lol@ Snake Trap hadn't really seen much play.
It was a staple in every Starving Buzzard deck since it was impossible to trade into it without giving Hunters a lot of cards, not to mention Scavenging Hyena and Timber Wolf synergy
- Eddetektor
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HellOnslaught posted a message on Iksar Looks Back on the Balance and Design of the Curse of Naxxramas AdventurePosted in: News -
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fanteezy posted a message on Wardruid LotiPosted in: Wardruid LotiTfw this card is power creeped by Giant Wasp but it still power creeps Silverback Patriarch. Poor Silverback Patriarch :(
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Mortalix2182 posted a message on Spirit of the DeadPosted in: Spirit of the DeadMaybe with tempo oriented meta season after season im too pessimistic (as a priest main) but I honestly dont see how this kind of deck, even how potentially broken it may seem can live in the same meta that also have Odd Pally, Zoolock and Token Druid. Then there are older archetypes that are getting more love, like quest mage getting closer to a comeback, I know its not there but yet..
I just feel this expansion will be just another: Oh look how many cool decks you could play if we cared two bits about balance.
Potentially every expansion pretty much since KOTFT have had cards that suggested options for new archetypes that could never live up the expectation.
Hearthstone is becoming blander and blander as a result and you see this with streamers jumping the ship to other more interactive and fun card games. -
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salamanss posted a message on Elise the TrailblazerPosted in: Elise the Trailblazer -
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MystikArcher posted a message on Weekly Card Design Competition #4.06 [SUBMISSION]The sword wouldn't come out, so why not take the whole thing?
I would love to see the charge decks that would pop up to utilize this card. It does of course, have the drawback of weakening your hero power until you get rid of it. Finally, savagery becomes a Shield Slam type destroyer.
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Celeritas posted a message on Weekly Card Design Competition #4.05 [SUBMISSION]OTK 22 damage in Paladin deck - Emperor Thaurissan + Molten Giant + Big Hat Wolf + Holy Wrath.
In other decks, it allows you to play an Old God on turn 7. Drawback is that it sort of skips you a new draw next turn.
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Crucinel posted a message on Weekly Card Design Competition #4.05 [SUBMISSION]Impsy + Violet Illusionist + Brann Bronzebeard + 2 Pit Lords + 2 Flame Imps (All discounted by Emperor Thaurissan) == 32 damage.
illusionist is important so you don't die as well.
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CGDPodcast posted a message on Weekly Card Design Competition #4.05 [SUBMISSION]Posted in: Fan Creations -
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sashashepto posted a message on Weekly Card Design Competition #4.05 [SUBMISSION]So the combo is: Emperor Thaurissan any one of the cards -> Wisp > Purify > Unicorn of Purity > Power Word: Shield > Divine Spirit > Divine Spirit > Inner Fire = 32 Charge damage
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Gang Up also works.
Lay on Hands is also missing, probably as "bad", but still
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Possibly counters Shade of Naxxramas
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Warsong Commander + Coldarra Drake + Summoning Portal + Maiden of the Lake on the board - that all what you need to reveal this cart potential.
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Stampeding Kodo comeback?
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Finally some way to get any spell in any match. Can't wait for those crazy videos.
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Imagine Millhouse Manastorm.