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    posted a message on What's going to be your first craft once the Expansion Releases

    Zilliax is up there with The Lich King in terms of those neutral legendaries that are going to serve you well. Zilliax is good enough without mech synergy which is what convinced me to craft him. Maybe he has a harder time facing up against the new cards, you can afford to wait until after Rise of Shadows release to decide.

    I'll probably want to craft Khadgar, but perhaps I'll be crafting some legs from older expansions to fill in some deck building gaps, maybe Luna's Pocket Galaxy, Myra's Unstable Element, or I'll go and craft some Wild legs like Ragnaros, Sylvanas, Sneed's, Kazakus, Aya.

    Rogue legendaries Heistbaron Togwaggle and Tak Nozwhisker are very intriguing

    Posted in: General Discussion
  • 0

    posted a message on Zayle, Shadow Cloak is not in the RoS packs !?

    So RoS is a 136 card set? Cuz technicially Zayle is collectible.

    Posted in: Card Discussion
  • 3

    posted a message on Paladin Reveal - Never Surrender

    All Paladin secrets cost 1?

    Posted in: News
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Jonius#11264
    Region: NA
    Trade Only?: Yes, you go first

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Year of the Dragon Secret Hunter

    I was starting to think this was definitely possible, but then I saw Venomstrike Trap. KFT!!?

    Posted in: Year of the Dragon Secret Hunter
  • 2

    posted a message on Original Mecha'thun

    Nice one! Outlasted a Midrange Hunter with his Dire Frenzied Razormaws and Zombeasts, I mean it also helps that I happen to have Twig and Mecha'thun, so no need to craft.

    Posted in: Original Mecha'thun
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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Jonius#11264

    Region: NA

    Trade only?: Yes you go first.

     

    Done

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Jonius#11264

    Region: NA

    Trade only: Yes, you go first

     

    Thanks, done with JasonAKiller

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Playing for more than 3 years and never hit legend.

    I've been playing since August 2017, and Rank 5 to Legend can be a brutal grind. I played a heck of a lot when new, and got to Rank 5 in my second month. Managed to maintain Rank 5 every month, so I knew getting Legend was a matter of time, and choosing to go for it, but I felt like I didn't want to put myself through that.

    Come Witchwood, heading into May/June Odd Rogue became my main climbing deck to get to Rank 5. In June I hit Rank 5 on the 8th, the earliest Rank 5 I had gotten so far, and I decided at that point to go for Legend that month. I grinded a lot of games of Odd Rogue, good thing I found interest in the deck playing out differently over many games, got to Rank 1, 1 star. I failed and fell back to Rank 3 though. Deck tracker says I played 289 games of Odd Rogue in June, 428 in total (holy crap).

    In July, I started at Rank 5. Didn't play much Ranked the first half of the month (was playing my new F2P account), but then I started picking it up again. After a whole bunch of mostly Odd Rogue games, getting to the final boss and failing, falling back down, I was getting burned out from playing the deck so much (another 191 Odd Rogue games), so I was switching decks. I then found a Druid deck on hsreplay, a Taunt Buff Druid (not your regular Taunt druid with Hadronox, this one had Strongshell Scavengers). Worked really well against matchups where I was failing with Odd Rogue, went 20-7 from Rank 3, 3stars, for that Legend finish.

    So I'd say to those who get to Rank 5 mostly and hang around 5-3, just choose a month, and it can take a lot of time if you're just stubborn like me and play 100s of games only to get stuck with a deck, or perhaps quicker because you can read the meta pretty well. Regardless it'lll take a while, and gets easier the next time you try to hit Legend, from what I heard.

    At this point, I felt burned out a couple of days after I hit Legend. (I started playing Gwent and other digital CCGs)

    Posted in: General Discussion
  • 0

    posted a message on Amazon Coins Discussion Thread
    Quote from LOZTH >>

    Hey guys where can I see the list of countries in which coins are available?

     https://www.amazon.com/gp/help/customer/display.html?nodeId=201357480

    All the countries listed under amazon.com

    Also ones for other Amazon stores (eg: Australia) 

    Posted in: General Chat
  • 0

    posted a message on Newish player in need of some assistance before the new set...

    There are some salty people who always want to be getting that 2x160 "challenge a friend" gold.

    Can't guarantee you'd get one straight away unless you have some friends that you already have on your list, but I'd do the daily quests during the Fire Festival while you still can. There's like 5-6 days left, so that's like 700g at least and then we'd have another week of regular quests so 1000g by expansion release. 

    Posted in: General Discussion
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    posted a message on R5-Leg Budget Even Lock

    Super fun version of Evenlock, I changed to crushing Snowflipper Penguins instead of Wisps and my winrate increased by 33%!*

    *Based on sample size of 6 games at Rank 5. Jonius7 is not responsible for any direct, indirect, incidental, or consequential increase in penguin casualties resulting from any changes in netdecked Evenlock decklists.

    Posted in: R5-Leg Budget Even Lock
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    posted a message on F2P Experience
    Quote from LadyPhoenix74>>

    This is a tricky thing because starting any TCG/CCG a few years late is going to take time to catch up and fill the gap. I think that there should be a comprehensive new players guide. 

    I agree that the information for new/F2P players is either lacking, not updated, or recommends extreme paths like disenchanting your whole collection for a top tier deck.

    I've started a New player F2P series on YouTube hoping to shed light on all these struggles, there's a lot to cover and learn: https://www.youtube.com/playlist?list=PL6fLhNPk_1Twj8mN6-pax4XrznUClzSA3

    Popular streamers have not released any significant content for new F2P players in the Witchwood era: Trump basically harps on 5-star meta card reviews, DisguisedToast when asked for help for a new player replies with "How much are you willing to spend?", and starts a F2P Odd Rogue run for 1 stream before going back to playing expensive decks on his main. 

    Smaller streamers like RegisKillbin have made a series of budget deck videos which is good once you get to that 1000 dust stage and can build a budget deck, but in the first few months, you are still acquiring most of the commons and rares,so learning to play with casual decks and adding to them as you open more packs is something seriously missing. Trump used to do this in the old days with Classic cards, but no more.

    Trump Teachings is still relevant for teaching new players the basic concepts of board control, tempo, mana efficiency, but there is no Witchwood version of it, so new players have fill in the gaps themselves with all these expansion cards they are unfamiliar with, and that is clearly overwhelming.

    In the longer term, F2P is still difficult, as you want more cards and have to consider disenchanting more and more of your collection, or instead grind a lot of Arena/pay $$$. The collection curve becomes apparent.

     So,

    • Blizzard need to change the dust economy, it needs to be cheaper
    • There needs to be catch up mechanics for the older expansions, at least while they are still in standard. Something like playing a certain amount of matches, and you can earn up to 10 packs of each of the older expansions.

    Once you've caught up on the older expansions you can save enough gold for the next one, but if you're not at that stage, you have to diversify your gold across different expansions.

    Posted in: General Discussion
  • 0

    posted a message on I started playing Hearthstone 10 weeks ago, and here's what it's like to be new...
    Quote from NastyNate1909 >>
    Quote from AbusingKel >>
    Quote from xNanoks >>
    Quote from AbusingKel >>

    Hopefully Blizz/Team5 see posts like this. It's still a pretty abysmal experience for a new player to jump in without forking over big chunks of money. The Standard environment is basically all top decks in all formats and that's a fast track to losing new players when they simply can't compete without purchasing large blocks of cards. The pack opening doesn't yield enough useful cards and the dust economy is still the original structure despite 1230 cards being added over the last few years. 

    The grind is just vastly different in the current environment. The pack costs and/or dust economy are not adequate anymore. 

     

    Is it an idea to help new players with double-dust values for the first month after the introduction part has been concluded? Or does there need to be a completely different and fundemental change in the dust-system?

    The dust system needs to be overhauled. It needs to be reduced (especially for epics and legendaries) to help new players gain necessary pieces faster and to give all players a bit more room to experiment.

    This is probably my biggest complaint with the game. Things are setup now to discourage experimentation when it comes to crafting cards. I have always wanted to experiment with quest Warlock, but could never justify crafting it when I still lack better legendaries and cards that are not as close to being rotated out. I recognize that this issue is much worse for new players.

    I would love a feature where you could try out cards without crafting them. What if once a week, you were able to choose a card that would be added to your collection for that week? I think that could be a really fun feature and encourage experimentation. 

     I support a rent-a-card feature, the borrow decks feature was kinda a half answer, but really I've only used it once.

    The dust system is so stingy, people are mostly forced to craft the best cards only with their dust, and even resort to dusting their collection. I'm probably in the minority for being able to climb ranks with missing cards from full versions of netdecks, but I bought packs because I wanted a broader collection of cards from each set and didn't want to have to dust my collection. The newer a player you are, the worse it gets, starting out, especially if you also want to consider Wild. I started a year ago, but for people starting in the Witchwood era, the $$$ cost you pay to just get, let's say 40-60 packs of each expansion (which gives you many playable cards), just keeps mounting up.

    I say this because I opened 40 packs of MSG and 60 packs of WoG (40 bought), while they were still in rotation, and I feel little need to buy more packs to fill in commons and rares, I would just craft some legendaries/epics if needed. But as for GvG and TGT, well, I have 0. Crafting all staple mechs with dust is just wasteful when I would probably buy a GvG bundle down the line. Someone starting today has to consider 4 Wild expansions with no catch up on any older expansion but the current one.

    Posted in: General Discussion
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    posted a message on Five Wallet-Friendly Witchwood Decks for the Budget Conscious

    I can say the same thing for having 0 Armorsmiths and 0 SI:7 Agents.

    I think I crafted those missing Hunter rares, can't remember if I got duplicates.

    Posted in: News
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