I get that Big Priest is a pain in the arse in wild but Priest is traditionally a healing and resurrect class so it makes sense for Blizzard to make cards of that nature.
Its like complaining about another AOE for mage. It’s the way the class works...
Seems bad to compare it to old boy since kel’thuzad needs a board but can bring back many things and does it both turns this does end of YOUR turn and only 1 thing so your best bet is big taunts and the biggest taunt in priest atm is grave horror which doesn’t see play
I would not compare this card to Kel'Thuzad as the use for this card is totally different. Kel'Thuzad is win more card, this is bring you back to play card.
Let’s see Grave Horror after rotation hits, I have a feeling that it will be played more. Catrina Muerte works well with cards like this, thematically too ;) Both of these cards will fit perfectly on spell oriented priest decks with few big minions, not yet sure whether there will be such a deck in standard, but we’ll see in few weeks.
Resurrect a Witchwood grizzly once and it's value already. I assume only one minion needs to die and she can resurrect the same minion over and over every turn ? Or does the resurrected minion gets removed from the graveyard ?
Wall priest are loosing shadow vision, eternal servitude, physic scream, spell stone and master oakhearth. So wall priest will not be a thing in standard anymore. And wall priest in wild is not really a thing. It can become a thing, sure. But it will need a lot of help to compete with many other wild decks.
This card is also bad in big priest. It is bad to pull from Barns and horrible to pull from shadow essence. Since it does nothing on its own.
That being sad. This card may still find a priest deck as its home. It will however most likely have to be for a new priest archetype. To early to really say if this card will shine anywhere before all the cards are revealed. But it is not very likely. Will most likely just end up as a meme card.
This is almost the same as the difference between a battlecry and an end of turn effect are very small here as you are unlikely to ever get 2 triggers off this card in games you weren't going to win anyway.
Of course the power of cards like this and Onyx Bishop are heavily determined by the support cards available. So, this might be good. But, I think some folks are over-reacting a bit. This card probably isn't as strong as it looks, quite inferior to Eternal ServitudeIMHO.
This is almost the same as the difference between a battlecry and an end of turn effect are very small here as you are unlikely to ever get 2 triggers off this card in games you weren't going to win anyway.
Of course the power of cards like this and Onyx Bishop are heavily determined by the support cards available. So, this might be good. But, I think some folks are over-reacting a bit. This card probably isn't as strong as it looks, quite inferior to Eternal ServitudeIMHO.
One small/big difference (depending on the cards in standard), this card is also good if it gets resurrected or summoned instead of played. It has much better stats and its effect actually goes off again.
in wild obviously. Isn't the standard version called Resurrect priest and the wild just Big? In the standard version you have radiant elemental and lyra/zilliax, which don't fit with the name BIG.
I was referring to Gallery and Wall Priest, which have sometimes been called Big Priest.
And typically, card eval threads refer to Standard.
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in wild obviously. Isn't the standard version called Resurrect priest and the wild just Big? In the standard version you have radiant elemental and lyra/zilliax, which don't fit with the name BIG.
And typically, card reveal threads refer to Standard.
And I love how wild is typically left out, as if it's an inferior format and changes to its environment don't deserve any commentary. :D
JK. Though I can't deny that I'm surprised by your statement. I thought you played in wild before and appreciated it more. People are freaking out over the fact, that Big Priest is going to get yet another annoying minion for you to deal with. Unlike in standard, going "infinite" isn't hard and you just have to make sure, that Catrina dies. From there onwards resummoning her is easy.
in wild obviously. Isn't the standard version called Resurrect priest and the wild just Big? In the standard version you have radiant elemental and lyra/zilliax, which don't fit with the name BIG.
And typically, card reveal threads refer to Standard.
And I love how wild is typically left out, as if it's an inferior format and changes to its environment don't deserve any commentary. :D
JK. Though I can't deny that I'm surprised by your statement. I thought you played in wild before and appreciated it more. People are freaking out over the fact, that Big Priest is going to get yet another annoying minion for you to deal with. Unlike in standard, going "infinite" isn't hard and you just have to make sure, that Catrina dies. From there onwards resummoning her is easy.
It doesn't matter what format I play more or which one I like better; fact is, these threads are discussing the Standard meta by default, like it or not.
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On topic, the strength of this card cannot be denied, but how much play it sees will be dependent on Priest's early game management. Unlike Kel'thu'freaking'zad, you don't have control over what is resummoned, so in a meta where you can't get away with running only mid/late game bombs, you're rolling the dice and hoping you don't res a Northshire Cleric or something.
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Yeah, you either need a good 'value' drop that you don't mind resurrecting or you hope you survive with no minions until about turns 4 or 5 where you dont mind getting those back.
If you get real greedy, you can wait until turn 6 or 7 for a minion. Not sure your survival is long for the world as a priest heal 2 every turn and maybe play spot removal.
As you say. But how can you explain the "anomaly" of seeing people discussing Big Priest and other things regarding wild after all? If a certain card makes a bigger impact in standard, then people will mention that format more often. The opposite stands for wild (e.g. the case with Juicy Psychmelon). And in your post
you tried to deride people, who were worried about the wild environment and didn't talk about standard. So the same way you told me to "get over myself" for not being objective, I can also state, that you didn't look at the whole picture in the first place and you are self-absorbed to admit it. If it's against the rules to talk about the inferior format called "wild", then please excuse my ignorance.
As for your second paragraph:
Duh. In standard priests don't have a good arsenal of removals and ways to prolong the game. Ofc Catrina Muerte is really weak there, since you don't have ways to cheat out the big minions early on, you don't have Shadow Visions, you don't have cheap resurrect spells. You don't have a reason to play a deck consisting of very few and expensive minions. And if you decide to improve your early game, then you risk resurrecting cheap minions as you said. Isn't all of this obvious? As for the KT comparison - I would say, she's good in some situations and bad in others. If you are interested, you can read my long ass-post, where I talk about Big Priest in wild:
... Secondly - dunno what to say about this legendary in Big Priest. In some cases she will be better than Kel'Thuzad, in other cases she will be underwhelming.
Let's say that you cast Shadow Essence into Catrina. If your opponent kills her, you can resummon her and she will immediately summon another copy of herself (KT has to wait until something dies). And if this isn't dealt with, she can go grossly out of control. In other scenarios if you have your Barnes killed, she can low-roll and resurrect him instead of something big. Not to mention, in an aggressive meta you want to cheese out taunts and not Muerte.
All in all, I think Catrina's strong sides surpass her weaknesses and she will be a strong inclusion in Big Priest in slower metas.
If aggro and tempo decks remain relatively popular in wild, the only new addition to this deck would be "Fourbidden Words". You don't want to summon a minion, which doesn't have an immediate impact on the board. You want to cheat out your other threats - Obsidian Statue, The Lich King and probably Y'Shaarj, Rage Unbound into one of those two things. However, in a slower environment Catrina offers extra value, which can't be overlooked. Yes, she CAN low-roll, but let's face it - the entire deck relies on good rolls to function - so she doesn't do anything unusual in this regard. And since she will be most likely included in slower metas, I can definitely see how some people remove Spirit Lash or other cheap tools in favour for her, which aren't good versus control anyway.
As for Mass Resurrection - it's practically the same as the aforementioned Priest legendary. I don't agree with some people, that this is strictly worse than the spellstone. Yes, it's more expensive, but you don't have to cast 4 spells, in order to upgrade it. And the same way it can summon Barnes twice, it can also summon 3 statues or lich kings. But the chances of the latter thing happening would be much higher. Why? Because those will be the only minions you specifically resurrect with your other tools and the spell's card description doesn't state, that it will summon 3 different threats. So by resurrecting the beefy minions, you improve the ress pool. Despite this, since big priest has plenty of value, I think that this card would be a one-off at max.
Tl;dr - The new ress cards aren't fit for your everyday game-plan, but are definitely strong and will see play one day.
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I get that Big Priest is a pain in the arse in wild but Priest is traditionally a healing and resurrect class so it makes sense for Blizzard to make cards of that nature.
Its like complaining about another AOE for mage. It’s the way the class works...
There is only my justice now
Jajajaja Nice yugioh reference
I would not compare this card to Kel'Thuzad as the use for this card is totally different. Kel'Thuzad is win more card, this is bring you back to play card.
Let’s see Grave Horror after rotation hits, I have a feeling that it will be played more. Catrina Muerte works well with cards like this, thematically too ;) Both of these cards will fit perfectly on spell oriented priest decks with few big minions, not yet sure whether there will be such a deck in standard, but we’ll see in few weeks.
This is OP AF!
Big priest will be stronger than ever
I really love the design. But we know what exact problem we're facing right now, talking about wild format of course.
But if they want resurrection to be part of Priest's identity, that's fine. But bring out more powerful cards to deal with Big Priest.
I like elementals and totems.
This card is just good in wall priest.
Resurrect a Witchwood grizzly once and it's value already. I assume only one minion needs to die and she can resurrect the same minion over and over every turn ? Or does the resurrected minion gets removed from the graveyard ?
Big Priest again!
Always F2P not P2W !
Wall priest are loosing shadow vision, eternal servitude, physic scream, spell stone and master oakhearth. So wall priest will not be a thing in standard anymore. And wall priest in wild is not really a thing. It can become a thing, sure. But it will need a lot of help to compete with many other wild decks.
This card is also bad in big priest. It is bad to pull from Barns and horrible to pull from shadow essence. Since it does nothing on its own.
That being sad. This card may still find a priest deck as its home. It will however most likely have to be for a new priest archetype. To early to really say if this card will shine anywhere before all the cards are revealed. But it is not very likely. Will most likely just end up as a meme card.
I don't think this card is all that. We saw a similar card a few expansions ago that was similar and didn't see much play.
Onyx Bishop
This is almost the same as the difference between a battlecry and an end of turn effect are very small here as you are unlikely to ever get 2 triggers off this card in games you weren't going to win anyway.
Of course the power of cards like this and Onyx Bishop are heavily determined by the support cards available. So, this might be good. But, I think some folks are over-reacting a bit. This card probably isn't as strong as it looks, quite inferior to Eternal ServitudeIMHO.
Galavant Animation
One small/big difference (depending on the cards in standard), this card is also good if it gets resurrected or summoned instead of played. It has much better stats and its effect actually goes off again.
I was referring to Gallery and Wall Priest, which have sometimes been called Big Priest.
And typically, card eval threads refer to Standard.
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And I love how wild is typically left out, as if it's an inferior format and changes to its environment don't deserve any commentary. :D
JK. Though I can't deny that I'm surprised by your statement. I thought you played in wild before and appreciated it more. People are freaking out over the fact, that Big Priest is going to get yet another annoying minion for you to deal with. Unlike in standard, going "infinite" isn't hard and you just have to make sure, that Catrina dies. From there onwards resummoning her is easy.
Big priest's say thx...
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It doesn't matter what format I play more or which one I like better; fact is, these threads are discussing the Standard meta by default, like it or not.
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Alright, boss, you know better. ;)
On this, yes I apparently do. Get over yourself.
On topic, the strength of this card cannot be denied, but how much play it sees will be dependent on Priest's early game management. Unlike Kel'thu'freaking'zad, you don't have control over what is resummoned, so in a meta where you can't get away with running only mid/late game bombs, you're rolling the dice and hoping you don't res a Northshire Cleric or something.
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Yeah, you either need a good 'value' drop that you don't mind resurrecting or you hope you survive with no minions until about turns 4 or 5 where you dont mind getting those back.
If you get real greedy, you can wait until turn 6 or 7 for a minion. Not sure your survival is long for the world as a priest heal 2 every turn and maybe play spot removal.
As you say. But how can you explain the "anomaly" of seeing people discussing Big Priest and other things regarding wild after all? If a certain card makes a bigger impact in standard, then people will mention that format more often. The opposite stands for wild (e.g. the case with Juicy Psychmelon). And in your post
you tried to deride people, who were worried about the wild environment and didn't talk about standard. So the same way you told me to "get over myself" for not being objective, I can also state, that you didn't look at the whole picture in the first place and you are self-absorbed to admit it. If it's against the rules to talk about the inferior format called "wild", then please excuse my ignorance.
As for your second paragraph:
Duh. In standard priests don't have a good arsenal of removals and ways to prolong the game. Ofc Catrina Muerte is really weak there, since you don't have ways to cheat out the big minions early on, you don't have Shadow Visions, you don't have cheap resurrect spells. You don't have a reason to play a deck consisting of very few and expensive minions. And if you decide to improve your early game, then you risk resurrecting cheap minions as you said. Isn't all of this obvious? As for the KT comparison - I would say, she's good in some situations and bad in others. If you are interested, you can read my long ass-post, where I talk about Big Priest in wild: