Hey there I'm looking to craft a legendary from the latest expansion and I've seen a few I like the look of. For starters I've been play a lot of hand paladin as well as midrange hand hunter so Wicker-flame burn bristle, Don Han'Cho and Knuckles seem like good options. At the same time Kazakus seems like a must craft as well for the kabal style decks which i admittedly haven't tried much. Raza also looks interesting to me as well as Hobart.
FYI I packed Aya Blackpaw and Kun the forgotten king on launch day so Jade druid is covered.
Let me know if theres any others i should consider :)
Edit: Wouldn't mind making a strong renolock with kazakus but not sure.
Aya, Kazakus, and Don so far seem like the only must-craft cards for their respective playstyles. Since you have Jade covered, I would go with whichever one you think you will play more and enjoy (Kazakus or Don). That's assuming you already have the necessary building blocks for Reno and/or Goons decks.
You could always wait a few weeks and see how the meta shakes out. It might become clear and obvious which deck(s) you are going to want to play, and furthermore which Legend(s) you want to craft. That's my plan anyway, but I also have all I need for Jade Druid and Rogue, so I'm very content with my current pool of MSG.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
Yeah when it comes to the Kazakus decks I do agree and feel he needs to be in a combo with other legendaries, for instance If i crafted him i'd use him either in Renolock or combo priest as mentioned, but I feel I would need Jaraxxus and Raza as well in the respective decks in order to make them strong.
With the grimy goons legendaries I do see that the class ones aren't essential as opposed to Don Han'Cho, plus even though Ive had some success with the hunter deck on ladder I'm not sure if i like it or the paladin counterpart more.
As for the others mentioned White eyes does look like an interesting card, but i'd have to play a few games with a more controlling shaman deck in order to go with him. Finally the pirate warrior i have tried and it does seem viable, but it doesnt really spark up that much fun in me so i might need to rework it into a more controlling deck maybe.
In conclusion I'll probably dwell over it for a bit just to see if any new crazy combos spring up, plus see what is working on ladder and I'll craft accordingly :)
Yeah Ive got a decent enough collection to make a viable renolock, although at the same time i would really like to craft jaraxxus first before crafting kazakus if i went down that path.
I'm not sure what to think of patches, as ive noticed that all the good pirate warriors have him in the deck, but he is only a 1/1 so a bit hesitant.
Much like Old Gods, they're all pretty expansion specific with a few sprinklings of gimmick deck boosters (murlocs, pirates, reno, inspire, dragon). My hard opinion is that none of the MSoG legendaries are "must haves" that could easily find a spot in any type of deck.
Han'Cho and Noggenfogger seem to be the most versatile, but they aren't useful enough to be able to find a place for any of them in any of my decks.
Aya seems to be the best card out of this round of crap, but she's only useful for 3 classes.
I'll buy the packs with gold, and if I get a few, cool... But personally, I won't be crafting any of the legendary cards from this lot.
I'm merely rating from a neutral standpoint. Class Legendaries are a different story. Some of them are very good. Others not so much (unless you play Reno decks).
Hey there I'm looking to craft a legendary from the latest expansion and I've seen a few I like the look of. For starters I've been play a lot of hand paladin as well as midrange hand hunter so Wicker-flame burn bristle, Don Han'Cho and Knuckles seem like good options. At the same time Kazakus seems like a must craft as well for the kabal style decks which i admittedly haven't tried much. Raza also looks interesting to me as well as Hobart.
FYI I packed Aya Blackpaw and Kun the forgotten king on launch day so Jade druid is covered.
Let me know if theres any others i should consider :)
Edit: Wouldn't mind making a strong renolock with kazakus but not sure.
Aya, Kazakus, and Don so far seem like the only must-craft cards for their respective playstyles. Since you have Jade covered, I would go with whichever one you think you will play more and enjoy (Kazakus or Don). That's assuming you already have the necessary building blocks for Reno and/or Goons decks.
You could always wait a few weeks and see how the meta shakes out. It might become clear and obvious which deck(s) you are going to want to play, and furthermore which Legend(s) you want to craft. That's my plan anyway, but I also have all I need for Jade Druid and Rogue, so I'm very content with my current pool of MSG.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Kazakus seems like the most essential for his respective decks. Most of the others are basically optional as far as I can tell.
Yeah when it comes to the Kazakus decks I do agree and feel he needs to be in a combo with other legendaries, for instance If i crafted him i'd use him either in Renolock or combo priest as mentioned, but I feel I would need Jaraxxus and Raza as well in the respective decks in order to make them strong.
With the grimy goons legendaries I do see that the class ones aren't essential as opposed to Don Han'Cho, plus even though Ive had some success with the hunter deck on ladder I'm not sure if i like it or the paladin counterpart more.
As for the others mentioned White eyes does look like an interesting card, but i'd have to play a few games with a more controlling shaman deck in order to go with him. Finally the pirate warrior i have tried and it does seem viable, but it doesnt really spark up that much fun in me so i might need to rework it into a more controlling deck maybe.
In conclusion I'll probably dwell over it for a bit just to see if any new crazy combos spring up, plus see what is working on ladder and I'll craft accordingly :)
Yeah Ive got a decent enough collection to make a viable renolock, although at the same time i would really like to craft jaraxxus first before crafting kazakus if i went down that path.
I'm not sure what to think of patches, as ive noticed that all the good pirate warriors have him in the deck, but he is only a 1/1 so a bit hesitant.
Wait until the meta settles down, there's a chance that these decks won't be good a month or so after the expansion. *cough*C'thun Decks*cough*
Give me free packs: https://battle.net/recruit/HR62XS5TRN?blzcmp=raf-hs&s=HS&m=pc
Haha yeah fair point
his 1/1 free card making your deck 29 instead of 30 thats just free value and very strong
Much like Old Gods, they're all pretty expansion specific with a few sprinklings of gimmick deck boosters (murlocs, pirates, reno, inspire, dragon). My hard opinion is that none of the MSoG legendaries are "must haves" that could easily find a spot in any type of deck.
Han'Cho and Noggenfogger seem to be the most versatile, but they aren't useful enough to be able to find a place for any of them in any of my decks.
Aya seems to be the best card out of this round of crap, but she's only useful for 3 classes.
I'll buy the packs with gold, and if I get a few, cool... But personally, I won't be crafting any of the legendary cards from this lot.
I'm merely rating from a neutral standpoint. Class Legendaries are a different story. Some of them are very good. Others not so much (unless you play Reno decks).