I think this could work well with handlock. A card that stays stuck in your hand for your Mountain Giant / Twilight Drake. If it gets BGH'd, theres a chance to bounce this back to your hand and if it doesn't, you wouldn't care because other giants are waiting to be played. It's like a recurring threat balanced by rng.
I think the flavor text is referring to the WoW daily quest, "Threat from above". Back then, people fall in line in groups to kill this guy... Everyday.
I think it all depends on which cards you put in the deck and the situation you are in.
Would it not make more sense to use Siphon in that case
In this case,
Siphon Soul destroys Ragnaros and you gain 3 life, for 6 mana.
Void Crusher destroys Ragnaros and (a chance to hit self OR) your other minions such as Nerubian Egg, Voidcaller, etc.) for it's Inspire cost which is "2"(+6 if played this turn). And yes, you draw a card... "Inspire". If I'm not gonna draw a card, I'd be playing another 6/6 minion instead thanks to my current hero power(Lord Jaraxxus). Or maybe not because he was summoned by Voidcaller ^^.
So my answer to your question is... No, I'd rather play this than Siphon Soul. 3 Life is cool but draw a card or a 6/6 is better imo.
6
Yamite kudasai! Yamite kudasai!
3
now i know why ancient of lore got nerfed. awesome card.
-2
Ancient of Lore's nerf was uncalled for. Draw 1 less card is too extreme. They should have just changed it to a 5/3. /facepalm
1
Sacrificial pact -> Jaraxxus self kappa
0
The good thing about this card is when your opponent destroys it, you get a 4/2. Kills harrison jones and slime.
14
Thing from below...
9
Play this and play sir finley after to get lifetap back.
1
they said it would be "really, really cool." Northern Kraken can be found in Icecrown. Maybe a deathknight expansion??
4
DRAGON WARLOCK ORIGINAL CONCEPT
Turn 7: Play this and any 4-cost minion like Twilight Guardian.
Turn 8: Chromaggus, life tap
That's a 6/8 minion with a sick ability and 1+1 card draw.
Fist of the Death-Maggus
6
I think this could work well with handlock. A card that stays stuck in your hand for your Mountain Giant / Twilight Drake. If it gets BGH'd, theres a chance to bounce this back to your hand and if it doesn't, you wouldn't care because other giants are waiting to be played. It's like a recurring threat balanced by rng.
-1
I think the flavor text is referring to the WoW daily quest, "Threat from above". Back then, people fall in line in groups to kill this guy... Everyday.
3
a chillmaw a day keeps the "doctor" away
0
I think it all depends on which cards you put in the deck and the situation you are in.
In this case,
Siphon Soul destroys Ragnaros and you gain 3 life, for 6 mana.
Void Crusher destroys Ragnaros and (a chance to hit self OR) your other minions such as Nerubian Egg, Voidcaller, etc.) for it's Inspire cost which is "2"(+6 if played this turn). And yes, you draw a card... "Inspire". If I'm not gonna draw a card, I'd be playing another 6/6 minion instead thanks to my current hero power(Lord Jaraxxus). Or maybe not because he was summoned by Voidcaller ^^.
So my answer to your question is... No, I'd rather play this than Siphon Soul. 3 Life is cool but draw a card or a 6/6 is better imo.
2
does losing armor (not health) count as taking damage?
-3
still good. so what if it can kill self if it can trade with a solitary Rag on your opponent's side