Mind Vision copies only the pristine version of the card, without buffs attached.
During GvG, if you played against a paladin who held Bolvar Fordragon (I don't know why he would, but let's pretend he is), and managed to Mind Vision it, it would only have the base 1/7 statline. I imagine handbuff is no different.
Keep in mind this is my experience, so yours might be different. And I don't really think the card is worth crafting, but it's a lot of fun, for me at least.
Also, I really wanted to find him a home since I crafted him golden.
Of course it happens quite often. And sometime you have to play him being a subpar minion. But if you make it to the late game, you will almost always find a perfect time to play him as a good minion (either just a big dude, eating a removal, screwing with your opponent gameplan) or a good legendary. The combo Shifter/Shadowcaster (you must play it the turn you drew it) is preeeeetty good.
The upside is since you're playing a control play style, Shifter can win you games against other control decks. You just wait for the good minion (from my experience, it's quite frequent). The downside is you lose a deathrattle minion (given Zerus doesn't change in one) for N'Zoth and an early drop, which can do some stuff against agro. The card from the Huckster can be ridiculous (hi Archmage Antonidas) but I feelthat it's irrelevant most of the time.
Overall, Huckster seems better, but Zerus is so much fun, if you have him, play him!
Been playing a controlish-Reno type of rogue with N'Zoth/C'Thun, and Xaril is pretty fantastic. Even the "worst" toxins (stealth, blessing of might) often find a use. The possibility to get a shadowstep allows you to do crazy stuff (hello, I shadowstep my Reno/N'Zoth) and a 1 mana spell is always good for combos. And you get two of them. And more with N'Zoth.
I'm sold on this card. I would dare say it's the best class legendary of the set because it fits EVERY rogue deck, except hyper aggressive, because of the tempo loss (Fandral is good, but you can't put him in every druid deck).
I truly think Twin Emperor Vek'lor is the most broken card of the expansion. A total of 20 stats for 7 mana is ridiculous. And just wait to face a C'Thun evolve Shaman to play this into evolve resulting a Tirion + a Ragnaros.
All of the people who voted "bad" have a sad hearthstone experience :D
I would say a realistic one. Randomness and crappy statline makes it weak, on a saturated slot for mages (who would play this over Etheral Conjurer besides casino mage?)
My latest 12 wins arena run, with an average mage deck. No flamestrike (had a blizzard tho), no conjurer, only a fireball and a kraken to carry the games, along with a twilight drake which did an awesome job.
0
Mind Vision copies only the pristine version of the card, without buffs attached.
During GvG, if you played against a paladin who held Bolvar Fordragon (I don't know why he would, but let's pretend he is), and managed to Mind Vision it, it would only have the base 1/7 statline. I imagine handbuff is no different.
0
EDIT: I'm retarded, missed the "This turn" part.
0
Keep in mind this is my experience, so yours might be different. And I don't really think the card is worth crafting, but it's a lot of fun, for me at least.
Also, I really wanted to find him a home since I crafted him golden.
3
Of course it happens quite often. And sometime you have to play him being a subpar minion. But if you make it to the late game, you will almost always find a perfect time to play him as a good minion (either just a big dude, eating a removal, screwing with your opponent gameplan) or a good legendary. The combo Shifter/Shadowcaster (you must play it the turn you drew it) is preeeeetty good.
5
-Undercity Huckster
+Shifter Zerus
The upside is since you're playing a control play style, Shifter can win you games against other control decks. You just wait for the good minion (from my experience, it's quite frequent).
The downside is you lose a deathrattle minion (given Zerus doesn't change in one) for N'Zoth and an early drop, which can do some stuff against agro. The card from the Huckster can be ridiculous (hi Archmage Antonidas) but I feelthat it's irrelevant most of the time.
Overall, Huckster seems better, but Zerus is so much fun, if you have him, play him!
0
Been playing a controlish-Reno type of rogue with N'Zoth/C'Thun, and Xaril is pretty fantastic. Even the "worst" toxins (stealth, blessing of might) often find a use. The possibility to get a shadowstep allows you to do crazy stuff (hello, I shadowstep my Reno/N'Zoth) and a 1 mana spell is always good for combos. And you get two of them. And more with N'Zoth.
I'm sold on this card. I would dare say it's the best class legendary of the set because it fits EVERY rogue deck, except hyper aggressive, because of the tempo loss (Fandral is good, but you can't put him in every druid deck).
0
Does 7+ wins still reward 150+ gold ? If not, riot.
I'll test it tonight, just wanna know if someone already has experienced the disappointment.
3
I truly think Twin Emperor Vek'lor is the most broken card of the expansion. A total of 20 stats for 7 mana is ridiculous. And just wait to face a C'Thun evolve Shaman to play this into evolve resulting a Tirion + a Ragnaros.
0
Another 12 wins run.
Charged hammer is amazing.
0
The way I see it, you should probably wait for the whole set to be revealed before making a decision (should be the 21st, but we don't know for sure).
Jaraxxus is a powerful card, winning the priest matchup on its own.
So I would say, unless there is a new Dr. Boom is WoG and you're playing warlock a lot, go for it once we know all the cards.
0
4
Garbage
0
My latest 12 wins arena run, with an average mage deck. No flamestrike (had a blizzard tho), no conjurer, only a fireball and a kraken to carry the games, along with a twilight drake which did an awesome job.
500 golds and a tgt pack
2
The value is real
7
Jeweled scarab gains value in warrior.