Obviously you now have finally realised that Heartstone ist pay to win.
Not technically true. You can craft a aggro demon hunter deck for less than 2000 dust if you just want to 'win'.
I think you already know the answer to this question. This game originated on PC and offered mobile as a secondary means of playing; over the years, that model has completely flipped and now we are looking at a mobile experience which allows you to play on your computer if you so desire.
Control style decks are not conducive to a mobile game play style model which needs to keep the player engaged for short bursts of time while they play on the train to work, a lunch break, taking a dump, etc. Control is dead and never coming back.
Nothing else needs to be said.
Surely it's not about win rates or metas or stats, it's about the fact that 1 card pretty much makes at least one major form of deck building unplayable and will do so for the next 16 months, plus countless cards totally worthless. If HS is rock, paper & scissors then the developers just gave the rock a box of matches.
The more I think about it I'm not sure messing with peoples gold was right for the battle pass, whether it improved their HS experience or not.
The last thing blizzard want is people farming gold so they had to make lvl 50 really hard to get to, but the fact that there's only 50 lvls for a 4 month pass means they've had to spread it out a lot which just makes it feel bad.
Maybe they should have spent more time and just made a cosmetics battle pass (boards, card backs, heroes, voice lines, emotes, gold card upgrades, some sort of cosmetic fidget toys for your board?) with a few packs and possibly some dust?
Rather than trying to forcing people to play game modes they should have just made the quests multifaceted, or even choose what game mode you want the quest to be for. I've got a duels one I can't clear and I have no interest in doing it, especially as I have to win rather than just play a game.
Blizzard might pretend they've 'heard the community' when they say you're going to get x amount of gold more on the battle pass now but I'd be very suprised if they wern't expecting this way anyway and had a contingency in place before it even kicked off. They're not stupid, they did the math and they knew other people would do the math too. Will any of this effect their buy numbers when it comes to next expansion though? I might be wrong but I doubt it. Infact in many peoples eyes who don't watch twitch or discuss the game on forums they'll probably be the good guys.
The only part of your experience Blizzard care about is keeping you hooked enough to keep playing. Being angry about the game means you care, and if you care you're probably still playing the game. Coca Cola don't care that your teeth are falling out or that you have diabetes, but they care that their drink tastes sweet enough to keep you addicted to that sugary hit. The only way for things to change whether you're a F2P player who doesn't like the battle pass or a 'whale' who's pissed off that they only got 5 legendaries for their $120 is to vote with your feet and your wallets. I'm dubious as to whether enough people are at that point though to make a difference.
I appreciate what you're saying. It seems some F2P players are very entitled. I also think that a lot of F2P players are maybe young people who don't really understand how the world and capatalism works. Plus in the bubble of hearthpwn there are plenty of keyboard warriors who will get a rude awakening when they experience life for real when they move out of their parents basement. I've loved HS but if I'm being honest it worries me the direction Blizz is taking the game and I'm thinking this might be my last expansion, but at the end of the day it's a game. There are plenty of better things to worry about.
Changed my mind. Just had 4 Tickatus played against me before turn 8. It's a pile of shit that needs nerfing from orbit.
I've bought the last 6 expansions but you're wrong I'm afraid. Without F2P I can't imagine how small the player base would be and the game would pretty much die. To be healthy the game needs a balance of both F2P and people putting money in. Blizzard might not benefit financially directly from F2P but if paying customers are waiting 5 minutes+ for a game they'll soon stop paying and playing. Unless you want HS to go the way of Artifact?
Tickatus has pretty much made priest unplayable. Tried making Ress priest this morning and pretty much just queued into wall to wall warlock. Unless there's some undiscovered metabreaker you won't be seeing much priest for long.
People could play the multitudes of other priest decks. Fast Galakrond, spell priest, Y'Shaarj priest, miracle priest... all of those don't lose outright to Tickatus.
You might be right and I might be wrong. If I was a betting man though I would bet that not a single Priest deck will be anywhere near fast enough not to get wrecked by Tickatus on a consistent basis.