I like your idea of n zoth in priest as a super lategame card to win fatigue games but still the deathrattle cards available atm on standard exept
Sylvanas Windrunner and Cairne Bloodhoof are too weak also i dont rly like cairne as a card anymore piloted sky golem is by far a better option since its statted better for turn 6+
as for Herald Volazj maybe i will be wrong but i cant immagine a scenario where you play this card and it wins you the game if you have a Sylvanas Windrunner or Cairne Bloodhoof on board and they survive they probably are threatening for lethal or they are totally getting owned and in the first situation you should defend yourself and on the second case you could play whatever and still have an huge impact on board
I like your idea of n zoth in priest as a super lategame card to win fatigue games but still the deathrattle cards available atm on standard exept
Sylvanas Windrunner and Cairne Bloodhoof are too weak also i dont rly like cairne as a card anymore piloted sky golem is by far a better option since its statted better for turn 6+
as for Herald Volazj maybe i will be wrong but i cant immagine a scenario where you play this card and it wins you the game if you have a Sylvanas Windrunner or Cairne Bloodhoof on board and they survive they probably are threatening for lethal or they are totally getting owned and in the first situation you should defend yourself and on the second case you could play whatever and still have an huge impact on board
I regards to the idea that if you have Cairne Bloodhoof or Sylvanas Windrunner on board then you MUST be winning, I completely disagree. Both of those, due to their deathrattles, are incredibly likely to survive a turn. Your opponent, if they're good players will usually not waste 10 damage just to get rid of a 4 attack creature, and if they do, you basically just got an Ancient of War for 1 mana less. Win/Win. The same goes for Sylvanas Windrunner as if your opponent has a couple mid sized minions, they'll just go face because if they kill Sylvanas Windrunner it'll steal one of them.
Optimistically put Infest in 3rd tier. Time will tell if its better than Cult Master. With Infest, not all of them need to die as soon as you play the Cult Master.
Optimistically put Infest in 3rd tier. Time will tell if its better than Cult Master. With Infest, not all of them need to die as soon as you play the Cult Master.
Optimistically put Infest in 3rd tier. Time will tell if its better than Cult Master. With Infest, not all of them need to die as soon as you play the Cult Master.
Optimistically put Infest in 3rd tier. Time will tell if its better than Cult Master. With Infest, not all of them need to die as soon as you play the Cult Master.
Optimistically put Infest in 3rd tier. Time will tell if its better than Cult Master. With Infest, not all of them need to die as soon as you play the Cult Master.
I almost fully agree with OP and probably some just a bit of a different tier specially Forbidden Shaping except the terrible card that was showcasted 2 days ago and made everyone wonder of Blizzard's IQ the 8 mana slot is full of useful cardfs that don't have battlecries so every card there is high value!.. except.. that card..
Nightmare Dragon Won't See play but is still cool unless there's some crazy unseen synergy yet to be revealed.
Definitely disagree with this. Nightmare Dragon + Inner Fire = 8/8 that becomes a 16/8 on your turn if not dealt with. Paladin and Priest buffs complement it really well.
Nightmare Dragon Won't See play but is still cool unless there's some crazy unseen synergy yet to be revealed.
Definitely disagree with this. Nightmare Dragon + Inner Fire = 8/8 that becomes a 16/8 on your turn if not dealt with. Paladin and Priest buffs complement it really well.
Sure, Niche Play
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I love how you've categorised them :D
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
I like your idea of n zoth in priest as a super lategame card to win fatigue games but still the deathrattle cards available atm on standard exept
Sylvanas Windrunner and Cairne Bloodhoof are too weak also i dont rly like cairne as a card anymore piloted sky golem is by far a better option since its statted better for turn 6+
as for Herald Volazj maybe i will be wrong but i cant immagine a scenario where you play this card and it wins you the game if you have a Sylvanas Windrunner or Cairne Bloodhoof on board and they survive they probably are threatening for lethal or they are totally getting owned and in the first situation you should defend yourself and on the second case you could play whatever and still have an huge impact on board
Optimistically put Infest in 3rd tier. Time will tell if its better than Cult Master. With Infest, not all of them need to die as soon as you play the Cult Master.
Anyone know whats up with the Infest BBCode?
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
I almost fully agree with OP and probably some just a bit of a different tier specially Forbidden Shaping except the terrible card that was showcasted 2 days ago and made everyone wonder of Blizzard's IQ the 8 mana slot is full of useful cardfs that don't have battlecries so every card there is high value!.. except.. that card..
Ragnaros, Lightlord obviously almost certainly Will see play.
Optimistically put Cult Apothecary and Mukla, Tyrant of the Vale in May See Marginal Play.
Nightmare Dragon Won't See play but is still cool unless there's some crazy unseen synergy yet to be revealed.