Compare the number of expansion-relevant legendaries each player has, and choose opponents based on that. The more legendaries you have, the higher chances to win, and the higher incentive the loser has to craft them.
How does number of legendaries owned translate to a higher win rate? And how would an incentive to craft legendaries grow from losing to someone with more legendaries?
I mean if I have more legendaries than you and we play a Quest mage mirror, I’m poised to win more, causing you to craft what? We are already playing the same deck. If you play 12k dust Handbuff pally with 7 legendaries but I own more and beat you with cheap ass 1k dust Face hunter, it will lead you to crafting what?
If you rig based on relevant legendaries included in a deck, then numbers will instantly show decks with more legendaries as the best decks causing people to be suspicious and test that yes, indeed you will always topdeck the exact one of card you have in your deck perfect for the situation.
I see people always say "yeah yeah i know about confirmation bias and all the other things that make you think its rigged but that's actually not it - it really is rigged". These people obviously have heard about cognitive biases but don't really understand them.
What if you are an ex top 100 MTG pro that lives and breathes RNG? Those must exempt from biases, right? They would immediately spot that a few unlucky streaks are not RNG but in fact rigged mechanics, no?
Human brain has a knack for looking for patterns where there aren't any and that makes me skeptical about the patterns I notice myself in my own gameplay. I haven't analysed my games but - assuming I have a competitive deck I know how to play - I have noticed that I more often go on long winning or losing streaks than have a backwards and forwards of some losses and some wins. I have several games in a row when I mulligan a card out and then draw it back again in the next 1 or 2 draws. I have streaks of games where I can predict exactly what my opponent will play because it's clear from the first cards played that they drew the nuts. And these observations seem to coincide with my losing streaks.
Issue is psychological as well: if I see these patterns and I tell myself: 'oh, the game wants me to lose' then how is my mindset affecting my game? These are questions we should be asking ourselves. Can't imagine good players thinking to themselves: 'oh, I will lose this' at the start of the game. They probably only do when their opponent has a clear lethal.
Finally, you have to accept that some games you will win and some will lose, regardless. Play the best game you can, don't give up because even the most unfavourable match ups are never 100%-0% and players make mistakes, get disconnected etc. There are a lot of wins that I can see players leaving on the table because of their mindset. The game may be rigged but I think it's not helpful to think that it is.
The thing is, it's virtually impossible to differentiate bad RNG and "rigged" RNG, regardless of how much of a card game pro you might be. The nature of RNG is that it is completely random and, maybe counterintuitively, this can translate to extremely unlucky streaks as well as very lucky streaks.
There's a very easy way they could rig it. Compare the number of expansion-relevant legendaries each player has, and choose opponents based on that. The more legendaries you have, the higher chances to win, and the higher incentive the loser has to craft them.
They could go even deeper: test for expansion relevant legendaries AND decks/classes, but that might be too much.
Not saying they are doing it, just saying it's not impossible.
Easily spottable on HSreplay. If this was true, then decks without(with few) legendaries set would have very skewed percentages in matchup %
This one time, I played a garbage warlock deck that I made up myself. My first opponent was another warlock somehow playing almost the same garbage deck that I had - except they had some legendaries that I didn't have...
I just noticed that there are some "key" cards that are paired with other cards, like a counter(counterplay). So if you use a certain deck that uses those cards you'll have a higher chance to be paired against a specific deck. The system checks the weights of your cards and the tags they've added to the cards.
I've got several times the "perfect" card by using discovery or draw. But also my opponent did it too.
Please enlighten me, oh wise ones. How do they do it?
It probably depends on what you (and others) define as what being "rigged" means, since people will likely have differing versions / opinions on that.
It might not class as being "rigged" in the detrimental sense, but the game certainly has (as Blizzard has made clear) specific algorithms for how it pairs up players.
I'm still not seeing where money comes into this? Not once in 7 years of Hearthstone have I ever lost a game and thought to myself "oh no I had better buy more packs!"
I totally agree. The only time I want to buy packs is if I see a deck that looks fun. There is no way to get exactly what you "NEED" to win from a random pack.
Now if they started to at consumable Bonuses........
I wish the game were rigged. I buy every bundle and cosmetic Blizz put out because I have too much money and not enough impulse control, and as a whale who likes to play weird meme decks that only work if you draw the nuts, it would be great if the game gave me perfect topdecks all the time to convince my opponents to spend as much money as I have. But unfortunately, it seems the in-game RNG is real.
Matchmaking is another story. Though I am much more inclined to believe it is based only on win/loss streaks, and not on analysis of decks and trying to find hardcounters, since they accomplish pretty much the same thing with a tiny fraction of the programming required
Wait, you GENUINELY think the game is not rigged ?
Please enlighten me, oh arrogant one, how don't they do it ?
8 years into the game I still haven't seen one evidence, one confirmation, one proof that HS is not rigged. But I have seen confirmation from Blizzard themselves, that the game is rigged, so, arrogant shills need to chill out. This isn't bias, this is reality.
If HS wasn't rigged it would be broken beyond belief, there would be decks with 90% winrate, homebrewing would be a death sentence, Wild would be 500x worse than it is right now, they would buff and nerfs hundreds of cards every month.
If the game is rigged, why do so many folks and so many decks have win-rates well above and well below 50%?
Why does the game ever need to be balanced if the algorithm can simply tank the draw-rate of over-performing cards, or buff the draw-rate of under-performing cards?
Tanking and buffing draw-rates would be captured on deck-tracking apps - so where's the years and years of evidence? Has HSReplays been part of the conspiracy since day one?
8 years into the game I still haven't seen one evidence, one confirmation, one proof that HS is not rigged. But I have seen confirmation from Blizzard themselves, that the game is rigged, so, arrogant shills need to chill out. This isn't bias, this is reality.
Google burden of proof. If you claim that something exists you need to prove that this something exists.
Blizzard has confirmed players have a hidden MMR so it's natural that as you play more your win rate will trend towards 50% with no 'rigging' just a functional matchmaking system.
The noise about the game being rigged is mostly from people who don't understand statistics and randomness and are looking for an excuse to why they're dog shit at the game.
The arrogance of people, believing they can spot rigging in their own games that HSreplay can not see when tracking hundreds of thousands... it blows my mind.
This piece of shit game is rigged if you really play you will still figure it out. Or i am the only one who switch decks and instant face the counter? i play 10 games of garrote rouge and face one mage , the rest aggro driuid warrior and quest dh, i switch druid and instand mage and warrior also warlock
High legend player here, mm is definitely rigged in some way. You just have to know your matchups and beat your counters, which is not the easiest to do because some matchups are almost unwinnable.
High legend player here, mm is definitely rigged in some way. You just have to know your matchups and beat your counters, which is not the easiest to do because some matchups are almost unwinnable.
"Definitely" in "some way"? I would think if it were definite, you could identify the specific way.
High legend player here, mm is definitely rigged in some way. You just have to know your matchups and beat your counters, which is not the easiest to do because some matchups are almost unwinnable.
So if I queue up class X - the algorithm is going to tend to match me with class Y because Blizzard has it set up that way, and they know that class Y beats class X?
And then when they nerf/buff cards and the meta shifts they revisit this to make sure the matches are set up properly?
If that were true, then we should be able to use this to our advantage... pick a different archetype for that class that will have a better time against the "bad matchup".
Unless they just scan your deck for what cards you have and pick your matchups based off of that?
So the secret solution is to simply fill your deck with random cards that don't synergize at all, and then the algorithm won't be able to figure out what you're playing and can't match you up with a deck that beats you!
8 years into the game I still haven't seen one evidence, one confirmation, one proof that HS is not rigged. But I have seen confirmation from Blizzard themselves, that the game is rigged, so, arrogant shills need to chill out. This isn't bias, this is reality.
Google burden of proof. If you claim that something exists you need to prove that this something exists.
Are you saying that blizzard needs to prove that Hearthstone is rigged ?
No, you are twisting the burden of proof to your own advantage. Blizzard say the matchmaking algorithm is rigged. YOU then need to prove that it isn't. In fact, the one and only reason to have a matchmaking algorithm is to rig the game to begin with, and not just face totally random opponents, because it's impossible to balance.
The arrogance of people, believing they can spot rigging in their own games that HSreplay can not see when tracking hundreds of thousands... it blows my mind.
Who says HSreplay cannot see the game is rigged ? If HSreplay says the average winrate of anything is close to 50% is literal confirmation that the game is rigged.
YOU can't/won't see what HSreplay is showing you, that is very different.
But I have seen confirmation from Blizzard themselves, that the game is rigged, so, arrogant shills need to chill out.
No, you haven't seen that, unless you twist the definitions of "rigged" and "confirmation" beyond recognition.
A stated general design goal to balance classes to about 50 percent winrate over the long term isn't it.
So what exactly is a stated general design goal to enforce a 50% winrate in an unbalanced game then ?
So if I queue up class X - the algorithm is going to tend to match me with class Y because Blizzard has it set up that way, and they know that class Y beats class X?
We say the game is rigged, we never claim to know exactly how, only Blizzard can know. Since when "rigged" means exactly "match X class with Y class" you can be sure the algorithm is a lot more complex than this farce.
Simply put, an online card game that isn't rigged cannot exist, because no human brain can handle true randomness. If the game isn't rigged, then new players cannot win a single game, because they will face totally random, most likely long time players, instead of being forcefully redirected to other new players.
The game is rigged in all kinds of ways, it is not a conspiracy, it is not evil, it is necessary and I don't see why it's so hard for some people to admit it. The game is rigged and it's okay. You would have stopped playing many years ago, as would any human being, if it wasn't for the rigged matchmaking.
How does number of legendaries owned translate to a higher win rate? And how would an incentive to craft legendaries grow from losing to someone with more legendaries?
I mean if I have more legendaries than you and we play a Quest mage mirror, I’m poised to win more, causing you to craft what? We are already playing the same deck. If you play 12k dust Handbuff pally with 7 legendaries but I own more and beat you with cheap ass 1k dust Face hunter, it will lead you to crafting what?
If you rig based on relevant legendaries included in a deck, then numbers will instantly show decks with more legendaries as the best decks causing people to be suspicious and test that yes, indeed you will always topdeck the exact one of card you have in your deck perfect for the situation.
What if you are an ex top 100 MTG pro that lives and breathes RNG? Those must exempt from biases, right? They would immediately spot that a few unlucky streaks are not RNG but in fact rigged mechanics, no?
Human brain has a knack for looking for patterns where there aren't any and that makes me skeptical about the patterns I notice myself in my own gameplay. I haven't analysed my games but - assuming I have a competitive deck I know how to play - I have noticed that I more often go on long winning or losing streaks than have a backwards and forwards of some losses and some wins. I have several games in a row when I mulligan a card out and then draw it back again in the next 1 or 2 draws. I have streaks of games where I can predict exactly what my opponent will play because it's clear from the first cards played that they drew the nuts. And these observations seem to coincide with my losing streaks.
Issue is psychological as well: if I see these patterns and I tell myself: 'oh, the game wants me to lose' then how is my mindset affecting my game? These are questions we should be asking ourselves. Can't imagine good players thinking to themselves: 'oh, I will lose this' at the start of the game. They probably only do when their opponent has a clear lethal.
Finally, you have to accept that some games you will win and some will lose, regardless. Play the best game you can, don't give up because even the most unfavourable match ups are never 100%-0% and players make mistakes, get disconnected etc. There are a lot of wins that I can see players leaving on the table because of their mindset. The game may be rigged but I think it's not helpful to think that it is.
The thing is, it's virtually impossible to differentiate bad RNG and "rigged" RNG, regardless of how much of a card game pro you might be. The nature of RNG is that it is completely random and, maybe counterintuitively, this can translate to extremely unlucky streaks as well as very lucky streaks.
Easily spottable on HSreplay. If this was true, then decks without(with few) legendaries set would have very skewed percentages in matchup %
This one time, I played a garbage warlock deck that I made up myself. My first opponent was another warlock somehow playing almost the same garbage deck that I had - except they had some legendaries that I didn't have...
MYHTH -BUTHSTED.
I just noticed that there are some "key" cards that are paired with other cards, like a counter(counterplay). So if you use a certain deck that uses those cards you'll have a higher chance to be paired against a specific deck. The system checks the weights of your cards and the tags they've added to the cards.
I've got several times the "perfect" card by using discovery or draw. But also my opponent did it too.
It probably depends on what you (and others) define as what being "rigged" means, since people will likely have differing versions / opinions on that.
It might not class as being "rigged" in the detrimental sense, but the game certainly has (as Blizzard has made clear) specific algorithms for how it pairs up players.
I totally agree. The only time I want to buy packs is if I see a deck that looks fun. There is no way to get exactly what you "NEED" to win from a random pack.
Now if they started to at consumable Bonuses........
I wish the game were rigged. I buy every bundle and cosmetic Blizz put out because I have too much money and not enough impulse control, and as a whale who likes to play weird meme decks that only work if you draw the nuts, it would be great if the game gave me perfect topdecks all the time to convince my opponents to spend as much money as I have. But unfortunately, it seems the in-game RNG is real.
Matchmaking is another story. Though I am much more inclined to believe it is based only on win/loss streaks, and not on analysis of decks and trying to find hardcounters, since they accomplish pretty much the same thing with a tiny fraction of the programming required
Wait, you GENUINELY think the game is not rigged ?
Please enlighten me, oh arrogant one, how don't they do it ?
8 years into the game I still haven't seen one evidence, one confirmation, one proof that HS is not rigged. But I have seen confirmation from Blizzard themselves, that the game is rigged, so, arrogant shills need to chill out. This isn't bias, this is reality.
If HS wasn't rigged it would be broken beyond belief, there would be decks with 90% winrate, homebrewing would be a death sentence, Wild would be 500x worse than it is right now, they would buff and nerfs hundreds of cards every month.
If the game is rigged, why do so many folks and so many decks have win-rates well above and well below 50%?
Why does the game ever need to be balanced if the algorithm can simply tank the draw-rate of over-performing cards, or buff the draw-rate of under-performing cards?
Tanking and buffing draw-rates would be captured on deck-tracking apps - so where's the years and years of evidence? Has HSReplays been part of the conspiracy since day one?
etc . . .
No, you haven't seen that, unless you twist the definitions of "rigged" and "confirmation" beyond recognition.
A stated general design goal to balance classes to about 50 percent winrate over the long term isn't it.
Google burden of proof. If you claim that something exists you need to prove that this something exists.
Blizzard has confirmed players have a hidden MMR so it's natural that as you play more your win rate will trend towards 50% with no 'rigging' just a functional matchmaking system.
The noise about the game being rigged is mostly from people who don't understand statistics and randomness and are looking for an excuse to why they're dog shit at the game.
The arrogance of people, believing they can spot rigging in their own games that HSreplay can not see when tracking hundreds of thousands... it blows my mind.
This piece of shit game is rigged if you really play you will still figure it out. Or i am the only one who switch decks and instant face the counter? i play 10 games of garrote rouge and face one mage , the rest aggro driuid warrior and quest dh, i switch druid and instand mage and warrior also warlock
High legend player here, mm is definitely rigged in some way. You just have to know your matchups and beat your counters, which is not the easiest to do because some matchups are almost unwinnable.
"Definitely" in "some way"? I would think if it were definite, you could identify the specific way.
So if I queue up class X - the algorithm is going to tend to match me with class Y because Blizzard has it set up that way, and they know that class Y beats class X?
And then when they nerf/buff cards and the meta shifts they revisit this to make sure the matches are set up properly?
If that were true, then we should be able to use this to our advantage... pick a different archetype for that class that will have a better time against the "bad matchup".
Unless they just scan your deck for what cards you have and pick your matchups based off of that?
So the secret solution is to simply fill your deck with random cards that don't synergize at all, and then the algorithm won't be able to figure out what you're playing and can't match you up with a deck that beats you!
HAH! I just beat the system!
Big brain right here.
Are you saying that blizzard needs to prove that Hearthstone is rigged ?
No, you are twisting the burden of proof to your own advantage. Blizzard say the matchmaking algorithm is rigged. YOU then need to prove that it isn't. In fact, the one and only reason to have a matchmaking algorithm is to rig the game to begin with, and not just face totally random opponents, because it's impossible to balance.
Who says HSreplay cannot see the game is rigged ? If HSreplay says the average winrate of anything is close to 50% is literal confirmation that the game is rigged.
YOU can't/won't see what HSreplay is showing you, that is very different.
So what exactly is a stated general design goal to enforce a 50% winrate in an unbalanced game then ?
We say the game is rigged, we never claim to know exactly how, only Blizzard can know. Since when "rigged" means exactly "match X class with Y class" you can be sure the algorithm is a lot more complex than this farce.
Simply put, an online card game that isn't rigged cannot exist, because no human brain can handle true randomness. If the game isn't rigged, then new players cannot win a single game, because they will face totally random, most likely long time players, instead of being forcefully redirected to other new players.
The game is rigged in all kinds of ways, it is not a conspiracy, it is not evil, it is necessary and I don't see why it's so hard for some people to admit it. The game is rigged and it's okay. You would have stopped playing many years ago, as would any human being, if it wasn't for the rigged matchmaking.