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    posted a message on people who defend blizzard greed

    This Greediness debate is easy to argue either way, mainly because the freemium paradigm has become more disparate. Added freemium game modes grows the F2P player-base and the F2P experience (adventures, BGs, DH etc.). Of course, there are many more price points offered around the game now (Passes, Locked Duels treasures, DH legendaries etc.), and the total cost of experiencing everything seamlessly (w/o the annoying gold grind) has also increased.

    Forget about nitpicking the dubious rewards track for a sec. As I see it, Blizzard's duplicate protection; their 'significant generosity' towards what was always a dirty quasi-gacha economy, is merely a ruse to enable the mid-expansion mini-set. And if the 35-card set is anything but ALL Commons/Rares (which it won't, let's be real), I only see the economy worsening in favor of Blizzard and the most invested players.

    To answer OP's question; many folks may never admit fault (in this case, spending loads of $$$ on a market-dominant PC game). Understandably, it's harder to do so once folks are committed to so many sunk costs, and this would be the forum of all places I guess. I for one, will admit I hated spending $50 on TGT, regret every penny. But I may justify the other expansions I pre-ordered, and the gold I was able to save for down the road. ... But in the long run, my modest pre-orders don't mean sh*t to the grind in this economy. I hope to see you in Runeterra or Cyberpunk!

    Posted in: General Discussion
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    posted a message on Should we all start botting or something?

    With too much invested (time & money) in my account, personally I wouldn't risk a bot. The new system is just flat out stupid and okay to take a break from (as have I... maybe indefinitely). Or you can AFK rope in casual while you do other things in the foreground. Hopefully pissing-off more of the real players and making a statement to the game directors. 

    The interesting thing is... if more and more of the playerbase does start to bot either in casual or on ladder, would Blizzard really want to shadow-ban an even larger chunk of it's accounts? If they've fostered a cheating culture, I wonder if they'll have to own it. Business ethics class right here folks! (quick answer- they won't lmao)

    Posted in: General Discussion
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    posted a message on Who is actually enjoying playing/playing against DH?
    Quote from FelyHS >>
    Quote from V_enom >>
    Quote from FelyHS >>

    You can complain about Demon Hunter, you can complain about Res Priest, but you cannot complain about Demon Hunter while playing Res Priest

     So i can´t complain about a new broken Class because i play one of the strongest "counter" to DH even doe this Deck exists for many years already? i would take a Dragon/Highlander Priest over any Resurrect Preist all day but sadly these decks are less effective against DH... so what am i supposed to do when Priest is my favorite Class and i want to grind some Ranked games?

     No, it's not that you can't complain about Demon Hunter playing Res Priest because it's one of the best counters against it, but because Res Priest is generally one of the most hated decks to play against.

    So you cannot complain about a deck being unfun to play against if you are playing a deck that's unfun to play against yourself.

     ^ This ^

    My take is, I expected launch to be a New Class jamboree (that's why I'm returning). The crazy power level is a problem, but that doesn't mean DH archetypes wont require skill to pilot, especially in the mirror. Let's learn the ins and out, see the class get refined by pros this week, then complain at Blizz for the high power level. The last thing I'll do is play Res Priest. 

    Time and time again, the deck that requires the least skill, & is most dependent on nut draws... BIG PRIEST. 

    Posted in: General Discussion
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    posted a message on Playing against Control Warrior is the absolute worst right now

    Playing AS Control Warrior isn’t much fun either. I got Armagedillo from packs, but after a few nights of tinkering, I don’t enjoy the control / taunt package half as much as playing Bomb Warrior from RoS, regardless of win-rate. 

     

    Posted in: Standard Format
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    posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22

    Good. Maybe a 3rd nerf to Quest Rogue was all it needed! 

    Posted in: News
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    posted a message on Should i craft tempo rogue?

     I can attest to the Murloch Shaman irony. Tried a x2 bloodlust list for a quest (rank 8)... and I feel very dirty for the many t5/6 lethals. No games vs said Rogue yet. They must all be at rank 5 already. 

    Posted in: General Discussion
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    posted a message on Brawl of Champions Round Two Is This Week's Tavern Brawl

    Another good game format ruined by the toxic daily quest system. Would have liked to try the other cheezy classes, but got stuck taking 7 games to get 2 wins with Hunter. ALL luck of draw. 0 Skill 

    Posted in: News
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    posted a message on MC tech - the problem no one sees?

    OP brings up a critical, yet imperfect topic:

    When ladder decks have to consistently use high RNG cards to support a +50% win rate, whether a high-roll ability or curve-draw (<COUGH>mana<COUGH>wyrm), guess what happens? The deck's performance is increasingly reliant on the performance of those high rolls. Streamers have talked about this phenomenon before when Barnes/Big Priest was in standard. 

    So maybe... the problem no one sees; is the meta is so polarized in match-ups (recently highlighted by Vicious Syndicate), MCT-like cards are required in certain decks to obtain balanced win-rates across the board. Nobody calls BS because, across the board, all meta decks seem to be kept in check... each being satisfied with its own ~52% win rate. ...but is that right? 

    Posted in: Card Discussion
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    posted a message on Is Blizzard afraid to nerf Druid?

    My best guesses on what Blizz was considering this round for top-tier Druid cards-

    Nourish: Most likely to be Hall-of-Famed. Classic set cards have been HoF'd, while basic cards have been nerfed. Will open up design space for ramp in future expansions.

    Wild Growth: Considered for a nerf (basic card), but unhappy with current options. Probably was tested at 3-mana, but IMO that doesn't stop Druids curving into Nourish and getting to 10 mana by turn 7. 

    Branching Paths & UI: Just wait for rotation. Yes they are very strong, but they aren't as problematic in wild as the Aviana / Kun finisher. As a wild player, I'm glad they addressed a big offender. 

    Maybe they ARE afraid to nerf Druid square in the tree nuts.

    Posted in: General Discussion
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    posted a message on Would Arena be completely fixed by eliminating Bonemare and Fungalmancer?

    Hmm, Fungalmancer surely is "winning more" in this tempo driven meta. With less spells/removal offered, more minions stick if not properly traded every turn, meaning Fungalmancer has more chances to show its "win more" condition. The remedy is we have to move our curve up to prevent the opponent from snowballing, leaving his/her Fungalmancer in hand near useless.

    I'd rather let Fungalmancer stick around in a top bucket as oppose to some suspect BS cards like Primordial GlyphHallucinationBone Drake, and the Notorious M.C.T (Mind Control Tech for all you non-rappers).

    Also, can't overlook Giggling Inventor's impact on the tempo meta. 

    Posted in: The Arena
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    posted a message on The Standard Brawliseum Has Taken Over Tavern Brawl This Week!

    you mean... you can play any dumb druid deck and still win it. "Fer da werld duuuuughghgh!!!!"

    Posted in: News
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    posted a message on Is Shaman Quest dustable in upcoming warleader nerf?

    No! It's worth the wait until after the nerfs. I went from rk 5 to rk 3 late last season with a faster version of JackyManly's list (link). Added a Grimscale Oracle and Coldlight Seer for 2 Jade Lightning

    "I pity a foo" who dusted the quest in Un'Goro. BrrrlocIce Fishing are exactly the additions the archetype needed: A control drop & a tutor. 

    Most importantly, Magafin is fun! 5 mana 8/8 draw ~8 usually. UI eat your heart out.

    [KTF] Quest Murloc Shaman *86% winrate*
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    Posted in: General Discussion
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    posted a message on Why is everyone against Priest? (Especially Kazakus Priest)

    Food for thought: I saw Purple running Gnomish Inventor in a Razakus list yesterday. I repeat, Gnomish Inventor.

    Tier-1 definition according to TempoStorm "...much more efficient and sometimes forgiving the deck can be". We can all agree Raza into Anduin is nuts. But a Re-No deck in a class with inconsistent card DRAW (not generation) is showing a major weakness. Its a dangerous deck, though its inconsistencies keep it from meta-defining.

    Posted in: Standard Format
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    posted a message on Crafting is not the same

    I think the recent pack change to Legendaries is relevant to the OP. It makes the packs feels less like the inevitable funnel of gold/packs to dust at some expected value rate. I'm fine with the crafting system because if many folks are paying real $ for packs, their viability in constructed shouldn't be determined so much by their pack RNG. 

    For alternate art, I think the devs got it right keeping cards golden & non-golden to 1 image. Cognitively, it makes it easier on our ability to read the board & hand state if we only have to remember 1 image is associated to 1 card. I always keep 1 copy of a golden precisely because I value that as the alternate card art. 

    Posted in: Card Discussion
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    posted a message on Thijs's idea - prince quest hunter

    Its a grand idea. If the deck struggles to fight for board after playing the quest, we need to add more attack buffs. Abusive Sergeant works well to help trade up. If Prince Keleseth would work ~ half the time, consider adding premium taunts like Tar Creeper?

    Posted in: Hunter
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