I'm glad this expansion's initial reveal wasn't as horrendous as WotOG. They're at least interesting.
- DarthBaeus1826
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Member for 8 years, 10 months, and 9 days
Last active Sat, Aug, 3 2019 23:35:28 -
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thebangzats posted a message on New Paladin Legendary Card - Wickerflame BurnbristlePosted in: Card Discussion -
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lolifofo posted a message on Prince MalchezaarPosted in: Prince MalchezaarSad mill rogue, perhaps?
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OneThing9x posted a message on Nightbane TemplarPosted in: Nightbane TemplarWARNING: Whelps may explode.
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nobodydoom posted a message on Moat LurkerPosted in: Moat LurkerI can already see a Unearthed Raptor thing happening.
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ShadowsOfSense posted a message on Cat TrickPosted in: Cat TrickTo get it to come out, just say the magic words: "Open Siamese!"
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saploatheb posted a message on New Priest Card - PurifyPosted in: Card DiscussionThis is fucking ridiculous. Blizzard, I'm disappointed to say you literally printed a card worse than Convert.
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Chirpes posted a message on Medivh, the GuardianPosted in: Medivh, the GuardianWell, I suppose that's one way to get people to use Majordomo Executus.
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DontFeedtheEmu posted a message on Medivh, the GuardianPosted in: Medivh, the GuardianOMG!!!! THIS CARD IS SO COOL!!!!
So many awesome things combined into one.
A neutral weapon card!
A utility weapon card!
Summoning Stone!
More like this please!!!
Is it good? Is it bad? I DO NOT CARE IT IS REALLY REALLY AWESOME!!! -
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Aglommon posted a message on Medivh, the GuardianPosted in: Medivh, the GuardianThe fact that we've finally got Atiesh into Hearthstone makes me happy.
The idea of putting a powerful effect on a weapon is quite interesting as weapons are harder to remove than minions so why not, it may pave the way for future weapons for Spellcasters.
I'm okay with this card, it doesn't feel broken or underwhelming. Maybe the artwork could have been a bit better, it really looks kind of meh for such a big Legendary.
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zampiko posted a message on Kara Kazham!Posted in: Kara Kazham!I also could have shadow word pained him, but stealing is so greedy and so priestly
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Wild will be wild ^_^
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OH MY GOONESSS!!! Like seriously guys.. We've looked at this one card. We haven't seen ANY of the synergy cards for it and you guys are flipping out? Sure I'll admit that 5 1/1's for 5 mana isn't exactly insane value but provide any synergy(which I'm CERTAIN they will) and this could be a very strong card! Quartermaster was strong. Knife Juggler was the real issue with muster for battle. We've received other silver hand buff cards. Just watch. There will be synergy. This card will be fine.
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Yes ^_^
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Mogor is great vs aggro decks :/ In control priest at least he messes up their attacks, making them hit random minions and dying
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I am actually going to disagree with most of the people. I have it in my control priest deck atm. The deck is a control deck with using only voljin and entomb for lategame threats. It handles the early game very well. Against other slower priests and control warriors, however, I tend to be slightly at a disadvantage in the lategame without as many threats as them however, the more the game progresses. I usually get the golden monkey with between 5 and 10 cards left and so when I am going to be overwhelmed I switch my deck to all legendaries and then I am able to win the matchup. The card has served me very well.
Oh yeah and getting lorewalker cho with it is the most amazing thing ever!
This is the deck I'm using: http://www.hearthpwn.com/decks/393351-battlecrydiscover
Again Golden monkey has served me very well!
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Yeah I just treat it like a 4/drop :) It has same stats as senjin shield masta with SOFT taunt. I think it can survive a turn no problem this way> :) If it doesn't, well you got a 1 mana discount on another card XD
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This deck is SEEMS awesome. Dragon priest just seems a bit too straight forwards, though with little variance in plays.
I just made a new tgt priest deck that has been putting me on many win streaks up to rank 12 so far(I didn't play quite enough ranked to get to rank 11 before the season ended - I got 1 win away), but I'm certain it could have gone MUCH higher if I had continued!
http://www.hearthpwn.com/decks/321957-tgt-control-priest
It's a control priest with some new tgt cards that I believe improve the deck a lot!
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Yeahhh.. I actually read the description after seeing my downvotes and your comment.....
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Hmmmm.... I don't know why you'd ever put goldshire footman in.... Same with Booty Bay Bodyguard. Most people also hate salty dog, although I don't mind him myself. Maybe swap Booty Bay Bodyguard for the new 5/4 taunt for 4 mana rather than the 5 for booty bay. Goldshire could also be switched for loatheb and sludge belcher for better value?? For the salty dog, you could even consider instead putting in something like sylvanas and/or tyrion???
As well... Are you sure you will have enough minions on the field for gormok?? That might work with the card that gives you 3 silver hand recruits, but you don't have that in your deck..
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Interesting deck. I wonder why you add the savage roar, however, since you have no force of nature. I think Aviana might be a good switch for savage roar because it allows you to play an additional 3 creatures with her if you use innervate. SO.MUCH.POTENTIAL.