Tempo is a pretty easy deck with quick matches and it used to be pretty cheap to craft in the past, so it was popular. Yet popular doesn't mean tier 1. It has always been just okay.
I don't particularly care about Boomsday, I'm saying that this has been going right from the start. Mage got crap like Flame Leviathan expansion after expansion and you reply with Boomsday this and Boomsday that?
Freeze actually used to be one of the top decks. It was around for a very long time and it was kind of a solitaire deck so people disliked it a lot, thus it was killed off.
Many hearthstone streamers have said that tempo mage was a tier one deck, including trump. Obviously he can be wrong sometimes, but perhaps you saw his 100% winrate temp mage video. A “just okay” deck wouldn’t of made it into the lower end of legend.
Of course you don’t care much for boomsday, perhaps it’s due to it proving your point wrong. Or perhaps it’s due to the fact it was a fairly lacklustre expansion. My previous point of every expansion giving garbage to all classes stands, take witchwood perhaps. Just have a look at the full list for it and tell me with a straight face that mage was the only class that got terrible cards, if you can do that then you must be a masterful liar and I congratulate you for that. If we go to kobolds and catacombs, we will see Aluneth, Dragons fury, arcane artificer, explosive runes, Leyline manipulator, all really good cards for mage.
A point I’m trying to get you to understand is that some expansions are a swing and a miss, Blizzard isn’t trying to destroy mage, it’s just not feasible to print many more power cards for hearthstone given the power level of Ungoro, Knights of the frozen throne and kobolds and catacombs. Not every class is going to get insane cards every expansion (such as Druid getting potentially the worst legendaries of The witchwood “Duskfallen aviana” and “Splintergraft.”)
I do find it hard to believe that freeze was killed off with how much Blizzard tries to push freeze shaman, but I only started getting interested in this game a year ago so I’m not fully sure.
Get off your high horse please. I'm not talking down to you and I don't appreciate being talked down to.
My argument is that Mage gets mostly bad and gimmicky cards every expansion and there haven't been really good mage decks in a very long time, probably since Freeze Mage. Every deck that pops up turns up to be lacking.
One of the problems is classic set, which has been butchered a lot since beta. Look at it - mostly useless freezing effects that don't see play outside very specialized decks, secrets that aren't played at all unless there's good support in newer sets. And now the class doesn't even have a 1 drop.
Did you forget Arcane Artificer? Hint: it's a 1 drop for mage I know that must be shocking. I'm only talking down to you due to your clear bias for mage, I literally listed many examples and yet here you are still trying to say mage only gets garbage cards, yikes.
Big spell mage is coming back as a deck, from looking at the stats and from personal experience. Instead of sitting around here moping, try getting out there and playing it.
Mage has some of the strongest classic cards, does a certain 4 mana deal 6 damage spell ring any bells? Also mage was one of the only 3 classes to have a one drop in the classic set, post mana wyrm nerf. Yep, only 3 classes out of 9 had the opportunity to run a 1 drop from their class, which mage was included in. Wow, that sure does sound like blizzard hates mage!! (sarcasm.)
I'm disgusted with Team5's approach to the game. Since beta they are actively making Mage class worse and worse while turning it into a meme class with the expansions.
Every expansion since forever there's so much garbage for Mage. Most of the stupid random bullshit goes to Mage. Servant of Yogg-Saron of course goes to Mage. Deck of Wonders, Spellslinger? Sure, why not. Even good cards are random. Legendaries are also crap. Flame Leviathan, Anomalus, Toki, Time-Tinker - what's this meme idiocy? Inkmaster Solia is another level of bullshit - the devs made Kazakus for Mage at first, but then decided it's not fair to give good cards to a class they don't like and changed it to Solia.
There's never a tier 1 Mage deck, everything's a niche gimmick, yet every time an expansion is announced there are these guys who scream WOAH Luna's Pocket Galaxy is nuts! Mage will dominate everything!! Faceless Summoner is insane value, how could they release something like that?!
Then there's this even/odd deck archetype. Of course they both suck for Mage. Yet the devs just have to release a card to tease. Couldn't Black Cat just be a good value minion without shooting yourself in the foot for once?
Oh boy where to start, tempo mage was a tier one deck, it’s the main reason so many people played it, because it was so simple that even children could play it and successfully get to legend.
The bolded is a completely inaccurate statement, devoid of fact and based on the opinion of some streamers.
All facts are just opinions people agreed on, is there anything different with this? The opinion of people defending mana wyrm say it was a tier 2 or worse deck, yet the people who disliked the card could see the truth, interesting. Have a watch of these videos and maybe you'll understand that a tier 2 deck wouldn't have a 100% winrate throughout 17 games. :) https://www.youtube.com/watch?v=FzHHQg9s2yAhttps://www.youtube.com/watch?v=SgbrrKPKG9Q
lol the bolded is complete nonsense. tempo mage was a mediocre tier 2 deck. that's a fact, not an opinion.
Tempo is a pretty easy deck with quick matches and it used to be pretty cheap to craft in the past, so it was popular. Yet popular doesn't mean tier 1. It has always been just okay.
I don't particularly care about Boomsday, I'm saying that this has been going right from the start. Mage got crap like Flame Leviathan expansion after expansion and you reply with Boomsday this and Boomsday that?
Freeze actually used to be one of the top decks. It was around for a very long time and it was kind of a solitaire deck so people disliked it a lot, thus it was killed off.
Many hearthstone streamers have said that tempo mage was a tier one deck, including trump. Obviously he can be wrong sometimes, but perhaps you saw his 100% winrate temp mage video. A “just okay” deck wouldn’t of made it into the lower end of legend.
Of course you don’t care much for boomsday, perhaps it’s due to it proving your point wrong. Or perhaps it’s due to the fact it was a fairly lacklustre expansion. My previous point of every expansion giving garbage to all classes stands, take witchwood perhaps. Just have a look at the full list for it and tell me with a straight face that mage was the only class that got terrible cards, if you can do that then you must be a masterful liar and I congratulate you for that. If we go to kobolds and catacombs, we will see Aluneth, Dragons fury, arcane artificer, explosive runes, Leyline manipulator, all really good cards for mage.
A point I’m trying to get you to understand is that some expansions are a swing and a miss, Blizzard isn’t trying to destroy mage, it’s just not feasible to print many more power cards for hearthstone given the power level of Ungoro, Knights of the frozen throne and kobolds and catacombs. Not every class is going to get insane cards every expansion (such as Druid getting potentially the worst legendaries of The witchwood “Duskfallen aviana” and “Splintergraft.”)
I do find it hard to believe that freeze was killed off with how much Blizzard tries to push freeze shaman, but I only started getting interested in this game a year ago so I’m not fully sure.
Get off your high horse please. I'm not talking down to you and I don't appreciate being talked down to.
My argument is that Mage gets mostly bad and gimmicky cards every expansion and there haven't been really good mage decks in a very long time, probably since Freeze Mage. Every deck that pops up turns up to be lacking.
One of the problems is classic set, which has been butchered a lot since beta. Look at it - mostly useless freezing effects that don't see play outside very specialized decks, secrets that aren't played at all unless there's good support in newer sets. And now the class doesn't even have a 1 drop.
Did you forget Arcane Artificer? Hint: it's a 1 drop for mage I know that must be shocking. I'm only talking down to you due to your clear bias for mage, I literally listed many examples and yet here you are still trying to say mage only gets garbage cards, yikes.
Big spell mage is coming back as a deck, from looking at the stats and from personal experience. Instead of sitting around here moping, try getting out there and playing it.
Mage has some of the strongest classic cards, does a certain 4 mana deal 6 damage spell ring any bells? Also mage was one of the only 3 classes to have a one drop in the classic set, post mana wyrm nerf. Yep, only 3 classes out of 9 had the opportunity to run a 1 drop from their class, which mage was included in. Wow, that sure does sound like blizzard hates mage!! (sarcasm.)
I'm disgusted with Team5's approach to the game. Since beta they are actively making Mage class worse and worse while turning it into a meme class with the expansions.
Every expansion since forever there's so much garbage for Mage. Most of the stupid random bullshit goes to Mage. Servant of Yogg-Saron of course goes to Mage. Deck of Wonders, Spellslinger? Sure, why not. Even good cards are random. Legendaries are also crap. Flame Leviathan, Anomalus, Toki, Time-Tinker - what's this meme idiocy? Inkmaster Solia is another level of bullshit - the devs made Kazakus for Mage at first, but then decided it's not fair to give good cards to a class they don't like and changed it to Solia.
There's never a tier 1 Mage deck, everything's a niche gimmick, yet every time an expansion is announced there are these guys who scream WOAH Luna's Pocket Galaxy is nuts! Mage will dominate everything!! Faceless Summoner is insane value, how could they release something like that?!
Then there's this even/odd deck archetype. Of course they both suck for Mage. Yet the devs just have to release a card to tease. Couldn't Black Cat just be a good value minion without shooting yourself in the foot for once?
Oh boy where to start, tempo mage was a tier one deck, it’s the main reason so many people played it, because it was so simple that even children could play it and successfully get to legend.
The bolded is a completely inaccurate statement, devoid of fact and based on the opinion of some streamers.
All facts are just opinions people agreed on, is there anything different with this? The opinion of people defending mana wyrm say it was a tier 2 or worse deck, yet the people who disliked the card could see the truth, interesting. Have a watch of these videos and maybe you'll understand that a tier 2 deck wouldn't have a 100% winrate throughout 17 games. :) https://www.youtube.com/watch?v=FzHHQg9s2yAhttps://www.youtube.com/watch?v=SgbrrKPKG9Q
lol the bolded is complete nonsense. tempo mage was a mediocre tier 2 deck. that's a fact, not an opinion.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
Tempo is a pretty easy deck with quick matches and it used to be pretty cheap to craft in the past, so it was popular. Yet popular doesn't mean tier 1. It has always been just okay.
I don't particularly care about Boomsday, I'm saying that this has been going right from the start. Mage got crap like Flame Leviathan expansion after expansion and you reply with Boomsday this and Boomsday that?
Freeze actually used to be one of the top decks. It was around for a very long time and it was kind of a solitaire deck so people disliked it a lot, thus it was killed off.
Many hearthstone streamers have said that tempo mage was a tier one deck, including trump. Obviously he can be wrong sometimes, but perhaps you saw his 100% winrate temp mage video. A “just okay” deck wouldn’t of made it into the lower end of legend.
Of course you don’t care much for boomsday, perhaps it’s due to it proving your point wrong. Or perhaps it’s due to the fact it was a fairly lacklustre expansion. My previous point of every expansion giving garbage to all classes stands, take witchwood perhaps. Just have a look at the full list for it and tell me with a straight face that mage was the only class that got terrible cards, if you can do that then you must be a masterful liar and I congratulate you for that. If we go to kobolds and catacombs, we will see Aluneth, Dragons fury, arcane artificer, explosive runes, Leyline manipulator, all really good cards for mage.
A point I’m trying to get you to understand is that some expansions are a swing and a miss, Blizzard isn’t trying to destroy mage, it’s just not feasible to print many more power cards for hearthstone given the power level of Ungoro, Knights of the frozen throne and kobolds and catacombs. Not every class is going to get insane cards every expansion (such as Druid getting potentially the worst legendaries of The witchwood “Duskfallen aviana” and “Splintergraft.”)
I do find it hard to believe that freeze was killed off with how much Blizzard tries to push freeze shaman, but I only started getting interested in this game a year ago so I’m not fully sure.
Get off your high horse please. I'm not talking down to you and I don't appreciate being talked down to.
My argument is that Mage gets mostly bad and gimmicky cards every expansion and there haven't been really good mage decks in a very long time, probably since Freeze Mage. Every deck that pops up turns up to be lacking.
One of the problems is classic set, which has been butchered a lot since beta. Look at it - mostly useless freezing effects that don't see play outside very specialized decks, secrets that aren't played at all unless there's good support in newer sets. And now the class doesn't even have a 1 drop.
Did you forget Arcane Artificer? Hint: it's a 1 drop for mage I know that must be shocking. I'm only talking down to you due to your clear bias for mage, I literally listed many examples and yet here you are still trying to say mage only gets garbage cards, yikes.
Big spell mage is coming back as a deck, from looking at the stats and from personal experience. Instead of sitting around here moping, try getting out there and playing it.
Mage has some of the strongest classic cards, does a certain 4 mana deal 6 damage spell ring any bells? Also mage was one of the only 3 classes to have a one drop in the classic set, post mana wyrm nerf. Yep, only 3 classes out of 9 had the opportunity to run a 1 drop from their class, which mage was included in. Wow, that sure does sound like blizzard hates mage!! (sarcasm.)
I'm disgusted with Team5's approach to the game. Since beta they are actively making Mage class worse and worse while turning it into a meme class with the expansions.
Every expansion since forever there's so much garbage for Mage. Most of the stupid random bullshit goes to Mage. Servant of Yogg-Saron of course goes to Mage. Deck of Wonders, Spellslinger? Sure, why not. Even good cards are random. Legendaries are also crap. Flame Leviathan, Anomalus, Toki, Time-Tinker - what's this meme idiocy? Inkmaster Solia is another level of bullshit - the devs made Kazakus for Mage at first, but then decided it's not fair to give good cards to a class they don't like and changed it to Solia.
There's never a tier 1 Mage deck, everything's a niche gimmick, yet every time an expansion is announced there are these guys who scream WOAH Luna's Pocket Galaxy is nuts! Mage will dominate everything!! Faceless Summoner is insane value, how could they release something like that?!
Then there's this even/odd deck archetype. Of course they both suck for Mage. Yet the devs just have to release a card to tease. Couldn't Black Cat just be a good value minion without shooting yourself in the foot for once?
Oh boy where to start, tempo mage was a tier one deck, it’s the main reason so many people played it, because it was so simple that even children could play it and successfully get to legend.
The bolded is a completely inaccurate statement, devoid of fact and based on the opinion of some streamers.
All facts are just opinions people agreed on, is there anything different with this? The opinion of people defending mana wyrm say it was a tier 2 or worse deck, yet the people who disliked the card could see the truth, interesting. Have a watch of these videos and maybe you'll understand that a tier 2 deck wouldn't have a 100% winrate throughout 17 games. :) https://www.youtube.com/watch?v=FzHHQg9s2yAhttps://www.youtube.com/watch?v=SgbrrKPKG9Q
lol the bolded is complete nonsense. tempo mage was a mediocre tier 2 deck. that's a fact, not an opinion.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
Makes the Dire Mole look under valued so it's the right thing to do.
I'm shocked it took blizzard this long. And I'm even more shocked that they didn't make it cost 5 mana and nerf it into oblivion like the rest of their nerfs.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
lol no?
Alright, explain your reasoning? A simple “lol no” really means little to anyone.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
lol no?
Alright, explain your reasoning? A simple “lol no” really means little to anyone.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
They should really nerf that flappy bird card. That one's pretty damn polarizing. They coin it out on turn 2, and if you have no immediate answer you often lose the game.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
lol no?
Alright, explain your reasoning? A simple “lol no” really means little to anyone.
Yikes that's mighty lazy of you, did you never learn that wikipedia isn't a credible source of reference? Obviously the coin toss scenario means nothing in Hearthstone. It was certainly poor logic, but that is also the case for everyone defending mana wyrm so it weighs itself out.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
lol no?
Alright, explain your reasoning? A simple “lol no” really means little to anyone.
Yikes that's mighty lazy of you, did you never learn that wikipedia isn't a credible source of reference? Obviously the coin toss scenario means nothing in Hearthstone. It was certainly poor logic, but that is also the case for everyone defending mana wyrm so it weighs itself out.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
A small sample rate dream curve can happen with any deck. Even low tier ones. Your logic is completely flawed. You can toss a coin heads 5-10 times in a row too. Doesn't mean heads is better than tails.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
lol no?
Alright, explain your reasoning? A simple “lol no” really means little to anyone.
Yikes that's mighty lazy of you, did you never learn that wikipedia isn't a credible source of reference? Obviously the coin toss scenario means nothing in Hearthstone. It was certainly poor logic, but that is also the case for everyone defending mana wyrm so it weighs itself out.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
That wasn't a nerf; it was a straight-up deletion.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
That wasn't a nerf; it was a straight-up deletion.
By the way, what's a Mana Wyrm?
My guess is that it will see play. People always overreact when nerfs hit. Remember when Corridor Creeper was nerfed and saw no play? Then people eventually realized a 0-mana 2/5 is still decent. Remember when Spiteful Summoner was nerfed and saw no play, but eventually people realized a free 10-drop was still good? Remember when Quest Rogue was nerfed and abandoned multiple times, and people eventually realized that infinite 4/4s was still good?
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
That wasn't a nerf; it was a straight-up deletion.
By the way, what's a Mana Wyrm?
My guess is that it will see play. People always overreact when nerfs hit. Remember when Corridor Creeper was nerfed and saw no play? Then people eventually realized a 0-mana 2/5 is still decent. Remember when Spiteful Summoner was nerfed and saw no play, but eventually people realized a free 10-drop was still good? Remember when Quest Rogue was nerfed and abandoned multiple times, and people eventually realized that infinite 4/4s was still good?
The Corridor Creeper example is just hilarious to me. It’s played in one deck, ONE, and it’s a neutral card. I’ve seen spiteful played...maybe twice in the past two months? These nerfs pale in comparison. Team “Kill Mage” 5 outdid themselves by nerfing a card a bit too early. We better see a great mage opener announement following the exhibit Friday as the new xpac is revealed, because mage is effectively dead until then.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
That wasn't a nerf; it was a straight-up deletion.
By the way, what's a Mana Wyrm?
My guess is that it will see play. People always overreact when nerfs hit. Remember when Corridor Creeper was nerfed and saw no play? Then people eventually realized a 0-mana 2/5 is still decent. Remember when Spiteful Summoner was nerfed and saw no play, but eventually people realized a free 10-drop was still good? Remember when Quest Rogue was nerfed and abandoned multiple times, and people eventually realized that infinite 4/4s was still good?
The Corridor Creeper example is just hilarious to me. It’s played in one deck, ONE, and it’s a neutral card. I’ve seen spiteful played...maybe twice in the past two months? These nerfs pale in comparison. Team “Kill Mage” 5 outdid themselves by nerfing a card a bit too early. We better see a great mage opener announement following the exhibit Friday as the new xpac is revealed, because mage is effectively dead until then.
Decks are doing things besides "vomit stats" these days. I'd imagine if Rogue didn't have better things or other synergy, it would run CC. The decks that ran Spiteful are doing other things now, but the card is still pretty high value.
As someone who's played Priest since the beginning, you should just accept that it's okay if your favorite class isn't at the top of the Hearthstone food chain. It doesn't mean Blizzard is incompetent or trying to kill Mage or anything like that. Mana Wyrm was long overdue for a nerf.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
That wasn't a nerf; it was a straight-up deletion.
By the way, what's a Mana Wyrm?
My guess is that it will see play. People always overreact when nerfs hit. Remember when Corridor Creeper was nerfed and saw no play? Then people eventually realized a 0-mana 2/5 is still decent. Remember when Spiteful Summoner was nerfed and saw no play, but eventually people realized a free 10-drop was still good? Remember when Quest Rogue was nerfed and abandoned multiple times, and people eventually realized that infinite 4/4s was still good?
The Corridor Creeper example is just hilarious to me. It’s played in one deck, ONE, and it’s a neutral card. I’ve seen spiteful played...maybe twice in the past two months? These nerfs pale in comparison. Team “Kill Mage” 5 outdid themselves by nerfing a card a bit too early. We better see a great mage opener announement following the exhibit Friday as the new xpac is revealed, because mage is effectively dead until then.
Decks are doing things besides "vomit stats" these days. I'd imagine if Rogue didn't have better things or other synergy, it would run CC. The decks that ran Spiteful are doing other things now, but the card is still pretty high value.
As someone who's played Priest since the beginning, you should just accept that it's okay if your favorite class isn't at the top of the Hearthstone food chain. It doesn't mean Blizzard is incompetent or trying to kill Mage or anything like that. Mana Wyrm was long overdue for a nerf.
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
That wasn't a nerf; it was a straight-up deletion.
By the way, what's a Mana Wyrm?
My guess is that it will see play. People always overreact when nerfs hit. Remember when Corridor Creeper was nerfed and saw no play? Then people eventually realized a 0-mana 2/5 is still decent. Remember when Spiteful Summoner was nerfed and saw no play, but eventually people realized a free 10-drop was still good? Remember when Quest Rogue was nerfed and abandoned multiple times, and people eventually realized that infinite 4/4s was still good?
The Corridor Creeper example is just hilarious to me. It’s played in one deck, ONE, and it’s a neutral card. I’ve seen spiteful played...maybe twice in the past two months? These nerfs pale in comparison. Team “Kill Mage” 5 outdid themselves by nerfing a card a bit too early. We better see a great mage opener announement following the exhibit Friday as the new xpac is revealed, because mage is effectively dead until then.
Decks are doing things besides "vomit stats" these days. I'd imagine if Rogue didn't have better things or other synergy, it would run CC. The decks that ran Spiteful are doing other things now, but the card is still pretty high value.
As someone who's played Priest since the beginning, you should just accept that it's okay if your favorite class isn't at the top of the Hearthstone food chain. It doesn't mean Blizzard is incompetent or trying to kill Mage or anything like that. Mana Wyrm was long overdue for a nerf.
2 decks actually:
Midrange shaman with shudderwock And odd paladin
Oh my apologies...this extremely niche card is in not one, but two decks out of the “competitively viable” list of 25+. I’m trying to show in comparison how pitifully low that representation still is. It’s a neutral epic and the fact is that it got nerfed out of general usability. I was actually VERY upset with the direction of that nerf as well when that landed. Keep in mind: a free 4/4 is still available to all forms of Druid and any other spell heavy deck. Mana Wyrm has simply joined a list of cards that got nuked. Plain and simple.
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lol the bolded is complete nonsense. tempo mage was a mediocre tier 2 deck. that's a fact, not an opinion.
All "facts" start as an opinion of a person, then it becomes a "fact" when more and more people agree. Such as religion, there is no proof that any gods exist and yet there are millions if not billions of followers of religion.
As I said at the end of the post, watch those videos. Tier 2 decks wouldn't be getting a 100% winrate throughout rank 5 and legend, not even the currently best decks can do that. Tier list is based on winrate, the lowest winrate of a tier 2 deck is 50.04% and the highest is 55.27%. Those videos not only show how busted mana wyrm is, but they also show a 100% winrate.
I just won two games in a row with Whizbang.
It's a tier 1 deck.
Makes the Dire Mole look under valued so it's the right thing to do.
I'm shocked it took blizzard this long. And I'm even more shocked that they didn't make it cost 5 mana and nerf it into oblivion like the rest of their nerfs.
Well done... for once.
If the coin lands on heads 17 times in a row, realistically that side would seem better would it not? Because that's whats happening here, a 100% winrate throughout 17 games. Sure, anyone can get a dream curve, but you're really trying to say it happened 17 times in a row? Seems highly unrealistic to me, especially since this game is purely random.
People still bumping this thing, crazy. At least the yes votes for the poll have finally overtaken the butthurt mage bloc.
Free to try and find a game, dealing cards for sorrow, cards for pain.
lol no?
Alright, explain your reasoning? A simple “lol no” really means little to anyone.
https://en.wikipedia.org/wiki/Gambler's_fallacy#Coin_toss
Mana Wyrm wasn't nerfed because aggro/tempo mage had an absurd winrate.
It was nerfed because it was extremely polarizing when played on turn 1 and would forever be a problematic card that would just get better and better over time.
Kaladin's RoS Set Review
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They should really nerf that flappy bird card. That one's pretty damn polarizing. They coin it out on turn 2, and if you have no immediate answer you often lose the game.
Yikes that's mighty lazy of you, did you never learn that wikipedia isn't a credible source of reference? Obviously the coin toss scenario means nothing in Hearthstone. It was certainly poor logic, but that is also the case for everyone defending mana wyrm so it weighs itself out.
Ok thanks for confirming you're just trolling.
Didn't confirm anything, it's not wise to assume.
That wasn't a nerf; it was a straight-up deletion.
By the way, what's a Mana Wyrm?
My guess is that it will see play. People always overreact when nerfs hit. Remember when Corridor Creeper was nerfed and saw no play? Then people eventually realized a 0-mana 2/5 is still decent. Remember when Spiteful Summoner was nerfed and saw no play, but eventually people realized a free 10-drop was still good? Remember when Quest Rogue was nerfed and abandoned multiple times, and people eventually realized that infinite 4/4s was still good?
Kaladin's RoS Set Review
Join me at Out of Cards!
The Corridor Creeper example is just hilarious to me. It’s played in one deck, ONE, and it’s a neutral card. I’ve seen spiteful played...maybe twice in the past two months? These nerfs pale in comparison. Team “Kill Mage” 5 outdid themselves by nerfing a card a bit too early. We better see a great mage opener announement following the exhibit Friday as the new xpac is revealed, because mage is effectively dead until then.
Decks are doing things besides "vomit stats" these days. I'd imagine if Rogue didn't have better things or other synergy, it would run CC. The decks that ran Spiteful are doing other things now, but the card is still pretty high value.
As someone who's played Priest since the beginning, you should just accept that it's okay if your favorite class isn't at the top of the Hearthstone food chain. It doesn't mean Blizzard is incompetent or trying to kill Mage or anything like that. Mana Wyrm was long overdue for a nerf.
Kaladin's RoS Set Review
Join me at Out of Cards!
2 decks actually:
Midrange shaman with shudderwock
And odd paladin
Leper Gnome
Oh my apologies...this extremely niche card is in not one, but two decks out of the “competitively viable” list of 25+. I’m trying to show in comparison how pitifully low that representation still is. It’s a neutral epic and the fact is that it got nerfed out of general usability. I was actually VERY upset with the direction of that nerf as well when that landed. Keep in mind: a free 4/4 is still available to all forms of Druid and any other spell heavy deck. Mana Wyrm has simply joined a list of cards that got nuked. Plain and simple.