Earthquake
Card Text
Deal 5 damage to all minions, then deal 2 damage to all minions.
Flavor Text
Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Tending Tauren | Minion | Druid | 6 | 3 | 4 |
Trinket Artist | Minion | Paladin | 3 | 2 | 3 |
Twinbow Terrorcoil | Minion | Hunter | 4 | 4 | 4 |
Voltaic Burst | Ability | Shaman | 1 | 0 | 0 |
Voltaic Burst | Ability | Shaman | 1 | 0 | 0 |
Warden of Chains | Minion | Demon Hunter | 4 | 2 | 6 |
Wing Blast | Ability | Hunter | 4 | 0 | 0 |
Wish Upon a Star | Ability | Shaman | 7 | 0 | 0 |
A Light in the Darkness | Ability | Paladin | 2 | 0 | 0 |
A Light in the Darkness | Ability | Paladin | 2 | 0 | 0 |
Azsharan Gardens | Ability | Druid | 1 | 0 | 0 |
Blastcrystal Potion | Ability | Warlock | 4 | 0 | 0 |
Blastcrystal Potion | Ability | Warlock | 4 | 0 | 0 |
Blur | Ability | Demon Hunter | 0 | 0 | 0 |
Caricature Artist | Minion | 4 | 3 | 4 | |
Chaos Strike | Ability | Demon Hunter | 2 | 0 | 0 |
Clockwork Automaton | Minion | 5 | 4 | 4 | |
Darkmoon Dirigible | Minion | 3 | 3 | 2 | |
Darkmoon Dirigible | Minion | 3 | 3 | 2 | |
Dart Trap | Ability | Hunter | 2 | 0 | 0 |
Druid of the Reef | Minion | Druid | 1 | 3 | 3 |
Druid of the Reef | Minion | Druid | 1 | 1 | 1 |
Drum Soloist | Minion | Warrior | 5 | 5 | 5 |
Durnholde Imposter | Minion | Hunter | 3 | 3 | 3 |
EVIL Recruiter | Minion | Warlock | 3 | 3 | 3 |
Faceless Behemoth | Minion | 10 | 10 | 10 | |
Fel Barrage | Ability | Demon Hunter | 2 | 0 | 0 |
Fel Barrage | Ability | Demon Hunter | 2 | 0 | 0 |
Flame Ward | Ability | Mage | 3 | 0 | 0 |
Flash of Light | Ability | Paladin | 2 | 0 | 0 |
Flash of Light | Ability | Paladin | 2 | 0 | 0 |
Ghostly Charger | Minion | Paladin | 5 | 3 | 4 |
Gift of the Wild | Ability | Druid | 8 | 0 | 0 |
Goblin Auto-Barber | Minion | Rogue | 2 | 3 | 2 |
Herald of Lokholar | Minion | 4 | 3 | 5 | |
Howling Blast | Ability | Death Knight | 3 | 0 | 0 |
Howling Blast | Ability | Death Knight | 3 | 0 | 0 |
Icehoof Protector | Minion | 6 | 2 | 10 | |
Identity Theft | Ability | Priest | 3 | 0 | 0 |
Incredible Value | Ability | Shaman | 3 | 0 | 0 |
Earthquake is the strongest Shaman card.
I like how an earthquake's aftershock is a mechanic.
Doesn't kill Kel'Thuzad. :'-(
But otherwise a very good card.
It would kill reborn minions?
If they are killed by the first wave, yes. It's basically 2 AOE spells on top of each other.
i feel like in most cases this is just a ceaper Twisting Nether
I would say this is an utter waste of shit card, but with the wording- it might can clear the board after some deathrattles.. not bad, but not good either
This card is great, but there are better board clears for shaman ( Hagatha's Scheme , Lightning Storm , Hagatha the Witch ????? and the new Plague of Murlocs ?????)
Even the Scheme is technically less potent if the opponent's board has a bunch of deathrattles (I'm thinking Soul of the Forest-type situations) that summon more minions -- Earthquake, for those kinds of situations, is a must in every Shaman deck with several AOE in my opinion. Only Plague of Death, Psychic Scream, etc. are more effective.
The most clearly band-aid cards in the game. This card is meant to deal with Deathrattles from Token Druid, and that's it. Because it's effectively a seven damage flamestrike.
The problem with this card is that it's in shaman, a class that already has two very good board clears already.
This card will be to counter aSoul of the Forest. First killinions and after, when active it kill the treat. Will be great for this but no more