I've been playing since about the second month post release (I think it was the Black Temple card back, and was around the time of the Hearthsteed promotion in WoW), and gotta say, the metagame - wild at least - is just so freaking horrible right now. At least at low levels (I basically just do my 5 wins a month, or weekly wins if I haven't completed a battlepass yet).
3 opponents en route to doing my 3 quests (made the foolish mistake of thinking dragon priest might be able to do *anything* with the game in its current state - funny to think that even about 2 or so years ago it could do something in wild):
1. Quest hunter. Basically did the bare minimum it needed to against my board and just tried to machine gun to the quest. After that, cheap draw and pseudo-draw like tracking makes a quest that basically gives Raza + Shadowreaper in a single package a good deal.
2. Flamewaker mage. Just hope your opponent isn't very aggressive and draw until you can go off. Doesn't matter if you make the occasional misplay (Runed Orb to face instead of a 2/2 minion, in a game where opponent very nearly died).
3. Raza + Shadowreaper + 28 random cards. Basically the first deck all over again. So annoying that literally all my opponent did was play Raza, Shadowreaper, and a bunch of largely underwhelming card geneartion cards. You too can win games when you play the two cards that formed the backbone of a top tier deck, plus 28 other random cards! :-P
It's just so uninteractive, and for the most part it seems that if you aren't abusing something powerful from Hearthstone's history, you don't have much of a hope - even in freaking bronze and silver (though it doesn't help that Blizz decided to make actual rank meaningless).