I can't understand why they don't lean into the evolve mechanic more. Shaman is my only 1000+ win portrait but totem shaman is the most boring deck, overload is just a trash mechanic that will hopefully be reworked next rotation and Murloc is for people who don't want to have to actually think about the game.
Shaman is not a class I play often but it does seem like Blizzard has a tough job of finding the right balance for it. It's either waay too strong - Tunnel Trogg Totem Golem 4 mana 7/7 aggro, Even Shaman, Shudder / Quest, Gala - or just irrelevant in the meta. I'm not really sure why that is but I think Shaman's mechanics just don't work. The hero power is very meh and overload is a way to shoot yourself in the foot more often than not.
It's a shame (man) really. The class is kinda cool and does appeal to me but 9/10 times I'd just rather play something else. It seems to have everything or almost everything to make a solid control deck but it never quite happens.
Edit - who can forget the days of mid-range Shaman? Ugh. Thrall seems to either be king of the meta or in the dumpster - no middle ground.
As a Shaman main, Shaman's mechanics are fine. It's just variance that it usually is weak or strong, not in between. (But not always. Even Shaman in Standard was in a great spot back in the day, as someone who used it to get Legend for the first time -- my winrate was 57%, but I was very dedicated to the deck. Seems like an ok balance spot to me.)
I think Quest Shaman with the new C'Thun might be overhyped as card draw is what C'Thun needs and that's Shaman's greatest weakness. But Shaman is soooo close to being awesome, it just needs someone to find something clever with the new cards and it will break into being fine.
I think people are really overlooking Dunk Tank. Non-symmetric, non-overload, before-late-game AoE in Shaman? That's really good with the synergies in the class (like Spell Damage). And face burn at the same time. Yikes.
Depending what Corrupt cards they reveal today, I may craft Y'Shaarj, the Defiler day 1, and Shaman is the class I'm most excited to use it with. Control Shaman can really use it as a win con, particularly if they can generate/duplicate + upgrade lots of copies of Dunk Tank and deal a lot of face burn the turn they play Y'Shaarj.
Why? Why does every other single class have broken cards and they hate shaman so much? Is there a logic in this? Can anybody explain?
I am a shaman main and imo i think we will see shaman change it‘s „Totem-Control-Anything“ Archetype in a very different way.
I wish we had at least one more card for control shaman archetype, one more...
I can't understand why they don't lean into the evolve mechanic more. Shaman is my only 1000+ win portrait but totem shaman is the most boring deck, overload is just a trash mechanic that will hopefully be reworked next rotation and Murloc is for people who don't want to have to actually think about the game.
another thread about shaman being bad.. wow.. maybe there should be some general one where people go cry about shaman?
3 expansions in a row with "some" shaman players crying cause they dont have a 0 mana spell: destroy enemy hero
i don’t play shaman but if compare the powerlevel of the new cards to DH, it’s pretty obvious that shaman cards are trash
as a shaman main who have gotten top 2 legend I think shaman will be in a good state... very good state
O rly ?! Tell us more ....
maybe just reprint 4 mana 7/7 for shaman and there is no complains..
the old gods are what shaman need to be viable...
Fair point this. Shaman already has some of the best control tools in the game. Just completely lacking a late game win condition.
At least Shaman is the only class can deal 60 dmg with C'thun. So control quest shaman have a clear win con
+ the c'thun cards cost 5 so they activate that druid / shaman heal card which is really good
That's why I play only Phaoris version of control shaman
Shaman is not a class I play often but it does seem like Blizzard has a tough job of finding the right balance for it. It's either waay too strong - Tunnel Trogg Totem Golem 4 mana 7/7 aggro, Even Shaman, Shudder / Quest, Gala - or just irrelevant in the meta. I'm not really sure why that is but I think Shaman's mechanics just don't work. The hero power is very meh and overload is a way to shoot yourself in the foot more often than not.
It's a shame (man) really. The class is kinda cool and does appeal to me but 9/10 times I'd just rather play something else. It seems to have everything or almost everything to make a solid control deck but it never quite happens.
Edit - who can forget the days of mid-range Shaman? Ugh. Thrall seems to either be king of the meta or in the dumpster - no middle ground.
Missing lethal since June 2015.
Honestly anyone that thinks [card]Grand Totem Eys'or[/card] is a bad card has never played with the Wicked Witchdoctor and needs an introduction.
Don’t forget Lady Y’sarj can tutor 3 spells and reduce the cost by 3, and she is searchable now.
As a Shaman main, Shaman's mechanics are fine. It's just variance that it usually is weak or strong, not in between. (But not always. Even Shaman in Standard was in a great spot back in the day, as someone who used it to get Legend for the first time -- my winrate was 57%, but I was very dedicated to the deck. Seems like an ok balance spot to me.)
I think Quest Shaman with the new C'Thun might be overhyped as card draw is what C'Thun needs and that's Shaman's greatest weakness. But Shaman is soooo close to being awesome, it just needs someone to find something clever with the new cards and it will break into being fine.
I think people are really overlooking Dunk Tank. Non-symmetric, non-overload, before-late-game AoE in Shaman? That's really good with the synergies in the class (like Spell Damage). And face burn at the same time. Yikes.
Depending what Corrupt cards they reveal today, I may craft Y'Shaarj, the Defiler day 1, and Shaman is the class I'm most excited to use it with. Control Shaman can really use it as a win con, particularly if they can generate/duplicate + upgrade lots of copies of Dunk Tank and deal a lot of face burn the turn they play Y'Shaarj.
I've been thinking about the new cards and the card that i've been enjoying the most is Spirit of the Frog (coolest mechanic)
Cagematch Custodian draws Likkim and Deathmatch Pavilion is a 2 for frog chains, which goes nicely into Bloodlust or forces a response, trying to build a burn shaman around it.
what do you think about the viability of this? is a cycle 2/2 not what shaman is much about?