People are voting Dust it without even thinking about the possibilities, along with Ramp, midrange and holy wrathadin this could be played in some control decks too when you don't want to draw your early game or early removal.
I'm gonna build a hyper aggro Druid deck. I also put in Hemet, Jungle Hunter, Gadgetzan Auctioneerx2 and Jade Idolx2. When I draw at least one Jade Idol and my Hemet, I'll throw away my entire deck and then I can start massproducing jade golems.
To help some people understand this card better. This is comparable to Mysterious Challenger, but it's available for every class, it doesn't put your cards into play and the effect isn't limited to secrets. Also, evaluating this card based on current decks and where it fits in is a huge mistake. This card will enable so many new decks my mind is kind of blown. Very exciting card for deck builders.
The most important think anyway is that finally Blizzard is heading into some new mechanics to thin decks or manipulation draws in some way. Also if this guy will never see play, it will for sure (or at last I hope so) open up some interesting design space that can really move HS to the next step.
Rollback Post to RevisionRollBack
For what profit is it to a man, if he gains the world and loses his own soul?
step 1: make hunter 1 cost minions deck. step 2: play the 1 cost minnions -> get carnasa step 3: hemmet, get rid of useless 1 costs have emptyish deck step 4: carnasa step 5: win the game
I am confused about this card. Because of how big that drawback is I was expecting it to at least cost 4 mana since it is a legendary with a huge drawback, but it is a 6 mana 6/6. Why is it only a 6 mana 6/6 with a massive drawback? And why would I want to destroy my own deck?
To give this card the benefit of a doubt I guess that it is cool that it thins out your deck giving you the chance of drawing big minions and more impact cards in the late game. I guess it could also give you a chance of maybe pulling off combos such as with holy wrath. However I would question how useful it is. You need a very specific deck to make something like this work, and even then I am not sure it is still that useful.
If you have already used up all of your early game cards then it becomes a vanilla 6 mana 6/6. If the meta is fast than this card is literally dead on arrival and I am not sure that destroying all cards which cost 3 mana or less is actually that useful because there are lower cost cards such as hex, the shadow word spells and Dirty Rat that are low cost cards that can be useful in the late game. I am still not that convinced about the usefulness of this card, I am going to have to watch Trump's video to find out what he says about this weird card.
Midrange/tempo card. They generally want the smoothest curve, and as little card-draw as possible.
I am a bit in "wild" mode atm, but in midrange hunter, mage or paladin, if I can play a 6-6 and make my weakest topdeck Piloted Shredder, with a much higher chance of hitting Savannah Highmane, Ragnaros the Firelord and Dr. Boom, it seems like a pretty sweet deal!
It is terrible if some cheap minions or spells are part of your win-condition, though! Frostbolt, Flamewaker and Kill Command will be gone.
People are voting Dust it without even thinking about the possibilities, along with Ramp, midrange and holy wrathadin this could be played in some control decks too when you don't want to draw your early game or early removal.
I'm gonna build a hyper aggro Druid deck.
I also put in Hemet, Jungle Hunter, Gadgetzan Auctioneerx2 and Jade Idolx2.
When I draw at least one Jade Idol and my Hemet, I'll throw away my entire deck and then I can start massproducing jade golems.
Has sick synergy with the Hunter Quest and Jade Idol.
Discard all you weakest draws, could maybe work this into a deck.
To help some people understand this card better. This is comparable to Mysterious Challenger, but it's available for every class, it doesn't put your cards into play and the effect isn't limited to secrets. Also, evaluating this card based on current decks and where it fits in is a huge mistake. This card will enable so many new decks my mind is kind of blown. Very exciting card for deck builders.
Battlecry : accelerate your fatique
Golden Heroes:
Warlock
Druid
Warrior
As already stated, the obvious synergy are with The Marsh Queen, Jade Idol+Gadgetzan Auctioneer and Astral Communion.
The most important think anyway is that finally Blizzard is heading into some new mechanics to thin decks or manipulation draws in some way. Also if this guy will never see play, it will for sure (or at last I hope so) open up some interesting design space that can really move HS to the next step.
For what profit is it to a man, if he gains the world and loses his own soul?
Play this after Golden Monkey to get rid of the crap legends in wild
yes
step 1: make hunter 1 cost minions deck.
step 2: play the 1 cost minnions -> get carnasa
step 3: hemmet, get rid of useless 1 costs have emptyish deck
step 4: carnasa
step 5: win the game
I am confused about this card. Because of how big that drawback is I was expecting it to at least cost 4 mana since it is a legendary with a huge drawback, but it is a 6 mana 6/6. Why is it only a 6 mana 6/6 with a massive drawback? And why would I want to destroy my own deck?
To give this card the benefit of a doubt I guess that it is cool that it thins out your deck giving you the chance of drawing big minions and more impact cards in the late game. I guess it could also give you a chance of maybe pulling off combos such as with holy wrath. However I would question how useful it is. You need a very specific deck to make something like this work, and even then I am not sure it is still that useful.
If you have already used up all of your early game cards then it becomes a vanilla 6 mana 6/6. If the meta is fast than this card is literally dead on arrival and I am not sure that destroying all cards which cost 3 mana or less is actually that useful because there are lower cost cards such as hex, the shadow word spells and Dirty Rat that are low cost cards that can be useful in the late game. I am still not that convinced about the usefulness of this card, I am going to have to watch Trump's video to find out what he says about this weird card.
New meta
That's not a drawback... play before Carnasa... Brood so hard other hunters wanna find me
Meta-Defining!21.5%? C'mon people, you must be trolling me, you can't be that bad at evaluating cards.
makes tol'vir warden only draw raptors
Midrange/tempo card. They generally want the smoothest curve, and as little card-draw as possible.
I am a bit in "wild" mode atm, but in midrange hunter, mage or paladin, if I can play a 6-6 and make my weakest topdeck Piloted Shredder, with a much higher chance of hitting Savannah Highmane, Ragnaros the Firelord and Dr. Boom, it seems like a pretty sweet deal!
It is terrible if some cheap minions or spells are part of your win-condition, though! Frostbolt, Flamewaker and Kill Command will be gone.
Deck thinning is very powerful, think Mysterious Challenger and Mad Scientist.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
do you even understand what this will do for the hunter quest if you play this turn 5 to 6 with coin or not then carnasa the following turn???