Legends in Disguise
The introduction of Dual Class cards have allowed Hearthstone to create some of the most interesting designs so far! There is also a new underused minion with an incredibly unique function that simplifies certain custom game concepts which were previously a nightmare to set up. We present to you a new game mode we call “Legends in Disguise”!
This Custom Game is brought to you by Educated Elekk, the most efficient deck refiller of Scholomance Academy. The next time you need a spell shuffled into your deck, choose Educated Elekk.
This game will provide each player with 16 copies of Dragon's Hoard and 16 Clever Disguises to generate your resources. Additionally as part of the set up, you’ll end up having a few Soul Mirrors at your disposal as well. These can be used to catch up with an opponent who’s ahead or copy any of their value on the board. There are only 4 though, so you’ll have to pick just the right time to use them.
Key Cards For This Game
Dragon's Hoard + Clever Disguise - This game revolves around basically finding a deck through these 2 cards.
Educated Elekk - This magnificent specimen is what will reload your deck with all the spells you need.
Silence + Grave Rune - These cards will allow the Rogue to prepare 4 Educated Elekks at once without loading them up with unnecessary spells.
Soul Mirror - This is used to give Priest the Rogue’s Elekks filled with Dragon’s Hoard and Clever Disguise. There are other ways to get these copies, but throwing in a few Soul Mirrors into these decks proved to be too much fun to leave out.
Violet Illusionist - Master Fatigue Blocker
Plagiarize + Kezan Mystic - Another fantastic addition Hearthstone through Scholomance Academy is the introduction of Plagarize, who can replace Lorewalker Cho as a far cheaper alternative for giving the other player spells. Kezan Mystic is used to give Plagarize to Priest to copy all the Dragon’s Hoards and Clever Disguises all at once. (But if you have Cho and refuse to obtain the other two cards, he can still be used for this purpose)
Galakrond, the Nightmare + Sideshow Spelleater - If your choice of Legendary minion and randomly generated spells isn’t enough, why not throw in some Lackeys? They could give you a chance when your other cards aren’t giving you what you need.
Emperor Thaurissan - The Rogue doesn’t need it, but the Priest does in order to play the main set up cards in one turn. Both Thaurissans can be used to trade off excess minions and healed back up with Priest’s Hero Power.
Void Ripper + Shadow Word: Pain - These are for cleaning up the final set up turn. Void Ripper makes the Educated Elekks killable with Soul Mirror and Shadow Word: Pain removes the Void Ripper and remaining Kezan Mystic, letting the game begin with a clean board.
The Game Plan
One player needs to be a Rogue and the other needs to be a Priest. Suggested deck lists will be at the bottom, but it’s important to know what should go in these decks and why.
Step 1: Draw Out Your Deck
Load up your deck with plenty of card draw in order to empty your deck so that you can refill it with new cards. However, be careful with putting too much draw in. You still have cards you’ll need to keep in your hand, so burning one of them can ruin the whole thing. Be sure to include sone throwaway cards to keep some space in your hand. You’ll also need a couple forms of damage to clear away minions too big to trade or when someone’s board gets too full.
As soon as Rogue gets Educated Elekk,
Once Rogue becomes Galakrond, Priest can then copy the Hero Power with Sideshow Spelleater.
Step 2: Prepare Hands and Board
Both boards should have a Violet Illusionist.
Rogue needs 2 Dragon's Hoard, 2 Clever Disguise, and Plagiarize.
Priest needs Kezan Mystic, Void Ripper, 2 Shadow Word: Pains, and Soul Mirror.
Step 3: Begin Set Up
These need to be finished in however many turns it takes (preferably in order).
-Rogue plays Educated Elekk, Priest Silences it and casts 2 Grave Runes on it.
-Priest discounts Void Ripper, 2 Shadow Word: Pains, and Soul Mirror with Emperor Thaurissan to cost a total of (4) Mana or less.
-The board has a Violet Illusionist on both sides, a Rogue has a silenced Educated Elekk given Deathrattles that summon 4 copies of it. Priest has a minion that can evenly trade into the Elekk.
-Rogue plays Plagiarize, Priest steals it with Kezan Mystic.
-Rogue plays both copies of Dragon's Hoard and Clever Disguise. Priest does the same.
-Priest trades their Violet Illusionist into the Rogue’s. Plays Void Ripper. Kills Elekks with Soul Mirror. Kills remaining Kazan Mystic and Void Ripper with Shadow Word: Pain.
Step 4: Figure Out What’s Even Going On Anymore
Choose legendary minions that compliment your random spells for optimal results... or don’t.
Rules
1: Both players must be at 30 health (or at least equal health).
2: No going face until the board is clear.
3: Try to achieve victory with the most ridiculous win condition.
Of course, you’re definitely allowed to change up these rules and even the set up if you wish. In fact, we’re all for it! After all, it’s a custom game. Do things the way YOU want to do them.
Suggested Decklists
Thanks to deck-sharing, it’s totally fine if only one of you can build the necessary decks. Here are the most efficient versions of the decks for this game.
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Minion (20)
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Ability (10)
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Loading Collection |
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Minion (14)
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Ability (15)
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Playable Hero (1) |
Loading Collection |
We hope you like this concept for a fun and different Hearthstone experience. Hopefully, Friendly Fights will not only offer you a new kind of Hearthstone gameplay, but also inspire you with the creativity to come up with your own! We hope you like this new series and thank you for dropping in!
My fav "custom" game mode with friends was "Where is Tirion".
Basicly one creates steal-Rouge deck however he desires, and second one just plays paladin.
Rules are simple, we play no killing mode with all fun and crazy rng, after few games check who pulled Tirion at the earliest.
It may sound boring but it was hella lot of fun back in 2017.
Also during era of Amara quest priest we used to setups "steal quest priest mirrors" and just play till turn limit.
Another pre Ungoro funmode created by our pack was preventing warlock from dying. You had free choice of deck, all you had to do was prevent enemy warlock form killing himself, until he runs out of cards (cuz we decided that fatigue death would be cheat with draw focused deck).
Deck building friendly games can be pretty fun as well!
At first I thought this was an announcement about the new game mode. That was a bit alarming.
Don’t worry. They would never let this see the light of day.
Thanks for featuring me friend ;) GG
Ey
is it some out of place April fool's joke ????
Yes, it meets the criteria. It’s not April and it is a joke. The punchline however is randomly generated.
RNG brawl, but the pool is controlled ! Because deck building is so passe ?
I do my deck building AFTER the game has started.
This isn't criticism and maybe I didn't understand, if this is a fun co-op thingy, I'm in, but I DON'T GET IT :D
You RNG a deck with discovered legendaries and randomly added spells, all are class and non-rogue. That's prior to step 1 -"This game will provide each player with 16 copies of Dragon's Hoard and 16 Clever Disguises to generate your resources" .
There's a controlled pool that includes "boards should have", a full setup on Step 3, this for that and that for this. What is not controlled RNG here? What is the co-op? WTF is going on? :D
These aren't sarcastic smileys, these are - [LOLing, while] dude, REALLY? - smileys.
It is indeed just a co-op thing where both players need to go through a couple certain steps to load up both players’ decks with specific RNG related cards. I understand that it’s not for everyone. It’s just a fun alternative way to play Hearthstone with friends.
Xmas tree vs Xmas tree, may the best stinker win, 3 outta 5, and lots of laughs. Get your own RNG :D
Well, I was literally doing the same but with two priests in coop mode - key cards - Archbishop Benedictus with Golden Monkeys created by Marin the Fox. Honorary mention in this setup was Shudderwock - basically the best outcome of the Monkey :)
There is unfortunately one thing that is destroying the fun - 60 turns limit - for friendly games it should not be valid, especially that it is not visible prior happening - no warning whatsoever. That is the ultimate fun breaking mechanisms for creative games I had in friendly mode...
I know right? Both players gaining over 100 armor with several Kargath Primes only to have the game suddenly end was very anticlimactic. I was sad, but at least it happened.
Enjoying the article. Something a bit different so well done for that!
Bizarre.
ResidentSleeper
I d like to play this, but i need a friend. I could be a rogue i have all the cards. Please add me if you would like
EU NICKISANAME#2106
Wait, what is this?