I wanted to share with you this really interesting deck I drafted this morning. It lacks early game, but has powerful late game cards and so many taunts.
Kinda dissapointed. Hearthstone always needed a card that makes spells cost more, and now we finally got it. But 6 mana is too much. Opponent with 6 mana can still cast most single-target removal, secrets, crad draw...
If it was a 2/2 for 3 mana it would an amazing card for aggro. As it is now, it's just OK.
Look at it this way: for 6 mana you sacrifice your Steady Shot to do a 2 damage enemy board blast (immediate impact), gain 5 armor (life gain that works even at 30 health), and get a hero power similar to Life Tap except it costs no health to use, doesn't accelerate fatigue, and always produces a minion, usually a very good minion. The more I think on it, the more sold I am.
Agreed. But it's still very slow. I'd rate it as a good card in Arena but certainly not a bomb.
You people don't understand that some players (me included) don't like control decks. I don't want to play 15-minute chess-Hearthstone games. I just want to win as fast as possible.
Disenchant it ASAP. With new version requiring 5 minions, it's completely useless now. And Blizzard stated that it will be available to disenchant for full value "for a while". Who knows how long is that. If you wait long enough you will miss 1200 dust.
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Probably worst card of the set.
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This is really overpowered. Best hero card so far.
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Not excited. There's just so many useless cards. Very weak expansion compared to previous ones.
Don't believe me? Check after a month how many new cards are seeing play in Wild.
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I wanted to share with you this really interesting deck I drafted this morning. It lacks early game, but has powerful late game cards and so many taunts.
[deck]Warlock Arena Deck
Forbidden Ritual
Mistress of Mixtures
Soulfire
Tentacle of N'Zoth
Frostwolf Grunt
Stubborn Gastropod
Demolisher
Emperor Cobra
Jungle Panther
Kabal Courier
Scarlet Crusader
Shadow Bolt
Stonehill Defender
Street Trickster
Aberrant Berserker
2x Blastcrystal Potion
Dragonling Mechanic
Faceless Shambler
Nesting Roc
Second-Rate Bruiser
Stampeding Kodo
Tar Lurker
Ancient of Blossoms
Argent Commander
Dread Infernal
Felfire Potion
Medivh, the Guardian
2x Faceless Behemoth
[/deck]
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This is just insane
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This is so bad. Mind Control is so much better and it's a basic card :(
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Please help. I can't find it anywhere, what do 0/1 tokens actually do???
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Kinda dissapointed. Hearthstone always needed a card that makes spells cost more, and now we finally got it. But 6 mana is too much. Opponent with 6 mana can still cast most single-target removal, secrets, crad draw...
If it was a 2/2 for 3 mana it would an amazing card for aggro. As it is now, it's just OK.
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You people don't understand that some players (me included) don't like control decks. I don't want to play 15-minute chess-Hearthstone games. I just want to win as fast as possible.
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Disenchant it ASAP. With new version requiring 5 minions, it's completely useless now. And Blizzard stated that it will be available to disenchant for full value "for a while". Who knows how long is that. If you wait long enough you will miss 1200 dust.
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Thank you. For this deck. Easy win.
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This is like a worse version of The Mistcaller. And that card has seen ZERO play.
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Maybe playable in Wild...