My concern with all these new decks are the cost that comes with them. There are several new gimmicks/combos reliant on legendary or epic cards, which a good population of the players won't be able to try (either because they're f2p or only willing to pay a small amount for the game).
Understandably, Blizz has the right to put premium for some of these cards (or deck archetypes), considering this is a free-to-play game, but that encourages players to spend actual money to fully enjoy the experience. And with three expansions a year, the player base would have end up spending more than paying for one full game (plus, I dunno, a dlc or two).
Although even if you don't spend a fortune, it hurts that you can probably only focus on one or two classes if you limit your actual money costs and accumulated dust. Glad to see at least the Plague Druid and Evovle Shaman above can be reasonable to craft, especially if you're lucky to get one of the character cards for free.
(If the long game of this expansion would rely on character cards, it possible people would only focus on classes where they already have the character cards. Hopefully at the end of all the adventure, every player gets a free Lich King. As of now, it's almost an auto-include due to the slower game,)
-9
I made the following changes..,
minus:
Forbidden Flame - flexible card, but I currently do not have it
Kabal Courier - no room for it
Mind Control Tech - hardly ever works in current meta
Emperor Thaurissan - no combo in this deck, so what's the use besides a soft taunt? Slow in current meta.
Archmage Antonidas - too few spells in this deck to make this work as a finisher. Add Cabalist's Tome at least.
plus:
Sir Finley Mrrgglton - really nice against aggro, a body + possible priest/warr hero power
Frost Nova - board clear with Doomsayer or stall a turn
Second-Rate Bruiser - excellent anti-aggro card, also nice against priest
Sylvanas Windrunner - works better against aggro then emperor (they trade into it or you get a minion). Also nice against jade druid.
Medivh, the Guardian - I get much more value from him then archmage in this deck
3
I like the card, but would rather have seen a legendary that can be used in any Priest deck.
30 different cards makes for an inconsistent deck, it works for Warlock because of its card draw hero power.
Time will tell, but if a RenoPriest deck won't work (which I predict), this card will be dust.
5
First game after patch against Shaman... full board 7 minions in play, play Yogg, first spell he casts is Lava Burst on himself. GG.
2
Yeah face hunter is back.
After the nerfs I see more midrange/slower decks (EU). Played a more traditional face hunter last night, winrate like 75%+.
Edit: here's my version: Face hunter returns
-7
Free dust
Edit: lol at fanboys downvoting anyone who speaks bad about this card.
1
When I saw the new OTK warrior, I tried different versions including this one. The problem I faced with this version, that when the opponent takes C'thun out (Entomb, Sylvanus+Shield Slam or Hex), it's instant game over. So I added Elise Starseeker. Also midrange hunter crushes this deck. This makes the deck unreliable for climbing.
2
We need less rng not more!
3
Really nice deck, fun to pay when you get the combos off, but has its problems. Too many combo pieces at start = loose esp. against aggro decks. Tier 1 decks like aggro shaman and dragon warrior wreck this deck. Also lots of hunters in eu. Zoo isn't a problem if you draw pyro, otherwise bye bye. Just too inconsistent, lots of tier 1 counter decks, people now save a taunt till the end, hard to play, do not recommend for ladder in eu. Mirror and freeze mage are easily countered btw, just swap loot hoarder for armorsmith. Maybe swap 1 loot hoarder for elise starseeker for a backup win condition.
2
You could take out 1 Cult Master for a Sea Giant or Leeroy Jenkins.
3
How about this for Brann value, game I just played (S27)... :)))