I feel like Spellbreaker is a decent replacement for Tink after changes. Although not as comboable as Ironbeak Owl, he has pretty significant body (with the only 4's in such deck being Argus). Also fits blood elf rogue theme, not to mention awesome-sounding "your magic shall not save you".
Yup I really like it as I accidentally tested Kaldi's version of Rogue. At 4 atk it's solid enough and eventually it's handy when I need to bypass the final taunt to have lethal.
it might not solve problems like cairne or sylvanas but it solves problems like ragnaros ysera or giants with taunt
Early giants are a pain, but ragnaros is usually doable (8 health, argent commandeer takes half of it). Ysera is pretty slow and her impact can be accessed next turn only. Around this turn you should have accumulated enough cards to do significant damage to enemy's face (argent+coldblood, leeroy); so if he puts Ysera, you might as well start all-inning his face.
I've been running this deck with a couple of edits after the nerf of Tinkmaster and Pagle. I took out Tink, Pagle and Black Knight, and added a second cold blood, Sylvanas, and VanCleef. The deck is working great so far, I'm 4-0, but I am only rank 15 right now.
Yeah he's completely unplayable - I am still okay with the Nat Pagle 'nerf' - despite giving your opponent an extra turn, essentially, to deal with him before he's active, he is still usable in certain decks... but Tinkmaster? Useless! One of the few nerfs in any game I completely disagree with. Hell, I think he would still be viable if he was a 2/2 for 5 mana that turned any creature into a 1/1 or 10/10... but this is just fucked.
As for replacements, I guess this is the opportune moment to add the Perdition's Blade. I am already running 2x Sap
I think I've come around to Spellbreaker instead of a second sap to be honest. I replaced Cold Blood with PB already. I actually think Shiv is probably better than Pagle now, although it's close.
I think I've come around to Spellbreaker instead of a second sap to be honest. I replaced Cold Blood with PB already. I actually think Shiv is probably better than Pagle now, although it's close.
Disagree, pagle is still totally useable and a great target for a coldblood buff, for example.
- Perdition's Blade for Nat Pagle, Nat seems like it has a hard time paying itself off due to having to last two turns instead of the one it had before, and I wanted to try the weapon out. If I find myself with too little draw I might swap it for a Novice Engineer or a Shiv (probably better) instead, which now should be more card draw but less removal bait compared to pagle.
I went with the OP's deck, replaced Nat Pagle and Tinkmaster Overspark with another Blade Flurry and Perdition's Blade. With the Spiteful Smith, Deadly Poison and the spellpower cards there are many ways to make Blade Flurry hurt, and Perdition's Blade helps with that too. I played against a druid who received a 5 damage and 6 damage Blade Flurry right after each other. He was killed while his board was cleared.
I also played a little with Captain Greenskin, when I accidently left out my Bloodmage, but he is just so clumsy. You have to equip a weapon before you cast him, unlike Spiteful Smith, and with his 4 health he is often dead meat.
What would you replace for Assassin's Blade, if you run it? It's still not a bad weapon, considering it synergises with Spiteful Smith, Deadly Poison and Blade Flurry. And yeah, it's the "earliest" golden weapon you get from levelling. ^^
Well, it's not like I suffer from not using Assassin's Blade. I feel like Cold Blood is REALLY useful in this deck, as it provides some deadly burst with leeroy/argent for low manacost. I won a few games in vs control matchups when they managed to gradually regain their ground, but coldblood burst combo killed them before they could completely stabilize.
Also, Argent+coldblood removes a 8-8 giant and leaves you a 8-2 body which needs to be dealt with. Pretty neat.
What would you replace for Assassin's Blade, if you run it? It's still not a bad weapon, considering it synergises with Spiteful Smith, Deadly Poison and Blade Flurry. And yeah, it's the "earliest" golden weapon you get from levelling. ^^
Try running it in place of Tink for now. You might find a second Sap or a silence more useful. However the Blade gives you some serious control followed by 10 burst the following turn with a bladeflurry. Just have to remember the weapons have more burst damage than we.... or our opponent... may think.
Yup I really like it as I accidentally tested Kaldi's version of Rogue. At 4 atk it's solid enough and eventually it's handy when I need to bypass the final taunt to have lethal.
personaly i will replace it with assasinate
it might not solve problems like cairne or sylvanas but it solves problems like ragnaros ysera or giants with taunt
I think assassinate is pretty much the worst choice to be honest.
Early giants are a pain, but ragnaros is usually doable (8 health, argent commandeer takes half of it). Ysera is pretty slow and her impact can be accessed next turn only. Around this turn you should have accumulated enough cards to do significant damage to enemy's face (argent+coldblood, leeroy); so if he puts Ysera, you might as well start all-inning his face.
FML ... they made the card completely unplayable. Wtf. UGHHHHHHH... I want to go back to not seeing the blue post.
'Go home and be a family man!'
Decks (Current as of 12/28):
Sonic boom! | Iron Juggernaut | Rogue
I've been running this deck with a couple of edits after the nerf of Tinkmaster and Pagle. I took out Tink, Pagle and Black Knight, and added a second cold blood, Sylvanas, and VanCleef. The deck is working great so far, I'm 4-0, but I am only rank 15 right now.
Decks:
OBLIVION! I Ancestral Shaman I Mid-Range Rogue
Current Rank: 15
Hes not being nerfed. Hes being dumpstered. Hes now unplayable.
Yeah he's completely unplayable - I am still okay with the Nat Pagle 'nerf' - despite giving your opponent an extra turn, essentially, to deal with him before he's active, he is still usable in certain decks... but Tinkmaster? Useless! One of the few nerfs in any game I completely disagree with. Hell, I think he would still be viable if he was a 2/2 for 5 mana that turned any creature into a 1/1 or 10/10... but this is just fucked.
As for replacements, I guess this is the opportune moment to add the Perdition's Blade. I am already running 2x Sap
'Go home and be a family man!'
Decks (Current as of 12/28):
Sonic boom! | Iron Juggernaut | Rogue
I think I've come around to Spellbreaker instead of a second sap to be honest. I replaced Cold Blood with PB already. I actually think Shiv is probably better than Pagle now, although it's close.
Disagree, pagle is still totally useable and a great target for a coldblood buff, for example.
'Go home and be a family man!'
Decks (Current as of 12/28):
Sonic boom! | Iron Juggernaut | Rogue
Due to the meta shift and the recent changes I'm currently running the OP list with the following changes:
- Cairne Bloodhoof for Ragnaros the Firelord due to the increasing amount of Big Game Hunters since tink's nerf
- Sap for Tinkmaster Overspark
- Perdition's Blade for Nat Pagle, Nat seems like it has a hard time paying itself off due to having to last two turns instead of the one it had before, and I wanted to try the weapon out. If I find myself with too little draw I might swap it for a Novice Engineer or a Shiv (probably better) instead, which now should be more card draw but less removal bait compared to pagle.
I went with the OP's deck, replaced Nat Pagle and Tinkmaster Overspark with another Blade Flurry and Perdition's Blade. With the Spiteful Smith, Deadly Poison and the spellpower cards there are many ways to make Blade Flurry hurt, and Perdition's Blade helps with that too. I played against a druid who received a 5 damage and 6 damage Blade Flurry right after each other. He was killed while his board was cleared.
I also played a little with Captain Greenskin, when I accidently left out my Bloodmage, but he is just so clumsy. You have to equip a weapon before you cast him, unlike Spiteful Smith, and with his 4 health he is often dead meat.
Yeah I was wondering about Greenskin. Great synergy with Assassin's Blade if you run it. Not much good otherwise were my thoughts.
What would you replace for Assassin's Blade, if you run it? It's still not a bad weapon, considering it synergises with Spiteful Smith, Deadly Poison and Blade Flurry. And yeah, it's the "earliest" golden weapon you get from levelling. ^^
Honestly, I think the only time I would run it is if I knew I was playing a warrior. Otherwise I just wouldn't. Maybe Cold Blood though?
Well, it's not like I suffer from not using Assassin's Blade. I feel like Cold Blood is REALLY useful in this deck, as it provides some deadly burst with leeroy/argent for low manacost. I won a few games in vs control matchups when they managed to gradually regain their ground, but coldblood burst combo killed them before they could completely stabilize.
Also, Argent+coldblood removes a 8-8 giant and leaves you a 8-2 body which needs to be dealt with. Pretty neat.
Try running it in place of Tink for now. You might find a second Sap or a silence more useful. However the Blade gives you some serious control followed by 10 burst the following turn with a bladeflurry. Just have to remember the weapons have more burst damage than we.... or our opponent... may think.
What have you guys been subbing in place of tink?
I put in sap for my rogue deck. works nicely.
Spellbreaker, BGH or second Sap.