usual mistake of people complaining in this forum is having their opinion based on deck they play agains and maybe after facing a very strong outcome form the opponent.
I suggest you to play a deck with that card. You will realize how hard is play that without dying before turn 9, how shit it is if drawn after 18 cards. And how much is related to the minions left in the deck.
True in some cases is a winning card. but not really need a nerf. Try it out and you will understand.
You will realize how hard is play that without dying before turn 9, how shit it is if drawn after 18 cards. And how much is related to the minions left in the deck.
True in some cases is a winning card. but not really need a nerf. Try it out and you will understand.
basically what you're saying is; you're screwed unless you're playing a rush/aggro deck.
all styles and types of decks should be viable. with the deck that i'm playing, that card is an "insta-win" card against me.
basic board clear is enough against a 9 mana card - lmao come on bro, this got nothing on Priest Leeroy Shenanigans these days, that OTK you right away without being able to respond.
You will realize how hard is play that without dying before turn 9, how shit it is if drawn after 18 cards. And how much is related to the minions left in the deck.
True in some cases is a winning card. but not really need a nerf. Try it out and you will understand.
basically what you're saying is; you're screwed unless you're playing a rush/aggro deck.
all styles and types of decks should be viable. with the deck that i'm playing, that card is an "insta-win" card against me.
Then that is just pure bad deckbuilding. Tech against it, add a boardclear or two
You will realize how hard is play that without dying before turn 9, how shit it is if drawn after 18 cards. And how much is related to the minions left in the deck.
True in some cases is a winning card. but not really need a nerf. Try it out and you will understand.
basically what you're saying is; you're screwed unless you're playing a rush/aggro deck.
all styles and types of decks should be viable. with the deck that i'm playing, that card is an "insta-win" card against me.
They should not. You cannot have every deck be able to deal with every deck, some matchups are simply more favorable to one person due to the nature of the decks. For example, mill decks ruin heavy control and combo decks.
The spell summons a bunch of 1/1s. The Khartut guys reborn and remain as a 3/1, but still, add a board clear or two. Even Arcane Explosion deals with it.
Ofcourse 2 days after nerf a new Cry baby is making a topic for nerf because he just got ass beat from Priest while he is playing No brain hunter Please go to the salth thread
How would you nerf the card? Having 2 free board space will actually help the card. Caterina Muerte is actually more powerful with a space slot free. The nerf to 10 mana is useless as well. I believe the card is fine. If priest is viable is because of all the aggro decks on ladder, without them priest is dead.
You will realize how hard is play that without dying before turn 9, how shit it is if drawn after 18 cards. And how much is related to the minions left in the deck.
True in some cases is a winning card. but not really need a nerf. Try it out and you will understand.
basically what you're saying is; you're screwed unless you're playing a rush/aggro deck.
all styles and types of decks should be viable. with the deck that i'm playing, that card is an "insta-win" card against me.
You do realize that you most probably have at least a couple of cards in your deck that are insta-win against other opponents in your favourable matchups, do you?
But I guess you're pretty ok with insta-win cards when they're on your side, ain't it?
Idk, maybe only summon 5 copies, instead of filling the board.
This card is way too hard to deal with, imho.
I really miss vanish...
usual mistake of people complaining in this forum is having their opinion based on deck they play agains and maybe after facing a very strong outcome form the opponent.
I suggest you to play a deck with that card. You will realize how hard is play that without dying before turn 9, how shit it is if drawn after 18 cards. And how much is related to the minions left in the deck.
True in some cases is a winning card. but not really need a nerf. Try it out and you will understand.
basically what you're saying is; you're screwed unless you're playing a rush/aggro deck.
all styles and types of decks should be viable. with the deck that i'm playing, that card is an "insta-win" card against me.
basic board clear is enough against a 9 mana card - lmao come on bro, this got nothing on Priest Leeroy Shenanigans these days, that OTK you right away without being able to respond.
Then that is just pure bad deckbuilding. Tech against it, add a boardclear or two
They should not. You cannot have every deck be able to deal with every deck, some matchups are simply more favorable to one person due to the nature of the decks. For example, mill decks ruin heavy control and combo decks.
The spell summons a bunch of 1/1s. The Khartut guys reborn and remain as a 3/1, but still, add a board clear or two. Even Arcane Explosion deals with it.
These nerf priest topics really needs to end. There are much stronger decks out there.
Ofcourse 2 days after nerf a new Cry baby is making a topic for nerf because he just got ass beat from Priest while he is playing No brain hunter
Please go to the salth thread
"Please nerf rock, it's too powerful"
-scissors
How would you nerf the card? Having 2 free board space will actually help the card. Caterina Muerte is actually more powerful with a space slot free. The nerf to 10 mana is useless as well. I believe the card is fine. If priest is viable is because of all the aggro decks on ladder, without them priest is dead.
You do realize that you most probably have at least a couple of cards in your deck that are insta-win against other opponents in your favourable matchups, do you?
But I guess you're pretty ok with insta-win cards when they're on your side, ain't it?
nerf priest! was tier 5 but its tier 4 since the nerfs
Card is gone from standard in 3 months.
The Amazing Reno is coming to rain on the Gallery parade soon as well, I guess it is one of the reasons Resurrect Priest avoided the nerf bat.
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
I think most players do not play the matchup correctly - the win rate of this deck drops dramatically as the level of play increases ...
Lmfao! Pure god my man!
Me rank 15 me go face me hero power me win