• 0

    posted a message on KotFT new cards interactions

    What unexpected interactions do you guys see with the new expansion?

    Normaly battlecry goes before the minions, so, if my zombeast is a stealthed Dispatch Kodo, it would keep his stealth after the battlecry?

    If I Doomerang a deathrattle weapon, would I activate the deathrattle?

    What other doubts do you guys have?

    Posted in: Card Discussion
  • 2

    posted a message on Druid and Paladin Death Knights Revealed + More!

    The spider form of the Druid of the Swarm is not strictly worst than Stubborn Gastropod, not even simply worst, is vulnerable to everything that the snail is, but can hide behind a taunt, the situations that makes one better than the other varies alot in the game, and almost never one would be useless when the other one is not, luckily the poisonous taunt interaction is not that simple that if you have both is going to always be better than having just poisonous, and all of that without counting the scarab form.

    Posted in: News
  • 1

    posted a message on New Shaman Card Revealed: Snowfury Giant

    Now is healed

    Posted in: News
  • 2

    posted a message on New Hunter Card Revealed: Play Dead

    I love that puppy so cute, idk if is useful,  Reincarnate, saw play being used just for this effect, well that was in shaman, and before gvg

    EDIT: if Hunter get good control, maybe, in wild it could go with Feign Death to secure to pop an early egg, also even if feign death is "better" is not strictly better, is easier activate the deathrattle of a minion you just play with this, lastly if you have both in your deck, you can activate a good deathrattle multiple times in a turn a lot easier (Sylvanas Windrunner)

    Posted in: News
  • 0

    posted a message on Shadowblade

    It had 2 durability and you are worry that is going to let you without HP, okay is true kinda for 2 turns max, 0 minimum if you use both charge immediately

    Posted in: Shadowblade
  • 0

    posted a message on How to "fix" discard mechanic

    Is difficult without nerfing the cards, by themselves some of them are really good, the problem is play discard cards to much, and no, warlock out of the meta doesn't mean that warlock doesn't have good cards, ask to Hunter and paladin

    Posted in: Warlock
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

     My first deck that was both good and fun was an original creation that I called tracking Hunter, was edh like deck being the only cards with 2 copies Starving Buzzard, Unleash the Hounds, Tracking and Savannah Highmane it to kill the opponent before turn 15 a lot of time with Tundra RhinoThe Coin, and The Beast, but people said hunter was op killing before turn 7 so it comes the Nerf to Starving Buzzard, I stop playing Hunter and the other Hunters all go to face killing their opponents before turn 7, then i play some fun and some good decks 3 expansions later it comes the second deck that is both good and fun, patron warrior, it was op, but the mirror match's were way to fun, requiring good math skills to not miss lethal, the problem with the deck were Armorsmith that give you a lot of armor, Frothing Berserker, that let you kill that ridiculous armored opponent, Shield SlamExecute that give 4 chances to kill any minion no matter the size for just 1 Mana, and Brawl that clean any board no matter the number or size of the minions for half what your opponent pay for one of them, 5 cards that need to be nerfed but they Nerf Warsong Commander, killing the only fun deck in warrior history, but keeping warrior with cards with a lot of value, then there is cthun tempo mage and heavy dragon priest both ended in wild and were naturally surpassed by the new decks, and finally it comes Jade Druid, finally a Timmy deck, uncontrollable, no more equalitys and brawls, destroying my minions for a fraction of their cost, but weak to agro, and in the age of the pirates, now I was looking the new cards of KOTFT, and I saw potential to make Jade Druid better against agro, and today... today, 

     

    For the first time I'm going to agro, I'm going to agro so hard this seasons, I have a Patches the Pirate to craft

    Posted in: General Discussion
  • 1

    posted a message on New Card Revealed: Skulking Geist

    Sooooo, the only strategy that play, a board of big minions and doesn't lose to equality-brawl, now is death, I want a counter for removal, I don't like agro and the way that all my decks need at least 1/3 build around to counter agro, but I hate control the most, big minions are most of them bad because removal cards are way to effective against them, and now even arena, a sealed format is all about control, blizzard at least take out that bonus percentage to spells in arena, if arena is going to be only agro and control, there is no difference to ranked

    Posted in: News
  • -10

    posted a message on New Paladin Card Revealed: Righteous Defender

    I hate paladin x 20

    Posted in: News
  • 2

    posted a message on Shaman Death Knight Revealed - Thrall, Deathseer

    Is not gonna be meta-defining, but is really good, and not in token shaman, it works really good in slower decks because the HP now full heal your minions, the HP is happier to see a damaged Primordial Drake than a Doppelgangster, also Thrall, Deathseer is still happy to see the survivors of the Doppelgangster-Evolve combo, and with so many good taunts that's not a win more card anymore but is more defensive than Evolve and Bloodlust, after all, the minions probably will not attack after the buff, so I don't see this in token shaman, full Jade, midrange, full evolve or control shaman maybe.

    PS: I put token and no token-evolve because all decks with this are going to be called evolve

    Posted in: News
  • 0

    posted a message on New Card Revealed: Mindbreaker

    I love it, and I hate it, 

    Sooooo, with this face and agro Hunters are death, wait for the moment their are low on gas, play this, and you get 1+ turns for the comeback, and the hero card can't give them extra gas, I hope they give Hunters more midrange-control tools, I miss playing Hunter since the Nerf to Starving Buzzard

    Posted in: News
  • 0

    posted a message on Create Your Own Hunter Zombeast!

    Zombeast

    8mana 10/7

    Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.

    Posted in: Tools
  • 1

    posted a message on New Card Revealed: Phantom Freebooter

    I already lost the hope of a pirateless meta a long time ago, but if this card is good enough to going in their decks and slow enough to slow them a little I would be happy, but I am not happy :(

    Posted in: News
  • 0

    posted a message on New Card Revealed: Phantom Freebooter

    I already lost the hope of a pirateless meta a long time ago, but if this card is good enough to going in their decks and slow enough to slow them a little I would be happy, but I am not happy :(

    Posted in: News
  • 2

    posted a message on New Priest Card Revealed: Embrace Darkness

    Vs agro is bad, vs control mmmmm, I am happy with making my opponent use his turn, his Mana and his removal to take care of my problem, have to wait to see if it works, sadly I think that I have to wait 2 turns to attack with his minion.

    Posted in: News
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