Strongest hero card so far.
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Nimehte posted a message on Priest Hero Card Revealed! - Shadowreaper AnduinPosted in: Card Discussion -
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GhostTrickx1 posted a message on Priest Hero Card Revealed! - Shadowreaper AnduinPosted in: Card DiscussionEasily the strongest deathknight card revealed so far.
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crimson_s posted a message on Shadow AscendantPosted in: Shadow AscendantVery good card to play at early game if you have coin, or in mid game together with a taunt and/or PWS. Really annoying little bugger. Even makes 0/3 cards like Devilsaur Egg viable.
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FrigoMango posted a message on Obsidian StatuePosted in: Obsidian StatueTirion Fordring was enough to make N'Zoth Paladin work. Obsidian Statue will make Quest Priest viable since it packs similar value (Taunt and powerful deathrattle). Tech Skulking Geist and your worst matchup is gone.
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Kaladin posted a message on New Priest Card Reveal - Obsidian StatuePosted in: Card DiscussionQuote from SchruteBucks >>Quote from SchruteBucks >>you can be wrong about cards like Lyra but please, a 9 mana card with no immediate effect, clearly less good than the drake on its effect AND mana cost (+ not surviving your potions because he is not dragon) , how can this be "meta defining" or very good, its just barely playable and is interesting only in control matchups or if you play nzoth, it is a good card to discover but not to include , and i have 2k wins with priest which was my first golden hero so i think im not too far from reality# of wins with a class doesn't mean anything. This card is good.yeah ofc i don't know the class better than someone who barely play it, seems evident, this card is shit and i perfectly argued why. And by the way i love your argumentsok fine, I'll use similar arguments to yours as to why I think this card is good.- It's good play in your deck
- It's mostly playable
- It's interesting beyond control matchups
- You can include it in non NZoth decks
- I have 1500+ wins with Priest so I'm probably right
I hope it was sarcastic because it was everything but argumentsmost of minions dies but not the drake which was the point of my argument, drake is better, kills some agro shit and survive the potion perfectly, it is better in all points and cheaper. your combos with the statue are going way too far, meta is just shit full or cheap buffed minions, you better kill them now than later and you won"t need to "kill your statue to kill something bigger" . as i said it is good to discover, not to include.just using the same type of 'arguments' you usedPriests have been wanting good taunt deathrattles ever since Sludge Belcher rotated to Wild. Yes this costs more and I'm not saying they are equally strong. But the stats, effects, and synergies are enough to make it a really solid late game card. Yes, sometimes you have trouble getting to the late game and no I am not saying this helps you beat aggro. This is pretty solid vs midrange though and the heal for 8 in most cases isn't something to gloss over. -
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Mot1ons posted a message on New Priest Card Reveal - Shadow AscendantPosted in: Card DiscussionTurn 1: Northshire Cleric
Turn 2: Shadow Ascendant for a 2/4 Cleric
Turn 3: Kabal Talonpriest for a 2/5 AscendantThis could be a huge tempo win and easily beat Radiant Elemental , despite everyone saying Radiant is the better option.
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ScaryKoolaid posted a message on Obsidian StatuePosted in: Obsidian StatueN'Zoth/Awaken the Ancients might be a thing with cards like this in Priest. This card's value is staggering and it absolutely houses Priest mirror. If you drop it on turn 9 or rip it out of Freed from the Amber I can't imagine any type of aggressive strat being able to recover; it's just a brickwall. It's DR puts it over the top in control matchups and it leaves opponent's having to save their Poly/Hex/Devolve type effects for it or just face a blowout.
Very good to meta-defining. Voted Very Good. -
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Dibullba posted a message on Obsidian StatuePosted in: Obsidian StatueThere really is good value in this card. Firstly to note, it has Lifesteal attached to it which obtains value every time that happens to activate. Taunt will assure that value could potentially be multiple since it has 8 health. Second, it has an immediate effect with its Deathrattle being so powerful. Although it is on a random minion, you can pretty much consider it a 6 mana 4/8 with Deadly Shot attached. Albeit, you need to set up proper circumstances to get the most value out of this card.
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DAnonymous318 posted a message on Obsidian StatuePosted in: Obsidian StatueWas imagining some ideal scenarios one could encounter when playing Obsidian Statue. All of them (save being transformed) seem quite strong.
1. Opponent plays multiple small minions to mitigate the impact of Statue's Deathrattle. Each time one of those minions trades into Statue, Lifesteal triggers, and you regain lots of health.
2. Opponent plays one or two large minions to only trigger Statue's Lifesteal once or twice. Statue dies, and its Deathrattle destroys a large enemy minion.
3. Opponent destroys Statue using burn spells or hard removal, preventing Lifesteal. Statue either absorbs 8+ damage instead of your face, or baits out a hard removal otherwise aimed at another of your large drops. Possibly destroys a enemy minion in the process.
4. Opponent casts a transform effect (Polymorph, Hex). Statue absorbs a transform effect, but does little otherwise.
Taunt, Lifesteal, and "Deathrattle: Deadly Shot" on a single card is a powerful combination of Abilities. They complement one other. Lifesteal is strong against large boards of small minions, Deathrattle beats small boards of large minions, and Taunt protects face and demands an answer from the opponent. Late-game drops need to create board presence, and Obsidian Statue does so.
The one real hard counter to this card is transform effects. But there's no getting around it. Vulnerability to transform effects is a fact of life for late-game drops.
Obsidian Statue has combo potential. I've heard of potentially viable combos with cards such as Barnes and Eternal Servitude. Combo decks which run Barnes+Malygos or Barnes+Y'Shaarj, Rage Unbound as their only minions have seen play, and Priest has the tools to pull off something similar. Even Free From Amber will have the potential to pull this card. Reserving talk of viability until the meta settles, I am excited to see this card experimented with.
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Reward is awsome , like it
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Very Good , Reincarnate effect + decent 3/3 body for 3 mana