, you can actually play the Twins and get its effect in a deck without C'Thun so long as you have other minions in there to give +4 Attack.

    This isn't a bug but fully intended by Blizzard, it was stated multiple times before release and on the FAQs about the Old Gods set, that the buffs are on the player as that is how they can make sure that those 10 Attack effects work while he is dead and such.

    Posted in: General Discussion
  • 0

    posted a message on Anyone quit games just cause they dont want to play a certain deck?

    It depends on what Rank you are, what deck you are playing, how did your opening go and so on as to why you don't have fun playing them and want to concede everytime you face one of those decks.
    I personally don't mind playing any deck, even ones that have a great match ups against me as it is all a learning experience and hey, you might get lucky and they might not and you eek out a win anyway.

    As a suggestion for you, there was the Dreamhack tourney over the weekend and lots of N'Zoth Paladin decks got beaten so you could always watch some of those games and see how you can improve your deck building and general play so that those matches are much more fun and winnable for you.

    Posted in: General Discussion
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    posted a message on Zoo Lock - Which Deck is Best?

    First, let me do a little bit of self promotion and say, you can always give my version a try: 

    Tentacle Zoo
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    Now, I really do have to disagree with Todd as Brann Bronzebeard is the absolute best legendary minion Zoo has, being able to get +4 from Abusive Sergeant or Dark Iron Dwarf, double buff (+2/+2 to both minions)  from Defender of Argus , 8 Damage from Gormok the Impaler and the absolute dream, 2 cards generated from Dark Peddler.
    Also, if you get Reliquary Seeker from the Peddler, she goes up to a 9/9 with Brann on the field.

    I like Bilefin Tidehunter but I was facing a lot of Warriors and so that 1HP was a huge liability so if you are not playing against Whirlwind then sure give him a go.

    Also, I really do not like Spawn of N'Zoth, since it is so easy to board clear all your minions at the same time so he doesn't buff anything, but also on my Turn 3, I do not want to play a 2/2, I want Imp Gang 2/4 or Councilman 1+/5 as they are much better on curve minions that help Zoo do the thing it does best, fight for the board.

    Finally, if you are going to stick with the two decks you listed, then the second one with the Spawn taken out and made something better.

    Posted in: Warlock
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    posted a message on Class legends in WOG, Best to Worst

    Alright, i'll bite and put down my rankings and see what happens in a few months to see how wrong I was.

    The Top 4 are in no particular order:
    Ragnaros, Lightlord - I can see this card in all non-aggro Paladin lists for the next two years, it is just a fantastic ability to sustain you.

    Xaril, Poisoned Mind - Like good old Edwin VanCleef, can fit in pretty much any Rogue deck but amazing in Miracle.

    Princess Huhuran - Hunter has some really good Deathrattle cards available to them, including their best class "legendary" Savannah Highmane.

    Fandral Staghelm - I underrated this card and then got wrecked by him so re-evaluated. Wrath, Living Roots, Druid of the Claw and Mire Keeper are all seeing lots of play right now, you don't even have to go hunting for stuff like Nourish, Ancient of WarRaven Idol and other choose cards to make him good.

     

    Then you have 4 alright ones:
    Cho'gall - Once a good working Handlock or Renolock deck gets made, this guy will rise up in value but until then with Zoo running rampant, he isn't great currently.

    Malkorok - Again, waiting on the right deck to fit him, just not enough space in C'Thun Control but perhaps in non-C'Thun or Patron he might show up as gaining another weapon and a body is alright.

    Herald Volazj - Waiting on either a spell damage burst deck of some type, or in a N'Zoth, the Corruptor Deathrattle list as when they are summoned by his Battlecry they have full stats.

    Hallazeal the Ascended - Has been tried in Midrange and Control but I have seen him dropped from some lists already as really cool ability but doesn't fit right now.

     

    So that leaves the single really bad one:
    Anomalus - Well... thank goodness we have Archmage Antonidas, otherwise no Mage class legendary would be played at all.

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card - Darkshire Librarian
    Quote from Jochon >>
    Quote from ScrubMuffin >>

    Still I could see it lategame in a deck that wouldn't have any cards in hand anyways

     You really don't want a 3/2 to be the only card in your hand when you get to lategame, though.
     If you are in top deck mode with a Zoo deck, you mostly only have 3/2's anyway so it would be fine.
    You just play this, then tap and play then next minion you drew as well.
    However, having been climbing the ladder for the past few days with Zoo, I haven't actually found a place for this card since Darkshire Councilman is so damn good, I have built around getting a swarm going to buff his attack up.
    When/if the meta changes then I can come back and test out this card more.
    Posted in: Card Discussion
  • 3

    posted a message on Disenchanting every wild card - A good idea or not?

    If you think that you will NEVER EVER want to play Wild again then you might consider it... however, Blizzard have said that Tavern Brawls will be Wild format so all those old cards will be useful there, plus all Solo Adventures are also Wild format so beating a heroic version of a boss might take some of those cards so for those reasons, I have held on to all of mine.

    Posted in: General Discussion
  • 0

    posted a message on New Warlock Card - Darkshire Councilman

    I adjusted my old Zoo deck into this one: 

    Tentacle Zoo
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    Now having played with him, holy cow is the Darkshire Councilman amazing!
    My vote for probably one of the strongest cards released in the entire set.

    Posted in: Card Discussion
  • 0

    posted a message on Is today the last day to get WOG expansion?

    You cannot purchase the 50 packs for $50 special after today, that is what is ending only.

    Posted in: General Discussion
  • 0

    posted a message on New Warlock Card - Darkshire Librarian
    Quote from Zukuu >>
    Quote from Crawford881 >>

    IN a deck where you can routinely play this when your hand is empty, like zoo, it's tremendous.

    - You don't have an empty hand early into the game.
    - You will NEVER be able to play this on curve without downside
    - You could just as well play any other 2 drop WITH AN EFFECT ON TOP (Flame Juggler, Huge Toad, Knife Juggler, Dire Wolf Alpha etc)
    So why play this garbage instead of tapping later on? Or if you REALLY wanna draw a card as deathrattle just play Loot Hoarder?
     Hey Zukuu, you seem very against this card but one piece of advice that has done me well over the years is "Don't knock it until you have tried it."
    I am bloody old, I started playing Magic back in 1994 and have used both Suicide Black and Red Sligh decks back in the day and both of those used cards that cost you additional cards from hand, or dealt damage to you, or made you sacrifice your own permanents so that is why this card seems better to me as it reminds me of those days where you pay some disadvantage now for a gain of some type, which is the same as Flame Imp and Doomguard.
    I am not saying that this card will be amazing and go into every single Aggro / Zoo deck ever but it is just from personal experience that losing a card now doesn't actually seem that bad to me so I am looking forward to seeing how Standard pans out.
    Posted in: Card Discussion
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    posted a message on New Warlock Card - Darkshire Librarian

    This has good stats for a 2 drop and with Egg and Creeper leaving Standard we need some replacements in Zoo and the drawback to this getting Silenced is nowhere near as bad as when your Egg gets hit with a Silence effect.

    Way back in Beta we played Soulfire (when it cost 0 Mana) and that forced us to discard and also since Beta, Zoo decks have been playing Doomguard so people need to stop worrying about the cards in your hand and use them as the resources they are rather than super important precious things that have to get the most value every single turn.

    Posted in: Card Discussion
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    posted a message on Card Nerf - Keeper of the Grove

    When making a new Druid deck in the past, it was always add in 2x Keeper, 2x Innervate and such but now you actually have to make a choice on if you would like to add it or not so I like the nerf.

    Posted in: Card Discussion
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    posted a message on New Legendary Card - Mukla, Tyrant of the Vale

    This seems to be a very average card. Oh well, not every legendary can be Dr. Boom.

    Posted in: Card Discussion
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