Freezing trap and improved freezing trap... I didn't know that would work. At other times secrets have no trouble all procing the first occasion they could, but double freezing trap is no problem...
Why is Warlock the new Priest in Wild? Absolutely impossible to have fun playing against them, they just remove your stuff, heal a bunch and kill you with a ridiculous combo because they have ridiculous mana discounts. I swear to God, this game will never recover from the YEAR OF THE GRYPHON, absolutely disgusting what they did with Warlock, Shaman and Warrior.
Why is Warlock the new Priest in Wild? Absolutely impossible to have fun playing against them, they just remove your stuff, heal a bunch and kill you with a ridiculous combo because they have ridiculous mana discounts. I swear to God, this game will never recover from the YEAR OF THE GRYPHON, absolutely disgusting what they did with Warlock, Shaman and Warrior.
I feel your pain. Nothing better than having a game won only to have the MMR remind me that they are gonna give some dumb ass Warlock mope every out he needs to turn the game around and win. Gotta appease the 50% gods to make sure everyone feels special. Who needs skill when all you gotta do is wait until it's your turn to win.
This is why Blizzard didn't get a dime from me this expansion. Why buy cards to build great decks when any mope with a sub standard deck gets their turn to win when the MMR says so?
Rollback Post to RevisionRollBack
Grammar is the difference between knowing your crap, and knowing you’re crap.
Can we take a moment to truly address how fucking batshit out of control powercreep is in this game?
Back in the Rastakan meta, Odd Mage was a popular deck. The deck required you to warp your entire deck to only have odd cards for the reward of having a 2 damage hero power. This was further bolstered by the legendary Jan’alai, the Dragonhawk which summoned Ragnaros if you dealt 8 damage with your hero power.
Now, mage can match the hero power buff with one fucking mana thanks to Wildfire, and can even be stronger than Odd Mage ever dreamed. [[Reckless Apprentice]] is fucking overpowered and would be run at 6 mana. And both combine to ensure that Mordresh Fire Eye is essentially guaranteed to be activated by turn 8, which is infinity stronger than Jan'alai would ever be.
You don't have to warp your deck for an OP effect, you don't have to wait until turn 15 to deal enough damage with your hero power play a 7 mana 4/4 to summon Ragnaros. You just play your 1 mana Wildfires, 4 mana 3/5 board clears, and 8 mana 8/8 'pyroblast all enemies' without even needing to check if you've activated it, because you're guaranteed to have already done so.
Pufferfist needs to be nerfed into oblivion. Oh, remember Ravaging Ghoul? One of the strongest Warrior minions ever printed? What if we give it +1 health, have it not damage your own minions, have it do face damage, have it be a constant effect, made it neutral, and gave it a critically important Pirate tag?
It boggles my mind that this card made it past playtesting. Did they think Quest Warrior needed to be even more broken? It's more consistent (and usually better) version of Defias Cannoneer, they fucking powercrept the last mini-set
Fuck hunters and their highrolls every single game. I should enjoy this last week of Scavenger's Ingenuity right???
Huntards.
Freezing trap and improved freezing trap... I didn't know that would work. At other times secrets have no trouble all procing the first occasion they could, but double freezing trap is no problem...
There must be something wrong with my game, the only classes I'm facing since yesterday are druids and hunters.
Who the F had the brilliant idea to unnerf Kael'thas before he rotated out of standard, holy crap that shit is broken.
This game has so much potential. And it's just constantly squandered by the idiots in Team 5.
Imagine the game without mana cheating, without zero cost bullshit. That could be the game.
Edit: also imagine the game without this stupid fucking Kazakusan.
Why is Warlock the new Priest in Wild? Absolutely impossible to have fun playing against them, they just remove your stuff, heal a bunch and kill you with a ridiculous combo because they have ridiculous mana discounts. I swear to God, this game will never recover from the YEAR OF THE GRYPHON, absolutely disgusting what they did with Warlock, Shaman and Warrior.
I love you Dreadsteed, I will never disenchant you!
I feel your pain. Nothing better than having a game won only to have the MMR remind me that they are gonna give some dumb ass Warlock mope every out he needs to turn the game around and win. Gotta appease the 50% gods to make sure everyone feels special. Who needs skill when all you gotta do is wait until it's your turn to win.
This is why Blizzard didn't get a dime from me this expansion. Why buy cards to build great decks when any mope with a sub standard deck gets their turn to win when the MMR says so?
Grammar is the difference between knowing your crap, and knowing you’re crap.
A .gif is worth a thousand words.
Owl Warlock on fucking Bronze, are you serious? Fuck you and your entire family, as well as your close friends.
I love you Dreadsteed, I will never disenchant you!
Standard is such bullshit, my opponent randomly got Raid Boss Onyxia TWO TIMES IN A ROW.
I love you Dreadsteed, I will never disenchant you!
Can we take a moment to truly address how fucking batshit out of control powercreep is in this game?
Back in the Rastakan meta, Odd Mage was a popular deck. The deck required you to warp your entire deck to only have odd cards for the reward of having a 2 damage hero power. This was further bolstered by the legendary Jan’alai, the Dragonhawk which summoned Ragnaros if you dealt 8 damage with your hero power.
Now, mage can match the hero power buff with one fucking mana thanks to Wildfire, and can even be stronger than Odd Mage ever dreamed. [[Reckless Apprentice]] is fucking overpowered and would be run at 6 mana. And both combine to ensure that Mordresh Fire Eye is essentially guaranteed to be activated by turn 8, which is infinity stronger than Jan'alai would ever be.
You don't have to warp your deck for an OP effect, you don't have to wait until turn 15 to deal enough damage with your hero power play a 7 mana 4/4 to summon Ragnaros. You just play your 1 mana Wildfires, 4 mana 3/5 board clears, and 8 mana 8/8 'pyroblast all enemies' without even needing to check if you've activated it, because you're guaranteed to have already done so.
I'm saying it now, because I know I'll be saying it tomorrow.
Nerf quest hunter.
Mech Mage is some BS, that Shark is gonna get nerfed.
Why pre-order don't give access to all rewards ?... Now i Must take the tavern Pass ? Really ?!
I am very disappointed about that !!! Money is money : Good game Blizzard ! :(
Mech mage mech mage mech mage mech mage mech mage... and such crazy different builds too!!! on day two! yippie! so delightful!
Pufferfist needs to be nerfed into oblivion. Oh, remember Ravaging Ghoul? One of the strongest Warrior minions ever printed? What if we give it +1 health, have it not damage your own minions, have it do face damage, have it be a constant effect, made it neutral, and gave it a critically important Pirate tag?
It boggles my mind that this card made it past playtesting. Did they think Quest Warrior needed to be even more broken? It's more consistent (and usually better) version of Defias Cannoneer, they fucking powercrept the last mini-set
Agreed, and I'd add that [[Defias Cannoneer]] is already pretty good!
F*ck Snowfall Guardian and Brilliant Macaw.
Det är bättre med en fågel i hand, än tiger i träd!
F***ing Priest with infinite card generation once again. Don't care if it's good or not. Priest are always cancer every expansion.
^ Lol Priest is absolute trash atm, druid can suck a dick.