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Are you butthurt for playing face decks all the time and your opponent having tools to counter you? It is pretty useless against most of the other cards and besides, it doesn't steal it forever.
Of course i know you suicide it. I was comparing it to a card similar to Cabal Shadow Priest, where it outright steals the minion. If let's say the play a Northshire Cleric, you can not just outright steal it (also turn one cleric isn't very good). I mean with Brann Bronzebeard it is pretty powerful as you can use it and then suicide it.
Excuse me? Good against aggro as you can suicide a Tunnel Trogg into a Totem Golem, many opening pirates into Patches the Pirate, and so much more explosive starts. Now for slow combo decks? Control/C'thun Warrior? Control Dragon Priest? Control Shaman? C'thun Druid/ Priest? almost any Control deck? This card is not a bane at all to these. When that control deck of yours plays Ragnaros or Ysera this card is practically useless.
Funfact: not all decks run minions with 2 or less ATK, while it might combo with some debuff card, I don't think it is worth all that trouble.
While this looks pretty OP compared to shadow madness, this just emphasis the huge difference between 2 and 3 ATK.
Yes but 3 mana's worth of difference for 1 attack less is a big thing on my book.
If you are playing against an agro it is more than usefule early game. If not, the you can wait and use it on a combo...
Guess i'm not playing friendly bartender.
And from that day forth, arena was never same again...
Insane combos with Youthful Brewmaster, even more insane than with Shadow Madness.
It is just way to op, this is cheap, and there is only one way to prevent it, just do not play minion below 3 attack. Oh that priest has a card to decrease your minions health? Never mind me,
A card that can decrease minions' health? WHATEVER SHALL WE DO?
aggro bruh
Doesn't work. It will probably be like shadow madness, you silence it, it returns to your opponent.
Silencing a minion from shadow madness prevents it from returning to them
https://www.reddit.com/r/hearthstone/comments/1qfwdz/til_silencing_shadow_madness_on_an_enemy_returns/
Comparing this to madness version, well it honestly seems a bit strong, ya madness can affect minions with 3 or less while this only 2 or less but come on, 3 mana difference XD, priest has been getting low cost removal and that's not bad but i think this is a bit strong, it's perfect for the current and pretty much permanent aggro meta but i think it'd be fair if it was at 2 cos, but hey that's just my opinion ;D.
Another toy for full stealduin deck.
Without Pint-size Potion it's meh card, but we have that beauty and it's ok card without it and when you combined them it's pretty triky thing: like steal Sylvanas.
Thank that expansion for new shrinkmaster
Worst case HEAVY priest arena buff, love it.
This might shape up to be one of the most broken cards ever printed.
Just goes to show Shadow Madness shouldn't cost as much as 4 mana. But this, only 1 mana? This is too powerful. Control a mana wyrm, trade it in sorcerer's apprentice, you still have 1-2 mana to drop something from your hand afterwards. Tempo and aggro decks will HATE this.