• 1

    posted a message on New Priest Card Revealed - High Priest Amet

    Not to poke, but yeah, as clarification, ANY minion put into play from any circumstance is considered "summoned". "Played" means summoning a minion by manually "casting" the card from your hand. "Playing" a Boar and "summoning" it from your hand with this guy on the board would give it 7 health, same as if you resurrected it to re-"summon" it, or if your opponent forced you to "summon" it by yanking it from your hand with a Dirty Rat.

    Posted in: News
  • 3

    posted a message on New Legendary Card Revealed - Reno The Relicologist

    I think flavor wise, that's kinda the point. While his buddies are fighting EVIL in Dalaran, he literally raided the mage's archives and grabbed whatever he could, because he's self serving like that. His quest reward (the mage one) is full of random scrolls that he grabbed and has no idea how to use, and his new weapons hits random targets, because, quite frankly, he has no business being a mage. I can see how some are off-put, but I love the flavor and think it's pretty funny.

    Posted in: News
  • 9

    posted a message on New Quest Card Revealed - Raid the Sky Temple

    The flavor of this card is pretty perfect.

    Reno, obsessed with treasure, ignores all heroic motives and just raids the archives while the other heroes battle EVIL. Caught up in battle while fleeing, he just pulls from the pages and throws ANY spell he can to see what sticks, having no idea how to use the power before him, which explains the "random" aspect of his hero power. Makes sense why he's in Mage this time around, he just MADE it happen...because he's a lovable idiot who's gonna be rich!

    Posted in: News
  • 2

    posted a message on The HearthPwn Tavern Is Closing Its Doors

    Fantastic site, you all will be missed. Thank you for the great content, resources and memories. I'm actually really bummed at this, Hearthstone is one of my favorite games lately, and this site seemed super active, but I understand there is a human element behind the scenes. In any case, wish you all well on your next steps, and again, thank you.

    Posted in: News
  • 2

    posted a message on The Great Dalaran Heist Has Launched! Two Wings This Week, Is The Adventure Worth It?

    Enjoying so far! I appreciate the different angles you can approach the runs with, and I dig the addition of Heroic mode for extra challenge.

    Posted in: News
  • 27

    posted a message on The Dalaran Heist - Adventure Launches May 16

    It's tough (impossible) to please everyone. On one hand, I see people who pour countless hours (and likely dollars) into the game, diving into competitive play, working on the meta, collecting every card, who see this as a waste of their time and resources, and hey, that's how they view their Hearthstone experience, and I respect that. I see others who thrive on solo content, who love Dungeon Run, and other modes that offer challenges that you can't find on ladder or in Arena. This is for the latter, highlighting an aspect of the game that is often forgotten, fun for the sake of fun.

    I remember countless hours playing Goldeneye 64 with my friends, and you didn't earn anything, it was for fun. Exploring the worlds of the Witcher, Final Fantasy, the early Halo's gave no tangible rewards, they were just fun for the sake of fun. Some players aren't content with that, which is fine, but there are countless others who are, and this mode is exciting in that aspect. Plus, you get 15 packs in the process, which might not please the guy who battles his way to the top of legend each season, but to my wife, who doesn't care about competitive play and just enjoys the Hearthstone world and gameplay, diving time and time again into Dungeons, its a nice bonus. Asking for compensation to include this mode, either through money or in game currency is understandable and expected. I'm excited for the mode, these modes are fun to me. No cards are locked away behind this content, compared to previous adventures, so it really is optional, and I'm excited for it. 

    Posted in: News
  • 1

    posted a message on 5 More Rise of Shadows Budget Decks That Won't Break The Bank!

    Whew, your negative energy is far more telling of your comment than any state the game could be in. If you hate it, why do you play it? If you play it, why are you playing something you hate? If you don't actually hate it, why are you THIS negative? I'm being serious, there's too much great content in video-games out there and never enough time, you should be spending your time pursuing something you enjoy, and if you don't, there's nothing wrong with letting it go. Festering in negative energy isn't healthy, regardless of how it makes you feel to share that negative energy with others.

    Posted in: News
  • 2

    posted a message on Rise of Shadows Developer Q&A This Monday!

    With the return of so many iconic Hearthstone villains this set, is it safe to assume that Reno and our favorite adventuring company may be returning to foil their plans in the next set? Also, from a design standpoint, what are the challenges you face in balancing lore versus gameplay? Example, the Lich King in the Warcraft universe is obviously more powerful than his 8/8 reflection in Hearthstone, but his card design was well balanced, capturing his feel without being too overpowered.

    Posted in: News
  • 8

    posted a message on Details on the Updated Arena Rules for Rise of Shadows

    "Why don't you show your face now? Where is the hype?!" - Gurubashi Hypemon

    Posted in: News
  • 5

    posted a message on Final Rise of Shadows Card Reveal Stream - Live Updates!

    So many of these cards (of ALL rarities!) have effects with such a wacky variance in how they can be applied that I'm not just excited for standard play, but also for arena. I think for the first time in a LONG time, it will feel like a brand new game and meta in all modes, which is refreshing.

    Posted in: News
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