I know it looks like members of the community are excited for this card, but I can tell you that this card right now will see virtually no play outside of some non-competitive decks. Midrange won't play it and aggro won't play it because not only is the cost too high for what they're looking to achieve (yes, 3 mana in an aggro and a midrange deck is pretty steep for what those decks are looking to do), the effect isn't strong enough for them to give this card a deck slot. This card may see play the first week or two of the new expansion, specifically in elemental shaman decks, but once decks become refined this card will get cut quickly.
Interesting idea, but will see about as much play as Confuse did.
I can find a way to make this thematically fit rogue, and rogue wants this, for quest. Maybe rogue gets better tools for quest though, or perhaps this witht eh quest would have been too good but I doubt it. In shaman it is ok because jades and taunts and all sorts of nice value cards.
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Just fill your deck with one drops, that is creative deck design, right?
Makes Getaway Kodo look like a joke (which I guess can be said about the entire paladin class at this point), since you can immediately trade your minions in make sure the effect is beneficial (rather than getting a minion hexed and getting an extra frog in your hand).
Would've been good in bounce rogue, but maybe OP. Also, like the image suggests, it's probably pretty good for a shaman murloc deck.
I voted very good.
Makes me sad for Paladin. I suppose it's going to be a wild only class with secret and anyfin pally.
This card is one of my favorites from this set, I can definitely see myself playing this in alot of decks like Murloc Shaman and Elemental shaman? I guess it could work in Totem shaman aswell?
This card is INSANE! It's good in both Aggro and control decks. Glad to see that Blizzard didn't give Shaman bad cards just because people are complaining about the class. For the cost of one card you have the chance to gain many, and the cards you gain have deck synergy. It's the next best thing to actual card draw.
It's a cool card but shaman? Are you kidding me? This definitely needs to be a rogue card, it would actually synergize with their quest. On the other hand control N'zoth shaman is looking pretty cool =)
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When I die, I want to go peacefully and in my sleep like my Grandpa. Not yelling and screaming like the passengers in his car.
Good card for just about any shaman archetype. Refuels jade cards (but also the useless vanilla jades), refuels deathrattles for control decks (including white eyes or storm guardian), gives you more elementals to keep the chains going, or refuels murlocs for the quest, and you can even give yourself another megafin.
Shaman was always a class that had trouble with card draw. Midrange decks needed something with azure drake leaving and control decks had to replace ancestral knowledge.
A lot of possibilities in elemental decks, especially the stone sentinel, where each of the 2/3 bodies also count as elementals you can play later as cheap activators
If you buff with thar a 7 attack card it dies to BGH and when you play the new one you get it dies to the second BGH. Horrible card x2.
Btw shaman was unplayable and needed good cards to return to the meta. Luckly paladin got the bad cards because they where runing rampant in the tournaments.
This with Finja will be incredibly powerful, imagine using your bluegills to clear then re-summon them to hit face or clear more minions.....the possibilities for this are very interesting. It reminds me of Echo of Medivh.....except it doesn't just copy the minions outright
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When life gives you lemons, trade'em for limes and get some Coronas!
It's a delayed Echo of Medivh, which saw rampant play. Since you can't use it for combo nonsense, it costs 1 less. Excellent tool for a control deck, ESPECIALLY Jade. Re-using Jade triggers? Yeah, thanks.
This card with Thing From Below can be disgusting. It's a very similar combo to the one mages used to have with Echo of Medivh and Molten Giants. Although Spirit Echo can be countered with Devolve/Polymorph/etc
This card will be played in almost every Shaman deck since it has awesome synergy with Overload. Even if the opponent manages to destroy your creatures in the late game, you will be able to summon it back. It obviously has great synergy with Murlocs.
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Here's a fun thing you can do that's not very competitive:
Turn 7: (2 x Fire Fly) + (2 x Flame Elemental) + Spirit Echo
Turn 8: Trade anything survived opponent's turn, then (2 x Fire Fly) + (4 x Flame Elemental) + Hero Power (or whatever)
Turn 9: Ozruk is 5/35 -- and will immediately be silenced or destroyed with hard removal
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I know it looks like members of the community are excited for this card, but I can tell you that this card right now will see virtually no play outside of some non-competitive decks. Midrange won't play it and aggro won't play it because not only is the cost too high for what they're looking to achieve (yes, 3 mana in an aggro and a midrange deck is pretty steep for what those decks are looking to do), the effect isn't strong enough for them to give this card a deck slot. This card may see play the first week or two of the new expansion, specifically in elemental shaman decks, but once decks become refined this card will get cut quickly.
Interesting idea, but will see about as much play as Confuse did.
I can find a way to make this thematically fit rogue, and rogue wants this, for quest. Maybe rogue gets better tools for quest though, or perhaps this witht eh quest would have been too good but I doubt it. In shaman it is ok because jades and taunts and all sorts of nice value cards.
Just fill your deck with one drops, that is creative deck design, right?
Synergizes well with your hero power...
This card is one of my favorites from this set, I can definitely see myself playing this in alot of decks like Murloc Shaman and Elemental shaman? I guess it could work in Totem shaman aswell?
This card is INSANE! It's good in both Aggro and control decks. Glad to see that Blizzard didn't give Shaman bad cards just because people are complaining about the class. For the cost of one card you have the chance to gain many, and the cards you gain have deck synergy. It's the next best thing to actual card draw.
It's a cool card but shaman? Are you kidding me? This definitely needs to be a rogue card, it would actually synergize with their quest. On the other hand control N'zoth shaman is looking pretty cool =)
When I die, I want to go peacefully and in my sleep like my Grandpa. Not yelling and screaming like the passengers in his car.
Good card for just about any shaman archetype. Refuels jade cards (but also the useless vanilla jades), refuels deathrattles for control decks (including white eyes or storm guardian), gives you more elementals to keep the chains going, or refuels murlocs for the quest, and you can even give yourself another megafin.
Shaman was always a class that had trouble with card draw. Midrange decks needed something with azure drake leaving and control decks had to replace ancestral knowledge.
A lot of possibilities in elemental decks, especially the stone sentinel, where each of the 2/3 bodies also count as elementals you can play later as cheap activators
Just what Shaman needed. A 2nd Aya. :/
Echo of Mrglglgl
So its like Arcane Intellect? But situational. And when it works its better.
Seems like a typical shaman card - I LOVE IT :D
This with Finja will be incredibly powerful, imagine using your bluegills to clear then re-summon them to hit face or clear more minions.....the possibilities for this are very interesting. It reminds me of Echo of Medivh.....except it doesn't just copy the minions outright
When life gives you lemons, trade'em for limes and get some Coronas!
It's a delayed Echo of Medivh, which saw rampant play. Since you can't use it for combo nonsense, it costs 1 less. Excellent tool for a control deck, ESPECIALLY Jade. Re-using Jade triggers? Yeah, thanks.
Now shamans can win more in more ways than ever!
Obviously, very useful with battlecry minions (among other things).
Wait, aren't a lot of good elementals battlecry minions? And isn't the shaman legendary a battlecry elemental?
Good lord this could get crazy.
No, just wait, it'll never see play
This card with Thing From Below can be disgusting. It's a very similar combo to the one mages used to have with Echo of Medivh and Molten Giants. Although Spirit Echo can be countered with Devolve/Polymorph/etc
This card will be played in almost every Shaman deck since it has awesome synergy with Overload. Even if the opponent manages to destroy your creatures in the late game, you will be able to summon it back. It obviously has great synergy with Murlocs.