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69% WIn Rate to Legend with Mechathun

  • Last updated Jun 17, 2019 (Rise of the Mech)
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Wild

  • 17 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Mecha'thun Warlock
  • Crafting Cost: 16840
  • Dust Needed: Loading Collection
  • Created: 6/14/2019 (Rise of the Mech)
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  • Solem
  • Registered User
    • 17
    • 46
    • 84
  • Battle Tag:

    Solem#21523

  • Region:

    US

  • Total Deck Rating

    1580

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Barnes on 4 btw

There are 2 ways to win with this deck. First off the obvious way by reducing Mecha'thun Bloodbloom to cost 10 or less mana combined and playing it with Cataclysm when we have no cards left in the deck to win the game. The other way is what we choose against aggro decks which is a Sense Demons into a Voidcaller on 4 which will summon a Voidlord from hand and heals us for a ton due to its taunt. This paired with Bloodreaver Gul'dan out values them while dealing 30 dmg

Hellfire is great against Odd Paladin and Never Surrender as the +2 Health couldn't be less impactful and Gluttonous Ooze vs. Odd Rogue and other aggro stuff. The other addition is Treachery because turns out Treachery + Doomsayer is pretty good, especially vs. Big Priest who will resurrect that a few times until they concede :)


1x The Soularium

After you got your combo it is a perfect way to either thin your board or go for lethal when you got multiple cards left in your deck. It even helps to fish for an active Reno Jackson

2x Bloodbloom

Because we do run Hemet, Jungle Hunter we need to draw at least on of them and well having twice as many increases our odds significantly

 

1x Treachery

This on Doomsayer just wins you some games, its so good. Imagine the Big Priest resurrecting there stuff but again and again it just blows up. What ever you are up against, their board will be cleared 

1x Reno Jackson

We draw soo many cards and after Hemet, Jungle Hunter all we need is Voidcaller & Voidlord which should be in our hand every time due to us running 2x Sense Demons Reno is just so good against aggro he gotta be in here

1x Hemet, Jungle Hunter

We get rid of all the cards we don´t need and can win on turn 8 with the OTK he is just great!

1x Bloodreaver Gul'dan

The 2nd win condition or the one card that makes the aggro match up good in the later stages as we do not need our OTK to win


1x The Soularium

Anything that draws but Coldlight Oracle should do the job best. You can even put in Novice Engineer for a safe draw

1x Zilliax

Healbot, also a mech so it gets reduced by Galvanizer and well, it heals

1x Hemet, Jungle Hunter

DOOM! as it is good with the 2nd Bloodbloom and helps Reno to be active

1x Bloodreaver Gul'dan

Absolutely any card of your choice, I would probably go for a second Treachery or Plot Twist

You can always include:  Galvanizer

Playing on of them with Mecha'thun in hand allows us to just go for Emperor Thaurissan as we don´t need to wait for Bloodbloom we can also just go for Emperor Thaurissan when we have Bloodbloom in hand and just wait for Galvanizer and Mechathun later. A turn 6 emperor is just better than waiting too long


Against slower decks which are mainly Priest, Druid & Warrior all we want is Hemet, Jungle Hunter and card draw as well as Emperor Thaurissan. Against aggro which is mainly Paladin, Rogue & Mage at the moment we want our Sense Demons & Demon package as well as Defile and a Doomsayer to survive and remove their stuff. Keeping Zilliax is also not too bad as well as Plot Twist to shuffle your cards


Consider asking your question for anything regarding this deck down below or asking me during my streams. Don´t forget to upvote this guide as a single +1 makes a big difference, thanks!