An honorable dream, alas such a thing will never happen. Even if it did though I don't think that I would use it, it is only good in one deck and that deck is not even tier one, a really cool card but it lacks power with the huge variety of combo decks you can make and the large burst and board control capacity of aggro decks. I kind of hope it does leave because there is probably something that would be op with it.
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Just fill your deck with one drops, that is creative deck design, right?
NO, what's the point of having a rotating format then? Every single rotation people will start making senseless post like this, I don't want to be so harsh on people around here, but let me guess, this is your first card game.
Just give it time people! try to avoid the spoiling that massive online videogames has done to you at let things flow, talking from 7 years in YGO 5 years in pokemon (on and off), 9 years in magic (being playing this for way too long lol, forgot we were in 2016), since beta in scrolls and day 1 in HEX and battleforge, believe me, you just have to wait and experience how card games are played, let the sysem stabilize, we are in a transition to full rotation and team5 are newbie devs at making card games, lets just wait :3
EDIT: added a bit of explanation to make my point clearer :)
For people who think he should become a permanent standard card just to preserve an archetype, do you think that Grim Patron should be made a part of the permanent set? Thaurissan? C'thun / N'zoth / Yogg? Tunnel Trogg and Totem Golem? One of the main points of the standard format is to avoid "permanent" archetypes; and it's hard to justify an exception to that simply because this one happens to be much-beloved by a fairly small, but enthusiastic, subset of the community.
Reno's place is in Wild where his limitation isn't a liability. In Standard, he would just be a crutch for Blizzard to say "see we do have a great neutral healing option, so we don't need to print more/other neutral healing." Control players should have a viable ladder solution that doesn't involve either a singleton deck or the entire C'thun card set.
Emperor Thaurissan doesn't make an archetype, it only helps the combo one. And regarding Grim Patron, yes I think it should stay in standard as well. Though Grim Patron is not as versatile as Reno Jackson is. C'Thun -> same thing. N'Zoth and Yogg are just win condition cards, not cards creating an archetype.
If we're going to agree that a "Reno" deck is an archetype, then a "C'thun" deck most certainly is as well. They're both control variants that would be built completely differently absent the key card. While Token Druid and Tempo Mage would both function without Yogg, those decks are structured with him in mind and would not be anywhere near as relevant absent Yogg, so I would argue that he makes an archetype as well. N'zoth is less clear since all of the cards in the set would probably be included in a control deck without him (except maybe Cairne, more of a midrange card); but N'zoth has clearly established a deathrattle-oriented control deck.
As for Thaurissan, perhaps he didn't create an archetype but he is an overall enabler for the entire set of combo decks, many of which would be even more fringe than they already are without a mana discount mechanism.
I love how this post bounces from wanting to keep Reno to some people saying we should have kept Dr. Boom to some people wanting a return of Loatheb or to keep Justicar. I'm quite glad that we have a card rotation system in place now. There is 0 justification to add any of these cards into the basic set, as it breaks the mold recently installed. If you enjoy Reno, play him while he's here. Let's however, not pretend like there are SOO many classes with Tier A decks running Reno atm and that it would be so devasting to standard when he leaves. OP may as well have titled this "I Love Reno Lock." Reno decks will always be limited by a smaller card pool in standard. However as some others have stated Reno may shine in wild over time.
Justicar Trueheart: Doesn't have decks built around it. Doesn't create a new archetype. Has a very unique effect.
Loatheb: Doesn't have decks built around it. Doesn't create a new archetype. Has a very unique effect.
Dr. Boom: Doesn't have decks built around it. Doesn't create a new archetype. Has a not very special though technically unique effect.
Reno Jackson: Does have decks built around it. Does create a new archetype. Has a very unique effect.
That's why I think, that of all these cards, Reno Jackson deserves to stay in standard the most. That's my argument, the fact that I like Reno is not relevant in any way.
This is exactly why Reno should not stay in standard. Reno, by being able to create an entire deck archetype means that several decks, while slightly different each time, will always be in rotation, which is exactly the reason why the devs decided to create standard in the first place. Loatheb and Justicar are versatile and interesting, and they don't enable specific decks so people would still play them but not the same deck archetype after rotation, which is why they would actually work in classic (Dr. Boom is a little too versatile, by virtue of it's general OPness, which is a perfect example of why cards should also be lower in power level on top of being versatile). Ultimately though, even those cards shouldn't be added to standard, because that would ultimately remove the point of standard if cards could just be added back in arbitrarily.
It seems like you're a player who likes when there's only a few decks in the meta. Well, I'm not, I like when the meta has as many different decks in play as it can get and I'd love to see cards creating their own archetype stay in standard forever. In the end, it's just a matter of opinion I guess...
Sounds like you are playing the wrong format, the format where "evrything goes!" is Wild, go play there, the deck variety is wider.
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There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
I like Reno and it's design but I'd much rather not have it in the game as a basic card. Keep the game fresh please!
Whats interesting is that reno decks have several non-classic cards as core components. So keeping him on standard is actually not bad in terms of variety, Reno decks will vary depending on whats available on standard. He doesn't have the same problem as other staple legendaries.
Thaurissan doesn't make an archetype, it only helps the combo one. And regarding Grim Patron, yes I think it should stay in standard as well. Though Grim Patron is not as versatile as Reno Jackson is. C'Thun -> same thing. N'Zoth and Yogg are just win condition cards, not cards creating an archetype.
That means you have no understanding of why Standard exist. Honestly, given the stuff that is said by people here, I think Ben Brode should have rotated out classic as well and be done with it.
Oh I understand exactly how Blizzard wants the rotations to work. I just don't like the idea of whole archetypes rotating out.
Play Wild then?
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There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
I like Reno and it's design but I'd much rather not have it in the game as a basic card. Keep the game fresh please!
Whats interesting is that reno decks have several non-classic cards as core components. So keeping him on standard is actually not bad since in terms of variety, Reno decks will vary depending on whats available on standard. He doesn't have the same problem as other staple legendaries.
Reno is def a very interesting card, something incredibly hard to pull out in any physical card game, that's pretty much the reason I keep playing HS and other digital card games, because those have more options with their design space... But, the rotation system is implemented to specifically make whole archetypes go away and let space for new ones to appear, so every set (and their complemetary smaller set) can breath alone without the pressure of bearing the weight of older archetypes and limiting it's options. So, card like reno, like sir finley, like flamewreathed, like call of the wild, WILL and SHOULD go away eventually with the rotation, the idea is to play completely new decks each rotation.
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There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
They should move cards like Fiery Winaxe, Truesilver Champion, Fireball, Sylvanas, Ragnaros and etc out of standard if that's the case.
Chances are, at least some of the classic cards will be further nerfed. After all, the devs want it so that each deck contains no more than a few basic/classic cards, especially not powerful neutrals. War axe, truesilver, and fireball will probably stay forever, but cards like Alex and ice block could well see nerfs next year.
Thats the problem. These staple class cards are pretty powerful and there's a reason that they've being ran since launch. They're not helping in terms of 'variety'. This card will never be replaced because of their power level. As of now Iceblock and Alex doesn't even see that much play. I'd rather have them rotate out than nerfed.
Another card that I'd like to see on standard is Duplicate. This type of cards are okay to include on standard since encourages variety. Its not even that good of a card and a bit worse without mad scientist. It just allowed for a unique archtype it was a core piece on attrition style mages.
I say lets end this enire dissucussion.. ..send reno jackson to wild and let Mrs. Rena Jackson have her day. ....kids for future adventures.....half heal for them.....lol. Who agree with me..
Sounds like you are playing the wrong format, the format where "evrything goes!" is Wild, go play there, the deck variety is wider.
The archetype variety is what I want. Going in to wild I am forced to face cards that I think DO deserve to rotate out of standard.
You're in a though spot then, you want 1 card to break the rotating system while not letting other players play their 1 card they want out of the rotating system. You either, play Wild and accept ALL the variety and not just the one you want, you play standard and accept archetypes will and should rotate in and out or not play the game unless is against friends that accept your ideal way of playing.
But none of this is really THAT relevant, since card games has: Reprints, functional reprints, strictly better and strictly worst cards. A functional reprint would be "Mr heal-a-lot" but with reno's ability, so there is room for similar or identical cards in future standard, not just right AFTER reno leaves, that would debunk the idea of a rotating system.
EDIT: oh, and in my opinion, reno is just a support card, that forces you to play in an specific way, but still a support card, you don't win games with reno, you just delay losing (classic control) but you really need to play something else to actually win, unless you're playing fatigue, in that case, i hate you o.o
I love how this post bounces from wanting to keep Reno to some people saying we should have kept Dr. Boom to some people wanting a return of Loatheb or to keep Justicar. I'm quite glad that we have a card rotation system in place now. There is 0 justification to add any of these cards into the basic set, as it breaks the mold recently installed. If you enjoy Reno, play him while he's here. Let's however, not pretend like there are SOO many classes with Tier A decks running Reno atm and that it would be so devasting to standard when he leaves. OP may as well have titled this "I Love Reno Lock." Reno decks will always be limited by a smaller card pool in standard. However as some others have stated Reno may shine in wild over time.
Justicar Trueheart: Doesn't have decks built around it. Doesn't create a new archetype. Has a very unique effect.
Loatheb: Doesn't have decks built around it. Doesn't create a new archetype. Has a very unique effect.
Dr. Boom: Doesn't have decks built around it. Doesn't create a new archetype. Has a not very special though technically unique effect.
Reno Jackson: Does have decks built around it. Does create a new archetype. Has a very unique effect.
That's why I think, that of all these cards, Reno Jackson deserves to stay in standard the most. That's my argument, the fact that I like Reno is not relevant in any way.
This is exactly why Reno should not stay in standard. Reno, by being able to create an entire deck archetype means that several decks, while slightly different each time, will always be in rotation, which is exactly the reason why the devs decided to create standard in the first place. Loatheb and Justicar are versatile and interesting, and they don't enable specific decks so people would still play them but not the same deck archetype after rotation, which is why they would actually work in classic (Dr. Boom is a little too versatile, by virtue of it's general OPness, which is a perfect example of why cards should also be lower in power level on top of being versatile). Ultimately though, even those cards shouldn't be added to standard, because that would ultimately remove the point of standard if cards could just be added back in arbitrarily.
It seems like you're a player who likes when there's only a few decks in the meta. Well, I'm not, I like when the meta has as many different decks in play as it can get and I'd love to see cards creating their own archetype stay in standard forever. In the end, it's just a matter of opinion I guess...
Sounds like you are playing the wrong format, the format where "evrything goes!" is Wild, go play there, the deck variety is wider.
The archetype variety is what I want. Going in to wild I am forced to face cards that I think DO deserve to rotate out of standard.
I tries to play wild, but than turn 7 comes, and Dr. Boom says: get out! Go back to standard.
I'm surprised how supportive people are about rotations since it only exist for Blizzard to make more money, and not the benefit of the playerbase.
Yeah, as it turns out, these guys won't just show up and make new cards for free. So, if you like new content and ongoing management of the game (rebalancing (lol), bug fixes, etc.), these guys are going to have to get paid for it.
Also, while I won't refute that rotations help drive profit from the game, they also provide a definite benefit to the player base. Periodically removing some cards from the game keeps the meta fresh, not from a month to month basis, but over a longer period of time. So, unless you wish you were still pretty much guaranteed to always see T4 Shredder or Death's Bite, Paladin's overall perfect curve into MC, and good old Dr. Boom every time the mana clock hits 7, you're deriving some benefit from the rotation.
I'm surprised how supportive people are about rotations since it only exist for Blizzard to make more money, and not the benefit of the playerbase.
Yeah, as it turns out, these guys won't just show up and make new cards for free. So, if you like new content and ongoing management of the game (rebalancing (lol), bug fixes, etc.), these guys are going to have to get paid for it.
Also, while I won't refute that rotations help drive profit from the game, they also provide a definite benefit to the player base. Periodically removing some cards from the game keeps the meta fresh, not from a month to month basis, but over a longer period of time. So, unless you wish you were still pretty much guaranteed to always see T4 Shredder or Death's Bite, Paladin's overall perfect curve into MC, and good old Dr. Boom every time the mana clock hits 7, you're deriving some benefit from the rotation.
They could rebalance those cards instead of leaving Wild to be a broken mess, as it stands Wild is only going to get more imbalanced as they throw every card into it with zero changes, and standard will continue to be aggro fest with less and less tools to fight it, I don't think either of these are great options.
I do not want Reno or any LoE card to be forever in standard, while this is cool, for me it promotes an archetype (and lets be fair, it is neutral but mostly warlocks run it, not every class, not even close) that I don't like bringing an unfair mechanic only available to a class (mostly).
I'll be happy seeing it rotate to wild with all the other cards, either I like them or not. The only thing I'm still regarding is a second balance on non-rotating sets (cough warrior cough).
So how is Reno an 'unfair' mechanic? It greatly reduces consitency and generally reduces quality of the whole of your deck. Also it gives an opponent information about played cards (you won't play around second Hellfire if you see that guy plays Reno. And about warlocks? Just count it as a 'kinda' class legendary. And there are legs played by almost 1 class. We have Greenskin which non-weapon classess can't use. We have Thalnos which is 90% Rogue and 10% Mage, we have Gormok for Zoolock only...
"while not letting other players play their 1 card they want out of the rotating system." it's not about what people want or not, but what makes sense to keep and what doesn't. It does make sense to keep Reno Jackson in standard, as well as it doesn't make sense to keep Reno Jackson in standard. But there's no rational, logical or smart argument supporting the claim to, for example, make Dr. Boom return to standard.
I compeltely understand your reasoning, but I already gave you a solution to your desire in that same comment of mine, functional reprinting is something that happens in card games, even strightly better/worse exist, so similar card like reno will appear in the future don't worry, keeping a single card, extracting it from a set that will rotate out and will make people say "hey, so, if it's a classic card, where is my room X legendary exclusive to LoE?!" and even if that's not the case, people will start sending messages, making posts about "how logical is MY card to remain in standard" So, if anything, I recomend you to play wild, learn the meta (wich is a lot more wide once you have the key cards) and make a post about wanting a functional reprint instead of moving a card from a rotating set into the static one.
An honorable dream, alas such a thing will never happen. Even if it did though I don't think that I would use it, it is only good in one deck and that deck is not even tier one, a really cool card but it lacks power with the huge variety of combo decks you can make and the large burst and board control capacity of aggro decks. I kind of hope it does leave because there is probably something that would be op with it.
Just fill your deck with one drops, that is creative deck design, right?
NO, what's the point of having a rotating format then? Every single rotation people will start making senseless post like this, I don't want to be so harsh on people around here, but let me guess, this is your first card game.
Just give it time people! try to avoid the spoiling that massive online videogames has done to you at let things flow, talking from 7 years in YGO 5 years in pokemon (on and off), 9 years in magic (being playing this for way too long lol, forgot we were in 2016), since beta in scrolls and day 1 in HEX and battleforge, believe me, you just have to wait and experience how card games are played, let the sysem stabilize, we are in a transition to full rotation and team5 are newbie devs at making card games, lets just wait :3
EDIT: added a bit of explanation to make my point clearer :)
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
I say lets end this enire dissucussion.. ..send reno jackson to wild and let Mrs. Rena Jackson have her day. ....kids for future adventures.....half heal for them.....lol. Who agree with me..
But none of this is really THAT relevant, since card games has: Reprints, functional reprints, strictly better and strictly worst cards. A functional reprint would be "Mr heal-a-lot" but with reno's ability, so there is room for similar or identical cards in future standard, not just right AFTER reno leaves, that would debunk the idea of a rotating system.
EDIT: oh, and in my opinion, reno is just a support card, that forces you to play in an specific way, but still a support card, you don't win games with reno, you just delay losing (classic control) but you really need to play something else to actually win, unless you're playing fatigue, in that case, i hate you o.o
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
HELL NO FUC all control decks.
♪ ♪ ♪ UTHER ♪ ♪ ♪ Well met ♪ Justice demand retribution ♪ Me go Face ♪ yup ♪
People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.
My magic will tear you apart!
I'm surprised how supportive people are about rotations since it only exist for Blizzard to make more money, and not the benefit of the playerbase.
My magic will tear you apart!
Just in time!
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign
There is nothing left if you can not has the right to bear your arms - werebear 2016-eternity campaign