Which Witch? A Special Edition Card Design Competition
Hello everybody! In addition to our regular competition this week, we're also running a competition in honour of our last class design competition winner, the 'Sea Witch Class' which won 'Deathwing Needs A Friendwing', our fourth class creation competition. It's time for you to help the Sea Witch show Hagatha who rules the roost!
Competition-Specific Restrictions:
Your card must be a Sea Witch class card. To see the existing Sea Witch class in its entirety, click on the delightful banner above.
Your card must use the Sea Witch class's card border. In Hearthcards.net, you can find this by clicking "Custom Classes" (directly to the right of "2. Choose a Class") and selecting "Sea Witch by McF4rtson", the first one on the bottom row.
Your card must be a Witchwood card.
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry . An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once , only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic , not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only . If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation . We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it to Imgur , Photobucket , or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Preview Phase (Starts Now! Ends 21:00 UTC 12/04/18 During this Phase, the Discussion Topic is made available, previewing this week's competition theme. Entry and Early Voting Phase (Starts 21:00 UTC 12/04/18, Ends 21:00 UTC 16/04/18 During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 21:00 UTC 16/04/18, Ends 21:00 UTC 17/04/18) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 21:00 UTC 17/04/18, Ends 21:00 UTC 18/04/18) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery ! They will be allowed to select the next card design competition theme. And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
'I didn't actually manage to acquire any useful information, but I brought back some magic cards!'
This is a card that could support any Control Sea Witch deck archetype. Because the Highborne cards are so powerful, I set the effect as a
deathrattle
rather than a
battlecry
so that you don't receive the card immediately. The combination of the cost and the echo means that on ten mana, you could play this card five times and potentially receive all five Highborne cards, which I feel is a nice touch.
(The Highborne cards can be found in the creator's original thread.)
Sick late game control refill that allows you to clear the board as well. Seemed a little too good to be an epic, so I made it a legendary to make it more balanced and to give the flavor a little more
oomph
. For context, Flash Flood and Ice Age are two of McF4rtson's Sea Witch spells from the Un'Goro set.
Offers a powerful tool to manipulate the card draw if you want to draw your Ocean Depths or not and forces the opponent to adapt into the situation as well.
Hydross the Unstable
is the first boss of Serpentshrine Caverns in Coilfang Reservoir. He is forced to guard and is being held prisoner by Lady Vashj. He is kept in check by the two beams in his prison. If he leaves them, he becomes poisoned, causing him great pain.
Flavor
: "All pandaren emperors begin their reign by consulting with the great jinyu elders. It was said that the jinyu could talk to the rivers, that they could hear whispers of the future in the rippling waves. The great waterspeaker closed his eyes and listened to the rivers."
With echo, you can do a variable amount of damage to kill one or more targets and/or use it to up the size of your deck. The wording on adding Ocean Depths to your deck seems inconsistent across the cards McF4rtson made, but I took the wording of this from Saltspring Wand.
I thought of a neat card to play with both the computer mechanics and the idea of adding cards to your deck. This is especially designed with Reservoir 20+ cards in mind, when they are drawn in the late game. You double the cards in your deck and they are immediately casted when drawn. Because of the power, this can be played only when you have at most 10 cards in your deck. It especially works in the Even Sea Witch, a deck that has to compete with Odd Sea Witch for continuous shuffling cards in the deck in a faster rate than Even can.
This is the Submission Topic. The Discussion Topic is here.
Which Witch?
A Special Edition Card Design Competition
Hello everybody! In addition to our regular competition this week, we're also running a competition in honour of our last class design competition winner, the 'Sea Witch Class' which won 'Deathwing Needs A Friendwing', our fourth class creation competition. It's time for you to help the Sea Witch show Hagatha who rules the roost!
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Preview Phase (Starts Now! Ends 21:00 UTC 12/04/18
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase (Starts 21:00 UTC 12/04/18, Ends 21:00 UTC 16/04/18
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 21:00 UTC 16/04/18, Ends 21:00 UTC 17/04/18)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 21:00 UTC 17/04/18, Ends 21:00 UTC 18/04/18)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery !
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Good Luck!
You can find me here! Good luck everyone!
www.loganapple.com
This works better and better the longer it survives, kinda like the class overall.
Unpopular opinion: Rogue is OP
'I didn't actually manage to acquire any useful information, but I brought back some magic cards!'
This is a card that could support any Control Sea Witch deck archetype. Because the Highborne cards are so powerful, I set the effect as a deathrattle rather than a battlecry so that you don't receive the card immediately. The combination of the cost and the echo means that on ten mana, you could play this card five times and potentially receive all five Highborne cards, which I feel is a nice touch.
(The Highborne cards can be found in the creator's original thread.)
The Highborne cards :
Edit : Inserted spoiler.
Year of the Serpent
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
This is a Concept to help out the Decks that don't want your Reservoir to Trigger play this early to smaller your Deck late to refill your Hand.
Check out my Custom Expansion
Blasted Lands
https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/220269-blasted-lands-custom-expansion-4-classes-complete
When played: "The power of the sea will destroy you!"
When attacks: "Drown in my sea!"
Don't mind me just passing by
Sick late game control refill that allows you to clear the board as well. Seemed a little too good to be an epic, so I made it a legendary to make it more balanced and to give the flavor a little more oomph . For context, Flash Flood and Ice Age are two of McF4rtson's Sea Witch spells from the Un'Goro set.
Maybe... nah nah nah nah
Flavor Text: " Dude of Currents" for friends.
Offers a powerful tool to manipulate the card draw if you want to draw your Ocean Depths or not and forces the opponent to adapt into the situation as well.
May your nets always be full! 🎣
Flavor text: It works hard so that everyone may be able to hear its sick waves, bro.
"I mean, yeah, this 6-foot wolfman prisoner is being guarded by a 3-foot fish with legs. What could possibly go wrong?"
Flavor : "All pandaren emperors begin their reign by consulting with the great jinyu elders. It was said that the jinyu could talk to the rivers, that they could hear whispers of the future in the rippling waves. The great waterspeaker closed his eyes and listened to the rivers."
Entry : "Save our lands, Emperor!"
"It's me, the guy she told y'a not to worry about." (ノ◕ヮ◕)ノ*:・゚✧
With echo, you can do a variable amount of damage to kill one or more targets and/or use it to up the size of your deck. The wording on adding Ocean Depths to your deck seems inconsistent across the cards McF4rtson made, but I took the wording of this from Saltspring Wand.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I thought of a neat card to play with both the computer mechanics and the idea of adding cards to your deck. This is especially designed with Reservoir 20+ cards in mind, when they are drawn in the late game. You double the cards in your deck and they are immediately casted when drawn. Because of the power, this can be played only when you have at most 10 cards in your deck. It especially works in the Even Sea Witch, a deck that has to compete with Odd Sea Witch for continuous shuffling cards in the deck in a faster rate than Even can.
Check out my custom Bard class!
YOGG-SARON IS NOWHERE