88% Winrate to Legend with Murlocs! [Wild]
- Last updated Jun 1, 2019 (RoS Rogue Nerfs)
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Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Murloc Paladin
- Crafting Cost: 10120
- Dust Needed: Loading Collection
- Created: 6/1/2019 (RoS Rogue Nerfs)
- Solem
- Registered User
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- 17
- 46
- 84
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Battle Tag:
Solem#21523
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Region:
US
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Total Deck Rating
1580
A viewer of mine (mylessh) gave me the code for this deck as it supposedly carried him to Top 100 Legend and well, we tested it and got to Legend playing it. It plays different than you might expect. While the obvious OTK with 2x Bluegill Warrior, 2x Murloc Warleader and Old Murk-Eye is in this deck to obliterate the opponent with 2x Anyfin Can Happen, it is more a back up plan against control decks. The MVP of this deck has to be High Priest Thekal with his ability to reduce the cost of Molten Giant to 0 mana. Besides that we got Call to Arms which just wins us some games that otherwise would end up in a loss due to our divine shielded minions Shielded Minibot and Annoy-o-Tron
We always have enough draw with Divine Favor and a Knife Juggler behind a Righteous Protector can win some match ups almost by itself. We got Finja, the Flying Star or as experts call him Finja the Ninja (rip neviilz) to get the murlocs out. He was pretty useless in the 17 games we played but he is in here nonetheless. Definitely a card that can be replaced but more to that down below
In short, the deck works and should be even better if we cut the OTK potential and add either Spellbreaker or Shieldbreaker [/card]to deal with [card]Voidlord and Obsidian Statue or to just ignore whatever taunt minion your opponent wants to play
You can deal with absolutely any minion, even The Ancient One (theoretically) with this LULdaman Keeper. Usually you use him to value trade or even heal a 3 health minion back up after trading. Can be used to assert dominance and wonderful to BM by making your Molten Giant a 3/3 Kappa
Call to Arms just wants to summon this one as the first minion and than let him deal 2 damage to the enemy. Perfect against any aggressive deck and even better ebhind a taunt minion like Annoy-o-Tron or Righteous Protector
Perfect Synergy with our Hero Power and Muster for Battle and in general a way to either set up lethal or remove those Sea Giant and Thing from Below from the board. He alone takes out 3 of your opponents minions and they have to attack him, he has taunt
1x High Priest Thekal & 2x Molten Giant
If you want to craft any legendary for Paladin, he would be the #1 recommendation from my side. Moltens can be used in Even Warlock as well and make this deck significantly better but without them I would go the hyper aggressive route and include Southsea Deckhand and Patches the Pirate / Haunted Creeper
1x Old Murk-Eye
For the OTK with Anyfin Can Happen he is needed, however the deck works perfectly fine without him as well. A 4 drop like Spellbreaker or Piloted Shredder should take his spot
Definitely not needed and should be either more early game like Lost in the Jungle or another Silence effect
I crafted him for this deck and I can say that he would probably a Leeroy Jenkins as we mostly need him for damage. Otherwise he could be the be mentioned Spellbreaker or Piloted Shredder
Consider asking your question for anything regarding this deck down below or asking me during my Stream. Don´t forget to upvote this guide as a single +1 makes a big difference. Also, I am looking forward to the future of Hearthpwn and their new website, can´t wait to write guides over there!
Appreciate it man.
Harr!!
Climbed in one single win streak from 13 to 5!
Replaced Finja with a spellbreaker, who saved my ass quite a few times.
Thank you so much for this deck!
Apart from tearing everything apart (even bigpriests, although the 3 that i faced seemed to be pretty unlucky with their carddraw) -
this deck is FUN! :D
Congrats on that golden Epic you secured, legend next week? :D
mate
another awesome deck....nice work
Awesome deck! Murloc decks have always been a favorite of mine. I didn't have Sunkeeper Tarim or the dust to craft it. I replaced it with Dinosize for the damage increase and that has worked out very well. Comes in handy a lot, no one ever expects it at 8 gems. Great replacement card for this deck if you are missing one.
Hit the legend by this deck in February
PogChamp
this deck is why Rise of Shadow ?
yes
Hey I've been using this deck to climb ladder, what do you recommend to do and mull for when you match against big priest?
There is a simple solution against Big Priest. Click that Cogwheel in the bottom right and select the "Concede" option. I wouldnt bother playing vs that to be honest ^^
Max agression and fast carddraw (keep divine favor in mulligan). You have good chances vs big priest if he hasnot perfect draw
started playing wild with this deck ... rang 25 to 18 with no lose for now
SeemsGood
nice deck! What should the starting hand look like ? What s a good mulligan?
I would keep any 2 drop besides Knife Juggler, the 1 drop definitely and depending on what you face either Muster for battle or Call to arms. If you believe in Molten Giants you can muligain for thekal
Nice one. I've had success with the High Priest Thekal & Molten Giant deck without the murloc package, but this has some serious late game legs. You say Old Murk-Eye isn't a must have, but do you think the murloc package is still worth having over the typical agro paladin inclusions?
Having a 4 attack Bluegill due to Warleader usually allows you to trade upwards but that is usually it. I will test a version without murlocs but with 2x Silence and some more aggressive inclusions to compare the archetype. Theoretically it should be better as the OTK rarely ever happens
love ya Solem!
<3