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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    Why is adding people such a fucking fiesta? I add people, to be nice, and they either go, "What?' or "Yeah?" or flame me because I guess they think I'm about to flame them, but I always just say GG. They then proceed to tell me how they expect to be flamed. To which I can't help but think, "Really? Maybe its how you greet people?" Things like GG or just waiting to see what they say before spewing off like a fucking moron could actually lead to positive interactions. IDK how triggered I get when someone says What or Yeah. Fucking grow up. If we were playing face to face after the game and I stuck my hand out to shake your hand, IE a show of friendship/respect, would you stare at me like a moron and say What or Yeah; or would you shake my hand and say Good Game? HS has no fucking respect for itself and its players have no respect for themselves or each other. Its a joke.

    Posted in: General Discussion
  • 1

    posted a message on Weekly Card Design Competition 5.17 - Discussion Topic

    Ok, gonna rant a bit about Bargain Hunter. Yes, it has Hunter in the name, but the art is a Gnome Rogue, 100%. The effect also makes almost no sense in Hunter. Its driving me crazy! Why do people like this card? Sure, clever name, but everything else about it is a out of whack. WHY?!?! Can anyone explain it to me?

    Posted in: Fan Creations
  • 11

    posted a message on Weekly Card Design Competition 5.17 - Submission Topic

     Designed to fit any Druid deck, while also maintaining some of that flavor from Raven Idol, affecting minions or spells. Hope you like it.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 5.16 - Final Poll
    Quote from nurgling13 >>
    Quote from Aezuriel >>
    Quote from nurgling13 >>
    Quote from Aezuriel >>

    And my point is about the process.

    Having 4 pages of dialogue about why one card should win, and why the others won't, derails that process.

    How is debating cards not the process? You basically just admitted you want to shut down debate by implying there's something wrong with having 4 pages of it. The longer and livelier the discussion of the cards, the better.
    First of all... I have absolutely NOTHING to admit to, and I am now calling you out for trying to put words in my mouth.  This is just ONE EXAMPLE of why I think it is counterproductive to have the discussion open on the final poll while the votes are still running.
    I don't particularly care for being told what my opinion should be, our having someone try to mouthpiece their opinions over others.  I also feel that it is crass and in poor taste to have to wade through multiple pages of people telling me why they think X card should win or how Y card is the worst card ever made ... while people are still voting
    And however you personally feel... I am especially dismayed whenever I see it done by people with the previous winner banner.  Not only because it borders on disrespect and elitism over every entry that qualified and was selected ... but mainly because -- whether they realize it or not (or want to admit it or not), that banner confers with it an implied authority that DOES, IN FACT influence some peoples votes.  Every time I read some previous champion lauding or railing-against someone's card, there is a small part of me that wants to reach out and say "hey man, why don't you just gtfo and give someone else a chance to win?"
    This isn't to say that I don't value others opinions, in fact I feel I have a pretty decent track record for taking criticism and having it improve my own affairs/designs.  However, I have noticed over the past few votes, a sharp uptick in aggrandizing and self-important banter in the final poll thread, and I think it should be minimized while voting is still in progress.
    And just to make it clear and concise before anyone ELSE decides to tell me what I am ACTUALLY saying... I will state plainly:
    I feel the simplest solution is to lock the Final Poll discussion until voting has ended.
     
    This prevents off-topic shenanigans, personal vendettas, and biases from influencing the vote.  Before that time we have a whole separate discussion thread for people to bring out their soapboxes, and that discussion should happen THERE until the final votes are tallied so that this thread can be about (gasp) the final poll... and not about what cards other members do and do not want me to vote for.
    That is MY opinion.
    I'm sorry if you don't like it, but don't you DARE try to put words in my mouth or undermine my point by telling me I am saying anything but that.
    This is very hypocritical. You're going on about how previous winners should give someone else a chance to win. Except that I was strongly advocating for a newcomer to win over someone who has won 5 times before. If anything, you should be on my side.
    Also, you tell me not to put words in your mouth, but you are saying exactly what I said you are. You just said here that we shouldn't be talking about which cards should win until after the voting is over. How is that not saying that we should shut down debate?
     I mean just because they said we shouldn't talk while the poll is up doesn't mean we couldn't after it closed. I am not saying I agree with that, but its pretty easy to figure that one out. I think that if the discussion only opened up after the poll it would be even less active than it is, and its honestly not that active.
    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 5.16 - Final Poll
    Quote from Aezuriel >>
    Quote from nurgling13 >>
    Quote from Aezuriel >>

    And my point is about the process.

    Having 4 pages of dialogue about why one card should win, and why the others won't, derails that process.

    How is debating cards not the process? You basically just admitted you want to shut down debate by implying there's something wrong with having 4 pages of it. The longer and livelier the discussion of the cards, the better.
    First of all... I have absolutely NOTHING to admit to, and I am now calling you out for trying to put words in my mouth.  This is just ONE EXAMPLE of why I think it is counterproductive to have the discussion open on the final poll while the votes are still running.
    I don't particularly care for being told what my opinion should be, our having someone try to mouthpiece their opinions over others.  I also feel that it is crass and in poor taste to have to wade through multiple pages of people telling me why they think X card should win or how Y card is the worst card ever made ... while people are still voting
    And however you personally feel... I am especially dismayed whenever I see it done by people with the previous winner banner.  Not only because it borders on disrespect and elitism over every entry that qualified and was selected ... but mainly because -- whether they realize it or not (or want to admit it or not), that banner confers with it an implied authority that DOES, IN FACT influence some peoples votes.  Every time I read some previous champion lauding or railing-against someone's card, there is a small part of me that wants to reach out and say "hey man, why don't you just gtfo and give someone else a chance to win?"
    This isn't to say that I don't value others opinions, in fact I feel I have a pretty decent track record for taking criticism and having it improve my own affairs/designs.  However, I have noticed over the past few votes, a sharp uptick in aggrandizing and self-important banter in the final poll thread, and I think it should be minimized while voting is still in progress.
    And just to make it clear and concise before anyone ELSE decides to tell me what I am ACTUALLY saying... I will state plainly:
    I feel the simplest solution is to lock the Final Poll discussion until voting has ended.
     
    This prevents off-topic shenanigans, personal vendettas, and biases from influencing the vote.  Before that time we have a whole separate discussion thread for people to bring out their soapboxes, and that discussion should happen THERE until the final votes are tallied so that this thread can be about (gasp) the final poll... and not about what cards other members do and do not want me to vote for.
    That is MY opinion.
    I'm sorry if you don't like it, but don't you DARE try to put words in my mouth or undermine my point by telling me I am saying anything but that.

     

     Not to shoot down anything you're saying, but I do have an opinion. I do think that topic should be open. I think people should be able to review cards and discuss them while the poll is open. I also think that it has very very little impact on that actual outcome. Arrow of Polymorph clearly had the most open discussion, and in the past, including the contest I won, there were other cards that had much more vocal representation, yet the winner was not that card. Also, I have never really seen a card called out for being bad or poorly designed be slowed from winning by having people bash on that card for its faults. I'm not excusing anyone who is potentially overzealous. I do think at times there can be a witch-hunt sort of mentality. I know I wasn't happy about the card that won my contest. I felt like it was a bad card and I think I should be able to voice that opinion at any time. Which I did, before and after voting. The card still won. I'd say many voters don't read the comments, even ones that post them. The comments are mostly for people committed to the competitions week in and week out. Its true there is a lot of tension about structure and fairness of the competitions, as well as the communities opinion about what cards it likes. I'm not excusing anyone's bad behavior, if you felt like people had that. I don't feel that keeping the discussion closed changes anything though. Just like the complaints don't really change the way the competition is/has to be run. 
    Posted in: Fan Creations
  • 3

    posted a message on Weekly Card Design Competition 5.16 - Final Poll

    @nurgling13

    Here's the deal. The card isn't bad. Its not glaringly over or under powered, but it is very flavorful. Did the creator go in with this idea in the giant lore related epiphany? Probably not. Did he take time to research a character and create a flavorful card that would appeal to people? Yes. Is that bad? Hell no!!! He put in the work to make the card attractive. That's called development. Its not a bad thing or a fault. Its smart and well done. Had the execution been bad in any way I would have faulted it. You know me. I faulted the Fintastic Four, and I'm the guy who made all my Racer legendaries tied to comic books. But that execution wasn't good and I didn't vote for it. Yes, he used brand recognition, but he did it well. That's only worthy of praise if you ask me. Not disrespect.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 5.16 - Final Poll
    Quote from nurgling13 >>
    Quote from The_Odinson >>
    Quote from nurgling13 >>
    Quote from The_Odinson >>

    I don't really get all the hype around Arrow of Polymorph. Its incredibly unreliable. Its not going to be bad enough often enough to make it better against enemy minions than Polymorph, and its not going to be good enough enough of the time to used to upgrade your cheaper minions. I just don't understand why this card appeals to people. I do think the design is very interesting, and again, does meld the two classes well, but I feel like the cost is completely wrong and the effect is too broad, even with discover to be good. The art isn't super HS related, or that well indicative of the effect in question either. So its missing flavor there. 

    This was a cool week, and there are some cool cards, but there are also a lot of what I would consider wording and functionality errors in the finals. As someone who has made a Ner'Zhul in the past I have to say its my personal favorite this week. The flavor is killer, the class combo is perfect. Its really just a cool card. Honorable mention to The Fintasic Four, just because I love comics hahaha. There were some missed opportunities and balance issues with it though, so I couldn't quite vote for it.

    This week is all about flavor for me. The card has to justify being a dual-class card, and Arrow of Polymorph does that perfectly. The mechanic is simple and melds the themes of the two classes in a believable way. 
    What I don't understand is the appeal of Ner'zhul. His effect doesn't make any sense. It's just a random effect with a famous WoW character tacked on. Why should this be a dual class card? It's not even a particularly interesting effect.
     Well, as a Warcraft fan, and a bit of a lore fan, Ner'zhul hits those notes correctly. Ner'Zhul was a powerful Shaman, one of the most powerful ever in fact. He was fooled by Kil'Jaeden into making a bloodpact with him, thus forsaking his Shamanistic powers and becoming the first Warlock. After getting over his initial shock at finding out about his deception, he turned toward his new power to find his revenge. Eventually he would gain the gift of True Vision, the ability to see the future, which would allow him to set his plans into motion. Finalizing with him becoming the Lich King, and immortal unstoppable force of vengeance. I thought it was a very cool interpretation of the character.
    nobravery has said before he doesn't know anything about WoW lore, so that's you reading more into the effect than there is. You shouldn't credit him with an understanding of Ner'zhul.  
    Quote from Turkeybag >>
    Quote from Drakki89 >>

    Thief of Illusions - I don't understand why this card made it here. It's basically making ethereal peddler available for priest. Changing the effect from a battlecry to a persistent effect does not represent enough creativity for me. Quite bummed this card made it here, and my Rogue/Priest blended card was overlooked, cuz I think mine blended the classes in a more interesting way.

    For reference: 

     

     Your card seems largely non functional though. I mean it only ever works if your in a mirror match as you need the cards in your deck to draw them and at 4 mana that's... completely garbage.

    Arrow of Polymorth: The flavor on this card is rather bad when you realize discover adds the card to your hand so whatever you transform the thing to you get a copy of. You could claim the card doesn't do that but then it's just poor wording as it goes against every other discover card in the game.

    Cards I'm not a fan of:

    Bad-Tempered Spider: It's a fine card, but it's just so basic. Cards with only the basic keywords just seem weird to see in the finals of a CCC. It also doesn't really fit the stitched theme in my mind. It seems like a good neutral minion.

    Snailcat: Similar to the card above, this only has basic keywords and that feels more like a filler card in an expansion than a CCC winner.

    Thief of Illusions: It's just soooo similar to Ethereal Peddler that I can't get behind it.

    My favorites:

    Possessed Totem: The flavor! Plus it's pretty cool how you'll need to kill it yourself if your desperate enough for healing.

    Gag: It's been a card I've thought about for quite awhile and it just makes so much sense as a stitched card.

    Exploit Weakness: A really cool card mechanically. Using it's versatility is key to making it worthwhile as using it with a Whirlwind or something everytime will just be worse than Sleep with the Fishes. I do feel it'd end up less fun in practice than on paper though but maybe not!

    Good luck to everyone!
    That's not fair to Arrow of Polymorph. We had a long discussion about how best to word the card so that it was clear that you don't add the card to your hand. Those of us discussing it came to a consensus that this was the best blend of clarity and simplicity. 
     HAHAHAHA, well for someone that doesn't know anything about lore, he nailed it blind then. You don't have to like my opinion. But my knowledge of the lore made me like the card, because it encapsulated the character to me. Maybe you think the card is stupid or boring, but I explained to you my opinion, and gave you the information I had about why I made that choice. I think its cool and fitting, intentional or otherwise.
    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 5.16 - Final Poll
    Quote from nurgling13 >>
    Quote from The_Odinson >>

    I don't really get all the hype around Arrow of Polymorph. Its incredibly unreliable. Its not going to be bad enough often enough to make it better against enemy minions than Polymorph, and its not going to be good enough enough of the time to used to upgrade your cheaper minions. I just don't understand why this card appeals to people. I do think the design is very interesting, and again, does meld the two classes well, but I feel like the cost is completely wrong and the effect is too broad, even with discover to be good. The art isn't super HS related, or that well indicative of the effect in question either. So its missing flavor there. 

    This was a cool week, and there are some cool cards, but there are also a lot of what I would consider wording and functionality errors in the finals. As someone who has made a Ner'Zhul in the past I have to say its my personal favorite this week. The flavor is killer, the class combo is perfect. Its really just a cool card. Honorable mention to The Fintasic Four, just because I love comics hahaha. There were some missed opportunities and balance issues with it though, so I couldn't quite vote for it.

    This week is all about flavor for me. The card has to justify being a dual-class card, and Arrow of Polymorph does that perfectly. The mechanic is simple and melds the themes of the two classes in a believable way. 
    What I don't understand is the appeal of Ner'zhul. His effect doesn't make any sense. It's just a random effect with a famous WoW character tacked on. Why should this be a dual class card? It's not even a particularly interesting effect.
     Well, as a Warcraft fan, and a bit of a lore fan, Ner'zhul hits those notes correctly. Ner'Zhul was a powerful Shaman, one of the most powerful ever in fact. He was fooled by Kil'Jaeden into making a bloodpact with him, thus forsaking his Shamanistic powers and becoming the first Warlock. After getting over his initial shock at finding out about his deception, he turned toward his new power to find his revenge. Eventually he would gain the gift of True Vision, the ability to see the future, which would allow him to set his plans into motion. Finalizing with him becoming the Lich King, and immortal unstoppable force of vengeance. I thought it was a very cool interpretation of the character.
    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 5.16 - Final Poll

    I don't really get all the hype around Arrow of Polymorph. Its incredibly unreliable. Its not going to be bad enough often enough to make it better against enemy minions than Polymorph, and its not going to be good enough enough of the time to used to upgrade your cheaper minions. I just don't understand why this card appeals to people. I do think the design is very interesting, and again, does meld the two classes well, but I feel like the cost is completely wrong and the effect is too broad, even with discover to be good. The art isn't super HS related, or that well indicative of the effect in question either. So its missing flavor there. 

    This was a cool week, and there are some cool cards, but there are also a lot of what I would consider wording and functionality errors in the finals. As someone who has made a Ner'Zhul in the past I have to say its my personal favorite this week. The flavor is killer, the class combo is perfect. Its really just a cool card. Honorable mention to The Fintasic Four, just because I love comics hahaha. There were some missed opportunities and balance issues with it though, so I couldn't quite vote for it.

    Posted in: Fan Creations
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