• 0

    posted a message on Evolving C’thun Hybrid Decks (Kripparian's)
    Quote from XionDarkblood >>

    I like this deck but as Kripp said it does lack early game stability. So what i did was:

    -2 Loot Hoarder

    +2 Jeweled Scarab

    reason: loot hoarder is a death rattle so evolving a death rattle feels bad. Also the jeweled scarab gives possible access to shamans board clears (Lightning Storm/Elemental Destruction) and Hex. also it is a 2 to 3 drop with evolve so same value. I can see putting in Novice Engineer if draw is better but thats a big if. I think having access to 3 drop is better.

    First thing I thought when I saw Kripp show this deck was "Loot Hoarder in an Evolve deck?" so I think your swap makes a lot of sense. Jeweled even synergises with Brann.

    However card draw is good in a C'Thun deck so perhaps the Novice Engineer is better. Loot Hoarder however seems incongruent.

    Posted in: Evolving C’thun Hybrid Decks (Kripparian's)
  • 0

    posted a message on Twin Emperor Vek'lor

    Opened a Golden in my 50 pack opening. Very slick.

    Lacking C'Thun in your hand, turn 10 Brann + this is pretty much GG too: 12/18 stats with 3 Taunts even without Brann's 2/4. Hell, given that Brann is likely the one minion to survive whatever your opponent throws at your board, that might even be a better t10 if you do have C'thun in hand.

    Posted in: Twin Emperor Vek'lor
  • 1

    posted a message on Master of Disguise

    Nice one, just got the Golden version as part of the season end reward... hello, 800 dust :D.

    Posted in: Master of Disguise
  • 8

    posted a message on Servant of Yogg-Saron

    Put this in a C'thun "let's just bash some cards together in a C'thun deck"

    First game, play it at turn 5 on a board with 2 enemy minions, none of mine. It polymorphs itself, GG.

    Removed from deck not to return until I make a YOLO roulette deck.

    Posted in: Servant of Yogg-Saron
  • 5

    posted a message on C'Thun

    Maybe the meta will adapt (hard to see how though because it's a Battlecry effect) but as it is this feels well OP and really, each game becomes a lottery and a race. Who draws C'Thun first wins the game, that's pretty much it. Any decent deck can easily stall the game until turn 10-11 and then you're dead to C'Thun.

    Not really what I was hoping for.

    Posted in: C'Thun
  • 0

    posted a message on New Legendary Card - Shifter Zerus

    Nicest for Druid who can handle the potential extra mana needed with their Innervate.

    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Card - Infest
    Quote from BoiledFrog >>
    Quote from Marvol4Ever >>
    Quote from BoiledFrog >>

    Unleash the Hounds + Infect + N'Zoth

     And then what?
     unlimited beasts lol
    No.
    Posted in: Card Discussion
  • 1

    posted a message on New Hunter Card - Infest
    Quote from BoiledFrog >>

    Unleash the Hounds + Infect + N'Zoth

     And then what?
    Posted in: Card Discussion
  • 0

    posted a message on New Legendary Card - N'Zoth, the corruptor
    Quote from Ghostdog17757 >>

    Why is N'Zoth favored in rouge and not equally split between all classes? Don't understand the percentage wheel on this one???? Any thoughts....

    Two things to remember - don't forget that at this stage everything is "theorycraft" as the card isn't live.
    Rogue is favoured at the mo because of the Unearthed Raptor thing since LoE.
    Posted in: Card Discussion
  • 0

    posted a message on Xaril, Poisoned Mind

     

    Quote from mike_kr >>

    How often do you reach turn 10 with rogue deck?

    Well since Malygos is 9 mana you're clearly aiming to live to turn 10 else what's the point of having him in the deck :P

    Posted in: Xaril, Poisoned Mind
  • 0

    posted a message on Renounce Darkness

    I can predict one thing though: "Picked 0.00% of the time in Arena"

    Posted in: Renounce Darkness
  • 2

    posted a message on New Legendary Card - N'Zoth, the corruptor

    This card will be insane in Wild.

    I don't understand people comparing this to KT or Riverdare. These both require you to have a board, and keep your Legendaries as well as your (deathrattle) minions alive, AND trade your minions to their death. After you've set up all that, Rivendare then only rewards you with a second 1/2 Slime from Belcher or another random 2-drop minion from your Shredder. KT does reward you with ridiculous amounts of minions but you can argue that if you can keep your minions alive for that long at turn 8+, you were winning anyway, so clearly a win-more card.

    This guy OTOH resummons the whole shebang, no questions asked. You don't need the board either, just need to be out of range of some Silence/burn burst. Crucially, you also don't need the minions in your hand or alive at the same time (like you would need for e.g. a Rivendare/Sylvanas double steal combo).

    This is in a completely different league from Rivendare or KT.

    Posted in: Card Discussion
  • 0

    posted a message on New card- Faceless Shambler

    I can see this work, if its effect isn't a buff. I think the best comparison for its effect is notFaceless Manipulator but that Priest legendary that swaps health with another. Is that silencable? If not I don't think this will be.

    Apart from PO +Faceless Shambler you also haveReliquary Seeker -> trade 1 minion -> Shambler for a 5-mana 2x 5/5 on the board, and generally Warlock has a string of slightly overstatted minions (Pit Lord) that work well with this. And ifa 4-drop common can draw out a silence that in itself is a small victory.

    Vis-a-vis DoA this only requires 1 minion to work off and the potential gains are bigger. DoA is a bit shit with only 1 minion so swings and roundabouts to me.

    Posted in: Card Discussion
  • 0

    posted a message on Battle of Tol Barad - Tavern Brawl #40

    Great so let's see... last week's brawl was best for Mage players who could construct a strong deck using their own cards...

    This week's brawl is best for Mage players who can construct a strong deck using their own cards.

    Yeah I get it Blizz, you don't like Warriors, Priests and Shamen. You do like Mages, Druids and Hunters. Now give some love to other classes OK?

    Posted in: Tavern Brawl
  • 0

    posted a message on Enter the Coliseum

    I'm thinking it might work in a setup where you play with only 1 minion on the board most of the time, which actually happens often against Zoo/Face.

    There this spell actually says "destroy none of your minions but most of your opponent's". And the card combines nicely with Humility.

    But it still would have been better (and more thematic) if it had said "lowest attack minion".

    Posted in: Enter the Coliseum
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