Bright-Eyed Scout doesn't seem to fit well. Makes a lot of potential draws cost more, and not many are over 5 mana to get value from it. I am excited about Taunt Warrior though :)
Bright-Eyed Scout doesn't seem to fit well. Makes a lot of potential draws cost more, and not many are over 5 mana to get value from it. I am excited about Taunt Warrior though :)
So, Blizzard always tried to push taunt warrior, but now it may be actually viable because of Fire Plume's Heart. Do you think that it may finally be a thing? Also, do you think that my list below is ok or is there something wrong?
TBH i'm really mad at this. It sets up an OTK (in wild) but they literally removed rogue's method of using the otk in standard so this card is atrocious here. And even in wild, I don't think having to draw, set up and then hold onto 6 1 damage cards before playing thausian or concealing maly is an 'easy' otk to pull off, compared to normal maly otks its about the same honestly, these really could have been 0 mana, or deal 2 damage.
my thoughts exactly
Totally agree. Why would you spend two mana to get two worse versions of Moonfire?? I'm so confused by this. Why is Blizz so willing to give Shaman easy on-curve cards, give Mage interesting combo cards, and yet so scared to give Rogue anything even mildly strong? I like the Rogue quest a lot, but these other cards are very weak!
Probably because rogue IS a scary class. They've been receiving bad cards since the start and always somehow get in the meta with some ridiculous combos. I also think this card is bad, but with Gadgetzan Auctioneer, edwin wancleef, Questing Adventurer, Biteweed and all this stuff even this shitty card can slowly sneak into the meta.
I want to clarify - does Living Mana actually work with this card? Umbra says "summon" and I'm not sure if Transforming your mana crystals counts as summoning.
Elemental Handlock might be viable. Igneous Elemental increases hand while also stalls the game a little bit. Tar Creeper, Tol'vir Stoneshaper provide good taunts. Blazecaller a huge tempo play and big body. Even maybe Tar Lurker will be good enough to be played to stall the game. Lots of taunts will actually make Lord Jaraxxus much safer to play now. Frozen Crusher, although a quite bad card on paper can be taunted and still acts as a big minion that your opponents will have to deal with. Also can be used as a Shadowflame target for massive board clear and if silence minions will become a thing in the meta, can be silenced. Handlock is one of the few control decks that can actually stomp Jade Druid, which will most likely prevail in Un'Goro meta.
You're right, maybe this new Elemental handlock will be a thing, I'll definitely try this out. Do you know if giants will count as elementals?
I think that rogues are in a strange situation. Both legendaries are bad, maybe we'll see only the old miracle rogue and maybe a N'zoth jade rogue with some duplicate cards to make it work well.
I don't think the class will fall into the bottom pit, like last summer, at least not in Wild, but I think, the class will highly be in the bottom 3 classes during the Un'Goro meta.
Here is the list of Priest's basic weakness and whether it gets fixed by Un'Goro cards:
1/ Card draw: checked. Priest is a reactive class and card draw is important, and it's great that Un'Goro support the card cycle for Priest very well.
2/ AoE: uncertain. Priest now only have Dragonfire Potion and Holy Nova left in Standard, not sure if Control / Reno Priest could do too well with only 2 AoE spells.
3/ Big finisher / late game tools: big problem for Priest. It looks like Priest in Un'Goro could stay alive in the game pretty well until the late game, it has nothing to lethal the opponent..... And I guess, they give Free the Amber for the answer?
4/ Healing: checked.
5/ Taunt: checked.
IMO, Priest has to be a Tempo/Midrange class in Standard to be competitive.
But in Wild, Priest will remain strong, fun and flexible with lots of tools there.
Un'goro's meta seems to be less agressive so maybe just 4 AOE spells are enough. And... isn't N'Zoth, the Corruptor a good finisher?
0
0
0
0
So, Blizzard always tried to push taunt warrior, but now it may be actually viable because of Fire Plume's Heart. Do you think that it may finally be a thing? Also, do you think that my list below is ok or is there something wrong?
3
Guide?
0
Probably Devilsaur, but with this slow meta I'll try a deck with Medivh, the Guardian and 2x Call of the Wild.
0
0
0
0
1
I think that rogues are in a strange situation. Both legendaries are bad, maybe we'll see only the old miracle rogue and maybe a N'zoth jade rogue with some duplicate cards to make it work well.
0
1
Priests are gonna be fine. Control warlock is probably dead tho.
0
I think that shaman will still be the best class, and warlock is going to be the worst.
edit: maybe discolock will see play, but control warlock didn't get any good card at all.
1
WOW, that's really garbage