Because they are strong to build budget decks and will never rotate to wild. They could be hall of famed thought. in which case you will get full dust refund, without the need to disenchant.
At this point wait for the next expansion preorder. Scholomance academy is the strongest expansion yet in the game, but I think next expansion will be even stronger. Don’t forget Ashes of Outland. Not a strong expansion for sure, but if you like demon hunter is the best place to start in order to get the non-legendary cards.
Maiev in is 19% of the decks (!) and the decks she is in have a 55.7% win rate (!). Played win rate is a little bit low for now though, because I think most people think of maiev as a hard removal card. If you think maiev is bad at this point I seriously don’t know what is good.
How would you nerf the card? Having 2 free board space will actually help the card. Caterina Muerte is actually more powerful with a space slot free. The nerf to 10 mana is useless as well. I believe the card is fine. If priest is viable is because of all the aggro decks on ladder, without them priest is dead.
I think you are right but... “And yet Blizzard nerfs Sludge Slurper and the least problematic swing card that is Mogu Fleshshaper. Seriously?”
I totally disagree Mogu Fleshshaper is not problematic. Having an 8/8 with taunt on turn 4-5 after being able to trade into your 3/3 is game winning. Shaman usually concede if they don’t get something good from mogu, since they rely on a lot of situation to swing the game in their favour.
Exactly that. At this point everything has rush. Playing something not rush seems meaningless sometimes. But I think the game doesn’t need only aggro and midrange decks to be fun. Having different pace each expansion is not a bad idea. Rush now feels always more and more present. feels like the only keyword to matter and it is in every deck at this point. taunt a much more interesting mechanics seem way less present.
I mean if you cannot win a game with Galakrond shaman you should ask for coaching. I still wonder how is that possible, what decklist do you run to be able to loose? I’m curious.
Face pally is actually the only deck that can do something against Galakrond shaman. The other just try to survive against you and if you are really you can loose.
I think it’s very good. Turn 5 legendarys are 80% of the time good. A pity I refuse to use shaman on ladder since they fix the problem. I will have to wait since Next week to play it.
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Because they are strong to build budget decks and will never rotate to wild. They could be hall of famed thought. in which case you will get full dust refund, without the need to disenchant.
0
At this point wait for the next expansion preorder. Scholomance academy is the strongest expansion yet in the game, but I think next expansion will be even stronger. Don’t forget Ashes of Outland. Not a strong expansion for sure, but if you like demon hunter is the best place to start in order to get the non-legendary cards.
1
You forgot a lot of other cards and the hero power. plus you completely forgot about Apotheosis, insane card for healing a lot.
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OP: Rip Demon hunter.
Data: demon hunter is a top 4 class.
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Maiev in is 19% of the decks (!) and the decks she is in have a 55.7% win rate (!). Played win rate is a little bit low for now though, because I think most people think of maiev as a hard removal card.
If you think maiev is bad at this point I seriously don’t know what is good.
maybe you are just trying to flame.
3
Zephyrs does not look at your hand. It looks 3 things: mana available, heros health and board. Can’t look at your hand can’t look at opponent hand.
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Me rank 15 me go face me hero power me win
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How would you nerf the card? Having 2 free board space will actually help the card. Caterina Muerte is actually more powerful with a space slot free. The nerf to 10 mana is useless as well. I believe the card is fine. If priest is viable is because of all the aggro decks on ladder, without them priest is dead.
0
Warning:
Battletag: niiin#21303
Just Takes your quest, doesn't trade. Not very fair.
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I think you are right but... “And yet Blizzard nerfs Sludge Slurper and the least problematic swing card that is Mogu Fleshshaper. Seriously?”
I totally disagree Mogu Fleshshaper is not problematic. Having an 8/8 with taunt on turn 4-5 after being able to trade into your 3/3 is game winning. Shaman usually concede if they don’t get something good from mogu, since they rely on a lot of situation to swing the game in their favour.
Also
0
Exactly that. At this point everything has rush. Playing something not rush seems meaningless sometimes. But I think the game doesn’t need only aggro and midrange decks to be fun. Having different pace each expansion is not a bad idea.
Rush now feels always more and more present. feels like the only keyword to matter and it is in every deck at this point. taunt a much more interesting mechanics seem way less present.
1
I mean if you cannot win a game with Galakrond shaman you should ask for coaching. I still wonder how is that possible, what decklist do you run to be able to loose? I’m curious.
1
Face pally is actually the only deck that can do something against Galakrond shaman. The other just try to survive against you and if you are really you can loose.
0
I think it’s very good. Turn 5 legendarys are 80% of the time good. A pity I refuse to use shaman on ladder since they fix the problem. I will have to wait since Next week to play it.
2
You also forget to mention the pirate tag, not too bad considering rogue has pirate sinergy from Rastakhan. This is definitely an Arena card.