You need to chill out, people are allowed to play whatever mode they want and theorycraft for whatever mode they want. Who are you to censor a discussion about a card that will apply to multiple modes? Take a chill pill.
-You need to build your deck very specifically with a lot of slow cards to get maximum value of this. -You need a backup win condition if you don't draw this. -If you play this on turn 5, you will need a very specific hand or spend the first 4 turns drawing. A lot of decks will just kill you. -Remember there are very few deathrattle cards that are good defensively on turn as 1-1s from 6 and onwards. Spending 2 turns playing minions your opponent can ignore will be very risky. -Many explosive decks go off much faster than this. Some disgusting boards can be built before turn 5!
I can see some cool synergies in Big rogue, Jade rogue and N'Zoth rogue, but I don't think those will be tier 1 or 2 decks even with this addition.
Stop talking about wild!!!!!! It doesnt matter Its about standard!!!!! Wild is too broken every card you talk about crazy wild combo’s Yeah Because wild is wild they don’t care about wild
You started just yesterday and already you have spammed and talking so cancerous.
Well. Yeah, no Da Undatakah because it's not a deathrattle card, but yes to Gral, the Shark. It doesn't matter if Gral's deathrattle hasn't actually been determined yet - it still has a deathrattle, as in the keyword "deathrattle" in bold letters on the card followed by a colon. Whereas Da Undertakah is not technically a deathrattle card until it is actually played.
-You need to build your deck very specifically with a lot of slow cards to get maximum value of this. -You need a backup win condition if you don't draw this. -If you play this on turn 5, you will need a very specific hand or spend the first 4 turns drawing. A lot of decks will just kill you. -Remember there are very few deathrattle cards that are good defensively on turn as 1-1s from 6 and onwards. Spending 2 turns playing minions your opponent can ignore will be very risky. -Many explosive decks go off much faster than this. Some disgusting boards can be built before turn 5!
I can see some cool synergies in Big rogue, Jade rogue and N'Zoth rogue, but I don't think those will be tier 1 or 2 decks even with this addition.
Big rogue is already a solid tier 2 deck and this card fits perfectly in it. And you dont need that many slow big cards to make this good.
In standard Im a bit sceptical about the Mechathun deck, but it seems pretty good in a deathrattle rogue.
Mechanical whelp seems only legit option, because a 1 mana 1 1 is way better than a 6 mana 2 2..but yeah doesnt seem too powerful yet.. if more high mana high power deathrattle cards are released there is some potential
Very powerful effect, in a vacuum. I don't know if or where it could see play - doesn't seem like it'd have much chance in standard (I don't believe deathrattle rogue is nearly a high enough tier, if it even makes tier 4+ at all), and in wild there are much more unfair things you can do. However, the effect is very strong, so you can't discount it. If nothing more, there could perhaps be a new form of wild egg rogue that tops out at around 6 mana (I think you'd *have* to run Sylv if you ran this), and the turn after this playing a few eggs that spawn scarabs/nerubians/devilsaurs and don't need any further enabling isn't a bad thing.
But again, there are much more unfair things in wild, so I don't know how competitive such a deck would be. The inner value-monger in me loves it, but the competitive player in me isn't really optimistic about it.
This card is bad played in an "honest" deathrattle deck. While turning death rattles into cheap minons may sound good, what actually happens is you have great tempo but very quickly run out of value.
Where this card belongs is in a tempo deck. Like Mecha'thun.
Then you have Deathwing on board, so it doesn't destroy your opponent.
@Mootsie
You need to chill out, people are allowed to play whatever mode they want and theorycraft for whatever mode they want. Who are you to censor a discussion about a card that will apply to multiple modes? Take a chill pill.
Beauty art. I want my golden copy.
What good combos will come in this expansion
Mana cheat is Always Dangerous and deserves consideration. Obvious mecha Thun. Maybe more.
Don't count on it!
-You need to build your deck very specifically with a lot of slow cards to get maximum value of this.
-You need a backup win condition if you don't draw this.
-If you play this on turn 5, you will need a very specific hand or spend the first 4 turns drawing. A lot of decks will just kill you.
-Remember there are very few deathrattle cards that are good defensively on turn as 1-1s from 6 and onwards. Spending 2 turns playing minions your opponent can ignore will be very risky.
-Many explosive decks go off much faster than this. Some disgusting boards can be built before turn 5!
I can see some cool synergies in Big rogue, Jade rogue and N'Zoth rogue, but I don't think those will be tier 1 or 2 decks even with this addition.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Pretty sure Gral has its own deathrattle and would be affected, no undatakah though.
I mean, the crazy cool combo potentials in wild are nuts. This plus Kel'thuzad = some good times to be had.
The memes for this card are real, but outside of otk builds with Maly, will this see constructed play? Probably not.
Necrium blade.
Necrium vial.
Probably bad, unless it gets more support.
Beyond Mech Whelp, what other DRs are good with this? And dont say mechathun, that doesnt count.
The game needs more Deathrattles that are actually decent if DR rogue will ever exist (they have been trying for like 5 expansions now it feels)
You started just yesterday and already you have spammed and talking so cancerous.
Well. Yeah, no Da Undatakah because it's not a deathrattle card, but yes to Gral, the Shark. It doesn't matter if Gral's deathrattle hasn't actually been determined yet - it still has a deathrattle, as in the keyword "deathrattle" in bold letters on the card followed by a colon. Whereas Da Undertakah is not technically a deathrattle card until it is actually played.
Big rogue is already a solid tier 2 deck and this card fits perfectly in it. And you dont need that many slow big cards to make this good.
In standard Im a bit sceptical about the Mechathun deck, but it seems pretty good in a deathrattle rogue.
Mechanical whelp seems only legit option, because a 1 mana 1 1 is way better than a 6 mana 2 2..but yeah doesnt seem too powerful yet.. if more high mana high power deathrattle cards are released there is some potential
Very powerful effect, in a vacuum. I don't know if or where it could see play - doesn't seem like it'd have much chance in standard (I don't believe deathrattle rogue is nearly a high enough tier, if it even makes tier 4+ at all), and in wild there are much more unfair things you can do. However, the effect is very strong, so you can't discount it. If nothing more, there could perhaps be a new form of wild egg rogue that tops out at around 6 mana (I think you'd *have* to run Sylv if you ran this), and the turn after this playing a few eggs that spawn scarabs/nerubians/devilsaurs and don't need any further enabling isn't a bad thing.
But again, there are much more unfair things in wild, so I don't know how competitive such a deck would be. The inner value-monger in me loves it, but the competitive player in me isn't really optimistic about it.
This card make my pp hard. Blizzard pls nerf cup size.
This card is bad played in an "honest" deathrattle deck. While turning death rattles into cheap minons may sound good, what actually happens is you have great tempo but very quickly run out of value.
Where this card belongs is in a tempo deck. Like Mecha'thun.
Carpe Diem - Seize the day
mechathun disagrees.
I'm here to kick ass and play cards, and I'm all out of ass.
kel'thuzad doesn't have deathrattle so that's irrelevant.
I'm here to kick ass and play cards, and I'm all out of ass.