[25 to 5] KFT Secret Paladin
- Last updated Aug 22, 2017 (Frozen Throne)
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Wild
- 13 Minions
- 15 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Secret Paladin
- Crafting Cost: 6620
- Dust Needed: Loading Collection
- Created: 8/17/2017 (Frozen Throne)
- user-100127892
- Registered User
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- 3
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- 11
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
55
Hi guys! MrMistero and MatteoVentura present our version of Secret Paladin! Sorry for my bad english I hope you will understand my guide. If you want to see how the deck works check out my Youtube Video: https://www.youtube.com/watch?v=PtvaYkjEUCg
The deck is made up by 8 secrets and each of them are important to take board control with your small minions in the early game. In the mid-late game you have powerful minions such as Tirion Fordring and Dr. Boom
EARLY GAME:
The way you start playing is the most important thing. If you immediately take board control you have lot's of chance to win the game. To do so you must protect your minions with secrets while you develop the board:
- Secretkeeper + Noble Sacrifice or Secretkeeper + Redemption is a very powerful opening that gives you on turn 2 (or turn 1 with coin) a pretty 2/3 with a secret in his defence. You could carry over with your secrets to buff his stats.
- Redemption turn 1+ Shielded Minibot turn 2 gives you a 2/2 divine shield that comes back into a 2/1 with divine shield.
- Redemption turn 1 + Haunted Creeper turn 2 is less powerful than the others but still a good opening
- Redemption + Righteous Protector it's a very annoying opening against aggro decks to take more turns.
These are the best openings. You will continue the following 3-4 turns putting minions on board and making good minions exchange. Do not put too minions on the board if you feel AOE coming.
MID GAME:
Turn 5 is the core of the game. You need some board from your Mysterious Challenger that put your Competitive Spirit in game. If you have a weak board you can wait to play it and play some AOE like Consecration + Equality It's very hard for your oppo play around all 4/5 secret so if he has something like 1-2 minions on board he can't do almost anything.
LATE GAME:
Form turn 7, if you have a good board, you can go face, putting some preassure on your oppenent trying to set lethal. You should never loose board control but everytime you must fill board with your minions. Try to not loose all your resources and use your big minions like Dr. Boom and Tirion Fordring in a clever way.
MATCH-UP:
RENOLOCK: favoured
Mulligan: Secretkeeper Shielded Minibot Redemption Divine Favor
It's the best match-up even if he plays Reno Jackson. You must put a lot of preassure on you opponent, going most of the time face. You must play like an aggro deck. He will put 1 or 2 minions per turn on board so it is more difficult for him to play around your secrets. Be careful of his AOEs that can destroy your board. Divine Favor is a really good card here because you can take more resources for late game.
JADE DRUID/RAMP DRUID: favoured
Mulligan: Secretkeeper Shielded Minibot Avenge Equality
Also here you must play as an aggro deck. You have to try to buff your minions and Avenge is really good play. Equality is a really good card against his taunt minions to exchange all of them. Do not play too much minion beacause turn 5 he can Spreading Plague and you are in trouble.
EVOLVE SHAMAN: 50%
Mulligan: Righteous Protector Redemption Haunted Creeper Consecration
Shamans must have no board! Exchange everything! Try to give his Evolve no value. After you have played Mysterious Challenger you can start go face. This match-up depends on how your opponent goes fast. If he has a board better than yours he will win. Remember that evolve shaman usually runs no Hex so your big minion are safe.
PIRATE WARRIOR: Quite unfavoured
Mulligan: Righteous Protector Muster for Battle Consecration Redemption
Pirate Warriors are so annoying! It's very difficult for us to trad with his minion. So Muster For Battle is very important here to have good trades. Open up with Righteous Protector is very strong. Also cards like Spikeridged Steed or Sludge Belcher are really good to defend us. Use consecration on turn 4 is always ok.
BUFF PRIEST/RESURRECT PRIEST: unfavoured
Mulligan: Equality Muster for Battle Shielded Minibot Avenge
This is the worst match-up. There is nothing you can do against their buffed health minions except Equality Use it when you feel he can have lethal to remove their buffed minions.
CONCLUSIONS:
So guys in my opinion this is a very powerful deck. I did not put too much KFT cards because I felt no need. I will try to reach legend this season with it and if I feel to change something I will upgrade the list. I hope you liked the deck and good luck! ;)
UPDATES:
22/08/2017
So guys I am currently at rank 3. Some of you give me some suggestions about an update to the deck and after some tests here it goes: - Spikeridged Steed + Sunkeeper Tarim - Righteous Protector + Loatheb
There are a few reasons about this update. First of all I was conflicted between Bonemare or Sunkeeper Tarim over Spikeridged Steed (both of them is too much slow). I feel the last one is pretty much better beacuse Spikeridged Steed and Bonemare are quite the same; in fact to use both of them you need a target minion, and if your board is empty at turn 6/7 they are quite useless. So Sunkeeper Tarim is much more better because it buffs your small minions and you can have very good trades against big minions or taunted ones.
Righteous Protector is a very good card against aggro decks but Loatheb is better aginst control ones. In fact at turn 5 if you have 2 or more minions on board, Loatheb protects them and your opponent can't play any spells. Furthermore playing Loatheb into Mysterious Challenger is a very powerful play. However if you are facing too much aggro decks Righteous Protector must be in your deck.
KFT Secret Paladin -> NO KFT cards... meh.
I guess it comes to show when the deck is played, not the cards in it.
No N'zoth ? I feel N'zoth can be very powerful here.
no dr boom ??
replacement for sunkeeper?
Hey mate you gotta edit the match-up mulligans too since you updated the deck :D ! All the best!
Still a good deck?
I love your deck dude!
After I got to rank 10 I couldn't do anything, until I found Ur deck
Now I have rank 5 and still going ;P ty
I didn't have Dr.Boom so I've replaced him with Sylvanas (works fine)
Hi!
I have also been trying to make secretpally great again. Here are some suggestions:
Corpsetaker along with Wickerflame Burnbristle make a very nice combo, which can stop pirate warrior in their tracks.
Bonemare is pretty often BETTER than Dr. Boom in this kind of deck, and even more so if you run 2x Sludge Belcher and Loatheb for the ultimate midgame push, and a guaranteed buff target on turn 7.
Sunkeeper Tarim is simply too good to not be in every paladin deck, and he has great synergy with Muster for Battle.
Spikeridged Steed seems off to me, you always want MC on turn 6, and Bonemare applies more preasure later.
2x Truesilver Champion is a possiblity, but Coghammer and Rallying Blade should have a good look.
2x Consecration is also questionable, but can work if you run into a lot of token druid and shaman. If you cut one, or both, I would also run Keeper of Uldaman instead of Equality. He deals exellently with huge minions, and can be used as a tempoplay on turn 4 as well.
I am sure there is a great build of this archetype out there somewhere, paladin got some great new tools!
Do you have a list with these inclusions you run?
Bonemare is good for this deck
Wisps killed Archimonde the Destroyer of Worlds though so... don't underestimate them...