That doesn't really work because druid gets the combo before mage has 10 mana.
oh okay i guess i haven't actually pulled it off multiple times then.
thanks for clearing it up, i must be lying.
edit; if you're looking for a "this beats SAD Druid 100% of the time" it doesn't exist. SAD Druid is incredibly powerful and consistent, we are offering strategies to counter it. If you have something better, then post it. But dont you fuckng tell me that Azalina doesn't work because I've pulled it off a few times recently.
That doesn't really work because druid gets the combo before mage has 10 mana.
oh okay i guess i haven't actually pulled it off multiple times then.
thanks for clearing it up, i must be lying.
Hey it does work sometimes. But let's consider a couple of instances:
1. Out ramped - you cannot pull the combo back and you lose early. Getting the melon early is over 50% for druid btw.
2. You need to draw Azalina and have ice block set up. Two one ofs in a deck with much less draw than druid. If you azalina there will be no reno either. So it's up to the druid to leave you within two hp range for the following turn.
3. You just don't have enough damage to go through the druid armor in one turn.
I have to admit i lost to a reno mage that just responded to my combo with a smart nova reno. But then I started running Loatheb, which also shuts down baku warriors.
+1
Are you one of the star aligner player? just curious how Odd Rogue and Even Shaman can beat star aligner deck? How to beat them before turn 7 or 5?
Personally, I'm really itching to try this Star Aligner Warlock deck for standard I've got going. Just need to finish work so I can give it a whirl.... :-)
That doesn't really work because druid gets the combo before mage has 10 mana.
oh okay i guess i haven't actually pulled it off multiple times then.
thanks for clearing it up, i must be lying.
Hey it does work sometimes. But let's consider a couple of instances:
1. Out ramped - you cannot pull the combo back and you lose early. Getting the melon early is over 50% for druid btw.
2. You need to draw Azalina and have ice block set up. Two one ofs in a deck with much less draw than druid. If you azalina there will be no reno either. So it's up to the druid to leave you within two hp range for the following turn.
3. You just don't have enough damage to go through the druid armor in one turn.
I have to admit i lost to a reno mage that just responded to my combo with a smart nova reno. But then I started running Loatheb, which also shuts down baku warriors.
+1
Are you one of the star aligner player? just curious how Odd Rogue and Even Shaman can beat star aligner deck? How to beat them before turn 7 or 5?
Pressure. Odd Rogue (charge and buffed pirates) and (Even) Shaman (4 mana 7/7 and Sea Giant (maybe with windfury)) in wild can put high damage minions in the early turns. Ramp and carddraw do not help against that and neither does armorgain since the armor is beaten away in a single turn. It finally boils down to "do they have Spreading Plague and is spreading plague enough delay to avoid the beat up".
That doesn't really work because druid gets the combo before mage has 10 mana.
oh okay i guess i haven't actually pulled it off multiple times then.
thanks for clearing it up, i must be lying.
Hey it does work sometimes. But let's consider a couple of instances:
1. Out ramped - you cannot pull the combo back and you lose early. Getting the melon early is over 50% for druid btw.
2. You need to draw Azalina and have ice block set up. Two one ofs in a deck with much less draw than druid. If you azalina there will be no reno either. So it's up to the druid to leave you within two hp range for the following turn.
3. You just don't have enough damage to go through the druid armor in one turn.
I have to admit i lost to a reno mage that just responded to my combo with a smart nova reno. But then I started running Loatheb, which also shuts down baku warriors.
+1
Are you one of the star aligner player? just curious how Odd Rogue and Even Shaman can beat star aligner deck? How to beat them before turn 7 or 5?
Pressure. Odd Rogue (charge and buffed pirates) and (Even) Shaman (4 mana 7/7 and Sea Giant (maybe with windfury)) in wild can put high damage minions in the early turns. Ramp and carddraw do not help against that and neither does armorgain since the armor is beaten away in a single turn. It finally boils down to "do they have Spreading Plague and is spreading plague enough delay to avoid the beat up".
hmm, damn my bad rng. Well thx for all the explanation. I've been stuck at rank 2-3 for the last season.
PS. this the most less toxic star alignment thread that i been encounter. OP must have better RNG :)
Reno Mage,Renolock,Odd Rogue or Even Shaman, Odd Warrior, TogAzalina Druid. They either gave armor gain, or combo distuption, or straight up SMOrc you on turn 3-5. Either play something like this or join them lol(Seriously its not funny and since Juicy Psychmelon im playing the game way less than I used to)
The best counter is agressive decks that do not give breathing room for the ramping and drawing Druids like to do. Even shaman probably does this best, but double poison seeds, loatheb and naturalize can swing the matchup in Druid's favour. There is also tempo mage, but some druids add eater of secrets for those.
Mill decks can also be surprisingly good! Star aligner likes a large handsize of expensive cards, and mills can be very painful when done correctly. You can't easily melon with a full hand either.
Hand disruption can be nice too, but it is possible to beat those locks with you 7-7 minions instead of the combo.
What is your best deck that counter Druids in wild atm???
its everywhere... like the only deck i am facing atm around rank 10
WOW, normally I only face those melon juice warrior at rank 2-3
waiting/asking for a nerf.
Reno Mage with Azalina Soulthief.
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Incoming nerf kappa
Even Shaman and praying for an agressive mulligan and Devolve
oh okay i guess i haven't actually pulled it off multiple times then.
thanks for clearing it up, i must be lying.
edit; if you're looking for a "this beats SAD Druid 100% of the time" it doesn't exist. SAD Druid is incredibly powerful and consistent, we are offering strategies to counter it. If you have something better, then post it. But dont you fuckng tell me that Azalina doesn't work because I've pulled it off a few times recently.
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I'm sorry I contributed to the thread. If you want to counter SAD Druid, don't listen to me. Put me on ignore. And then uninstall hearthstone.
I'm really sorry I posted here. Please ignore me.
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+1
Are you one of the star aligner player? just curious how Odd Rogue and Even Shaman can beat star aligner deck? How to beat them before turn 7 or 5?
Star Aligner is unbeatable because Druid always draws early ramp and Psychmelon on turn 2, they kill you on turn 6.
Always.
Good luck beating that. There is no counter. Please close this thread.
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Personally, I'm really itching to try this Star Aligner Warlock deck for standard I've got going.
Just need to finish work so I can give it a whirl.... :-)
Pressure. Odd Rogue (charge and buffed pirates) and (Even) Shaman (4 mana 7/7 and Sea Giant (maybe with windfury)) in wild can put high damage minions in the early turns. Ramp and carddraw do not help against that and neither does armorgain since the armor is beaten away in a single turn. It finally boils down to "do they have Spreading Plague and is spreading plague enough delay to avoid the beat up".
hmm, damn my bad rng. Well thx for all the explanation. I've been stuck at rank 2-3 for the last season.
PS. this the most less toxic star alignment thread that i been encounter. OP must have better RNG :)
I was playing SAD at rank 10, and I got my butt handed to me by a Mill Druid twice in a row.
You can play a straight up hate deck and concede against other matchups if you just want to spread some hate for druids.
This deck beats combo druids and jade druids, also beats exodia mage as a bonus. ~ 90% win vs those decks, 0% win against anything else.
### Anti togwaggle
# Class: Warlock
# Format: Wild
#
# 2x (1) Dark Pact
# 2x (1) Kobold Librarian
# 1x (1) Mortal Coil
# 2x (2) Demonic Project
# 2x (2) Dirty Rat
# 2x (2) Gnomeferatu
# 1x (3) Brann Bronzebeard
# 2x (3) Deathlord
# 2x (3) Voodoo Doll
# 1x (3) Zola the Gorgon
# 2x (4) Blastcrystal Potion
# 2x (4) Voidcaller
# 1x (5) Antique Healbot
# 2x (6) Siphon Soul
# 1x (6) Skulking Geist
# 2x (8) Twisting Nether
# 2x (9) Voidlord
# 1x (10) Bloodreaver Gul'dan
#
AAEBAf0GBsQI9Q+FF6DOApfTAsPqAgzbBswI/g2ODv2/At/EAq7NAvLQAvjQAujnArfxAoCKAwA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
S39 Legend - Quest Rogue, S38 Legend - Murloc Paladin, S37 Legend - Miracle Rogue, S36 Top 200 Legend - Aggro Shaman, S35 - Finished Rank 51 Legend - Aggro Shaman, S34 Legend - Aggro Shaman
You are toxic
Reno Mage,Renolock,Odd Rogue or Even Shaman, Odd Warrior, TogAzalina Druid. They either gave armor gain, or combo distuption, or straight up SMOrc you on turn 3-5. Either play something like this or join them lol (Seriously its not funny and since Juicy Psychmelon im playing the game way less than I used to)
Moving into https://outof.cards/members/firepaladinhs/decks
Report or ignore, those are your choices.
Flaming a user is not one of those choices.
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thx thats what i was looking for :)
The best counter is agressive decks that do not give breathing room for the ramping and drawing Druids like to do. Even shaman probably does this best, but double poison seeds, loatheb and naturalize can swing the matchup in Druid's favour. There is also tempo mage, but some druids add eater of secrets for those.
Mill decks can also be surprisingly good! Star aligner likes a large handsize of expensive cards, and mills can be very painful when done correctly. You can't easily melon with a full hand either.
Hand disruption can be nice too, but it is possible to beat those locks with you 7-7 minions instead of the combo.
Editor of the Heartpwn Legendary Crafting Guide:
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