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    posted a message on What is the best WILD deck to reach Legend this month?

    As far as I'm aware, the wild meta now essentially boils down to either playing questlock or quest pirate warrior. So yeah, just play one of the two FOTM netdecks that virtually everyone in the entire format seem to be playing and you should be good.

    Posted in: Wild Format
  • 0

    posted a message on classic d5- legend

    Druid seems solid but honestly most games are coin flips. Getting legend in classic has a lot to do with getting lucky with matchups and mulligans. If you don't get lucky you're not going to get classic legend in my experience.

    Posted in: Classic Format
  • 0

    posted a message on New to Legend ranking system. Help needed.
    Quote from Tikku82 >>

    Just made a short list of my last games to sort things out.

    Starting rank 3429.

    Win 3430 - Lose 3433 - Win 3437 - Lose -3441 - Lose 3445 - Win 3456 - Win 3463 - Win 3467 .

    No matter i win or lose i keep declining. Feels like im bugged. And all the opponents i faced were D3-5 (Doesn't seem right..)

     

     You should be gaining far more and losing far more in terms of rank with each match at that low in legend. I'm fairly certain you should be gaining and losing at least 100 with each match, although I haven't played in that rank range so I couldn't say for sure. The variance you're describing is more analogous to very high legend in my experience. Strange.

    Posted in: General Discussion
  • 2

    posted a message on This Deck Destroys Quest Warlocks In Wild. Finally, Hearthstone Is Fun Again.
    Quote from Kurgo >>

    There's a very simple way to see whether this deck destroys questlock, which is to see if it's played in high legend on literally any server (given that high legend is 50% lock if not more than that). 

    I don't really have to point out that this deck doesn't see play at all in high legend right? It's easy for you to show that this is good though, get to high legend using it and stay there (top 100-300 should be enough for x11 on any server) with a decktracker that shows, let's say, a 70+% wr against questlocks (destroys is rather subjective, to me it'd be like 80% but let's just put it at 70 for the time being). 

    Ball's in your court, you can do it next month since ladder resets tomorrow. Cheers.

     Going to have to disagree on principle with your initial statement due to the fact that what is played at high legend is not necessarily representative of the cutting edge of the meta. With that said, I could see this decklist beating questlock, although it seems like quite a bit of luck would be required with regard to draw. I do find it hard to believe that this necrium rogue (which looks very similar to the archetype from 2019) would ever "destroy" wild questlock at higher rank, but I could see it doing fine against lock at low to mid rank.

    Posted in: General Discussion
  • 0

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from proptionstrade >>
     

     What I think yourself and many others that craft questlock might be failing to take into account is that D6 (which is the iteration that many GMs played and that many people have crafted) is a high skill cap decklist that can be incredibly strong in the hands of a top tier pro but not necessarily so much when piloted by the average player or even most people in legend. That deck actually does have a relatively low wr at every rank where it is played including legend, and the reason why is that it is difficult to play optimally. So I think context is important to take into account here.

     And no, the reason it does poorly on ladder it’s because people are playing aggro af!! And teching decks with shit cards but that are good against those “solitaire” uninteractive trash decks. That’s why it does poorly and not even because it still even beats decks that are counter because of how broken it is. In tournaments you can ban in ladder you cannot. Can’t compare. 

    This depends on where on ladder you're referring to. According to HSreplay, the top 3 decks in legend by play rate are D6, slightly modifed D6, and miracle druid, none of which are aggro. And no one is teching in terrible cards that are good against lock, lol. Like by all means, name one card that a popular decklist has teched in explicitly to counter questlock that is otherwise terrible. 

    Posted in: General Chat
  • 0

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from proptionstrade >>

     What I think yourself and many others that craft questlock might be failing to take into account is that D6 (which is the iteration that many GMs played and that many people have crafted) is a high skill cap decklist that can be incredibly strong in the hands of a top tier pro but not necessarily so much when piloted by the average player or even most people in legend. That deck actually does have a relatively low wr at every rank where it is played including legend, and the reason why is that it is difficult to play optimally. So I think context is important to take into account here.

     Hahahahahahahahahah what’s the skillcap? Draw draw draw discount, vomit stuff, heal, heal, clear board, have no punishment in decisions? Lol dude the warlock deck ain’t a science. The mirror match is not even decided by who pilots the deck better, but who draws better. Nice try pal… hearthstone ain’t that skilled and is def the joke of “esports”. Matter oF fact hearthstone “pros” are just there because they play 15-20 hours a day 🤣 of course the winrate will be flawless. While you sleep, or have sex or are at work they are playing nonstop “grinding” infinite to keep those spots month to month. Hearthstone in it’s current form it’s very poor on decision making and with discover and the rng% being so high, the game the least it has it’s “skillcap”.  

     Ok, you've clearly never played the deck and are also apparently incredibly salty, lol. D6 is difficult to play well. If you don't believe me feel free to ask any of your standard legend friends, if you have any. I myself am consistently high legend and am triple legend this month, and I had difficulty playing the deck optimally. It's not just "draw draw draw", you have to balance draw with completing the quest, clearing the board, and ensuring that your opponent doesn't kill you in the process. And there is considerable APM and decision making involved with any drawn out combos. Note that I am referring specifically to the D6 iteration of the archetype, not the giants version. 

    Posted in: General Chat
  • 0

    posted a message on For those who want Warlock Questline changed/reworked, how would you do it?
    Quote from Pherosizm >>
    Quote from Kathranis >>

    Most of the suggestions in the thread would just make the quest unplayable, and it's already a low winrate deck.

     "iTs A lOw WiNrAtE dECk"

    That's why every single person at GMs recently brought some form of a questlock deck. It's such a low winrate deck. All those clowns are just memeing on us bringing such a low winrate deck. How silly.

     What I think yourself and many others that craft questlock might be failing to take into account is that D6 (which is the iteration that many GMs played and that many people have crafted) is a high skill cap decklist that can be incredibly strong in the hands of a top tier pro but not necessarily so much when piloted by the average player or even most people in legend. That deck actually does have a relatively low wr at every rank where it is played including legend, and the reason why is that it is difficult to play optimally. So I think context is important to take into account here.

    Posted in: General Chat
  • 0

    posted a message on first time legend wild with pirate warrior 102 win 20 lose
    Quote from tripzplash >>

    wow my deck now have the highst win rate on all rank in wild now :)

     It has the highest wr in bronze through gold, which is what you've taken a screenshot of. Not so much in high diamond/legend, although the archetype still does quite well throughout ladder.

    Posted in: Wild Format
  • 0

    posted a message on first time legend wild with pirate warrior 102 win 20 lose
    Quote from tripzplash >>
    Quote from Sevasmios >>

    This is impressive and congrats, but people should take your win rate/success with a grain of salt before they attempt to craft this deck. As you noted, having never played wild your mmr in the format was as low as it could possibly be, which essentially means that you qued into the most inexperienced or easy to win against players on the ladder for much of your run. That's not to take away from how well you did, but I think players with mmr that is higher relative to yours (which is pretty much everyone since you had the lowest conceivable mmr) should take this into consideration before they potentially spend dust in an attempt to replicate your results.   

     i agree i meet very easy players up to diamind 7 then i started to meet alot better players that know how to play... i get to legend each season in standard so i know how to play the game 100% but i just never wanted to play wild becouse the deck there is very overpowered... but compared to standard this season the power level is not that far off now lol but thats a bad thing

     Very interesting that you say diamond 7 was the cutoff, it's always been diamond 5-4 for me. As for power levels, I think quest lock in wild is still a good deal stronger than d6 in standard, but it definitely does feel like the game is much faster and more uninteractive now in both standard and wild so they do kind of blend together. It will be interesting to see which, if any, control archetypes become viable/popular over the course of this expansion. 

    Posted in: Wild Format
  • 3

    posted a message on first time legend wild with pirate warrior 102 win 20 lose

    This is impressive and congrats, but people should take your win rate/success with a grain of salt before they attempt to craft this deck. As you noted, having never played wild your mmr in the format was as low as it could possibly be, which essentially means that you qued into the most inexperienced or easy to win against players on the ladder for much of your run. That's not to take away from how well you did, but I think players with mmr that is higher relative to yours (which is pretty much everyone since you had the lowest conceivable mmr) should take this into consideration before they potentially spend dust in an attempt to replicate your results.   

    Posted in: Wild Format
  • 0

    posted a message on So seriously, what deck can i play against warlocks?

    This is an interesting question bc, according to hsreplay, the decks that do best into quest lock vary depending on where on the ladder said decks are qued. In high legend, ignite mage, face priest, and mozaki (in that order) are strongest against quest lock over the last week. In diamond, however, it's secret pala, then mozaki, then various iterations of face priest. Since you are in diamond, it seems advisable that you go with secret pala or mozaki or face priest. It's also worth noting that mozaki has the highest sample size by a considerable margin relative to the other two archetypes (420 games as opposed to 90 for pala and 180 for priest), so statistically it appears to be the most reliable option into quest lock if you're queuing in diamond.

    Posted in: Wild Format
  • 0

    posted a message on Secret Paladin is broken!!!! LOL

    Out of curiosity, what star bonus did you start the month with? And congrats on your success with the deck!

    Posted in: Paladin
  • 2

    posted a message on This is how easy it is to reach legend nowadays, especially in this fun and interactive solitaire meta

    I have to say, I find it hard to agree with the premise of this thread. To the OP, I don't know if this is your first time getting to legend (it kind of sounds like it is if your incredulity is any indication), but players in legend make misplays all the time. Admittedly the ones that you've cited here are pretty bad, but these things happen. People make stupid mistakes at every rank. Even the best players in the world are prone to make the occasional blatant misplay that someone at a considerably lower skill/experience level might not have made. All of which is to say, this whole "look at this these legend players made some stupid mistakes so legend is super easy now" argument you're making is illogical to say the least. 

    Posted in: General Discussion
  • 0

    posted a message on A question for Wild players
    Quote from Hardyguard >>

    I mean there is a deck that is always viable and easy to go with, but the question is either you are ready to play on that sh*t or not. Lots of players find it pretty cancerous. It works well against Quest warlocks.

    It's a secret mage. 

     I admittedly haven't played wild/qued secret since the 1st of the month, but I'm fairly certain secret mage does not do well into quest warlock or in the current wild meta in general. Certainly not if its winrate according to HSreplay is any indication. The archetype is just too slow and awkward now. Even before the quest, glare was not a favorable matchup for secret. And when you consider how secret hasn't changed or increased in power level at all with the advent of the new expansion, I think it's safe to say that at least for now, secret mage is fairly obsolete in the grand scheme of the wild meta. 

    Posted in: General Discussion
  • 1

    posted a message on Dreamhack Beyond Free packs Tutorial

    anyone else get an error code (0) every time they try to connect?

    Posted in: General Discussion
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