I started playing Legends of Runeterra about 3 weeks ago. I spent a total of $20 on the game, and already own most of the collection.
$14 went to buying my first deck outright using wildcards (Mogwai's Heimerdinger control deck) with no RNG or luck in the purchase. The other $6 went to buying two expedition runs (aka Arena).
Obtained most of the cards through maxing out the weekly chests, the progression milestones, and through repeated value on the expeditions, which is significantly easier, since the runs cap out at 7 wins, allow up to 5 losses, and give you a free second chance if you fail the first time.
The cost I paid was equivalent to an indie game, the progression took about as long as a AAA game, and I got to play a Masters tier deck from the get-go.
---
Contrast this to the $90 I spent on the expansion bundle, which only unlocked about 1/5th of the legendaries, and that's with insane highroll on my unpacks. Then on top of that, I still can't craft the deck I want without disenchanting other legendaries.
To add, it'd also take until next xpac to get maybe 1/2th of the remaining collection.
I started playing Legends of Runeterra about 3 weeks ago. I spent a total of $20 on the game, and already own most of the collection.
$14 went to buying my first deck outright using wildcards (Mogwai's Heimerdinger control deck) with no RNG or luck in the purchase. The other $6 went to buying two expedition runs (aka Arena).
Obtained most of the cards through maxing out the weekly chests, the progression milestones, and through repeated value on the expeditions, which is significantly easier, since the runs cap out at 7 wins, allow up to 5 losses, and give you a free second chance if you fail the first time.
The cost I paid was equivalent to an indie game, the progression took about as long as a AAA game, and I got to play a Masters tier deck from the get-go.
---
Contrast this to the $90 I spent on the expansion bundle, which only unlocked about 1/5th of the legendaries, and that's with insane highroll on my unpacks. Then on top of that, I still can't craft the deck I want without disenchanting other legendaries.
To add, it'd also take until next xpac to get maybe 1/2th of the remaining collection.
then go play legends of runeterra. To compare a game with a model based on trying to keep people with money from purchasing all the cards and just winning right away to a game made to make money is pretty ridiculous. You can spend zero dollars on any of the two games in question if you want. Runeterra should just give all the cards to everyone and let them play the game imo, why sell cards at all just sell cosmetic crap if you "care so much" about how your game is perceived. I loaded legends of runeterra spent $5 bucks then found out I have to wait weeks to acquire cards to play the decks I wanted instead of just being able to buy the cards...I logged out and uninstalled the game and won't play it ever again. The company can choose to cater to whatever customer base they want and unfortunately I'm not in that customer base so I'm not going to be a customer.
The only thing paying gets you in any game like this is the ability to not have to spend countless hours playing it to enjoy it the way you want. Just because I can buy all the cards and someone else can't doesn't mean that I'm automatically going to do better than that person.
Hearthstone needs new modes and if they dont come out with something along the lines of:
classic only mode
card ban mode
no mirror matchup mode
gold gambling mode
and a million other ways to play that don't revolve around the same ladder bullshit then the game will remain as stale as it has 1-2 weeks after everyone is bored with the expansion.
I hope they come up with something. I'd like to play the game and have fun with it more but I log in, do the quest and log out. I collect my 9500-10000 gold between expansions and that's it. Now if I could gamble for gold in best of 5 series and then spend my gold on tokens for gold legendaries of choice or alternate art cards that would be something I would play more for. The ranking ladder is stale boredom imo.
I started playing Legends of Runeterra about 3 weeks ago. I spent a total of $20 on the game, and already own most of the collection.
$14 went to buying my first deck outright using wildcards (Mogwai's Heimerdinger control deck) with no RNG or luck in the purchase. The other $6 went to buying two expedition runs (aka Arena).
Obtained most of the cards through maxing out the weekly chests, the progression milestones, and through repeated value on the expeditions, which is significantly easier, since the runs cap out at 7 wins, allow up to 5 losses, and give you a free second chance if you fail the first time.
The cost I paid was equivalent to an indie game, the progression took about as long as a AAA game, and I got to play a Masters tier deck from the get-go.
---
Contrast this to the $90 I spent on the expansion bundle, which only unlocked about 1/5th of the legendaries, and that's with insane highroll on my unpacks. Then on top of that, I still can't craft the deck I want without disenchanting other legendaries.
To add, it'd also take until next xpac to get maybe 1/2th of the remaining collection.
This is absolutely a lie. I dabbled in Runeterra, and there is absolutely no way you have only spent $20 and are close to a full collection in 3 weeks. Absolutely impossible.
It is a much cheaper game that Hearthstone to amass the full collection, but get out of here with this bullcrap.
No, but this is not some random digital card game, it is a video game created by Blizzard, and that means a lot. I honestly believe Hearthstone should cost much more to the people who wants to pay for it, including me. We should pay premium prices for being able to play with more stuff than F2P players in a game made by such an important company. Telling someone you're playing a Blizzard game is not the same as saying you're playing one developed by Riot, they are not in the same category because they don't have the same social status, and that is an undeniable fact. People pay premium prices when buying clothes from a major clothing brand and the same should happen here. Hope I've made my point clear enough.
The game itself give me enough resources to craft any card I want in years and I never spend a cent in HS.
Some dedication + wise spend of the resources = Don't need money and can play with almost anything.
Little to nothing dedication + very wisely spend of the resources focusing in a cheap and efficient deck (like actual face hunter) = Don't need money and can play competitive.
Send Blizzard tons of money = Play with anything you wanted.
All alternatives are fair for the players and the developers.
This game is not expensive but can be very punishing for the player who waste resources, like crafting bad legendarys or dust 4 playable cards to make only 1.
I think it's true. I played the game just completing the missions for 2 months and I'm missing 11 champion cards of 72, and I still didn't leveled up all regions. Playing more hours and doing expeditions really can complete your collections really fast.
I'm not sure it boils down to something as simple as "Is it too expensive?". It's much more complex than that.
Do you like playing with a majority or all of the new cards each expansion? The answer is probably that it is too expensive. However, now that duplicate protection has been enacted across the board, you get a lot more cards for less money. (in theory)
Wild mode for anyone who has not played for more than two years is ludicrously expensive if you want to build highlander or control or even fun/gimmicky decks. There are budget decks for wild just like standard. Some of the most fun decks you can build are locked behind sets or adventures like Naxx, GvG, League of Explorers (Brann and Reno are insane)
It definitely got a lot better with the no dups at all rule, I think you need to open like 70 packs to have every single common and rare which is pretty good but Runeterra is definitely way too generous and I love that. I've spent exactly $0 on that game and I have almost every single champion and I'm only missing the bad ones that I really don't want (2 copies of Shen, 1 Katarina, 1 Vlad, 2 Kalistas and 3 Teemos) and I started saving every resource like a week and a half ago so I'll reach the expansion release with like 12-15k crystals and around 5 Champion wildcards, 8 Epics, 18 Rares and god knows how many common ones, it should be a nice start for the expansion. I'll probably end up putting some money into the game at some point but as a way to support Rito for this amazing game, no because I need to put money into the game. HS on the other hand, while I don't feel it is 'expensive' and, as I said, it got way better, I feel like you can't have fun unless you put some money into it, I would shoot myself If I could only play like 1 or 2 decks, even if they're tier 1.
If its too expensive, that depends on your Strategy.
I plan to invest money exclusively at the start of each "new year", to save up and use my Dust for the upcoming expansions and try to get around with all the stuff I got from pack Openings, Gold and Arena for now. Long time planning seems to be the wisest approach if you can't AND/or don't want to afford to buy a Bundle every expansion.
I might get tempted to craft some golden legs here and there, but definetly going to try to keep the majority of my Dust bulk, while soon already starting to hoard up Gold for the 2nd expansion.
The game itself give me enough resources to craft any card I want in years and I never spend a cent in HS.
Some dedication + wise spend of the resources = Don't need money and can play with almost anything.
Little to nothing dedication + very wisely spend of the resources focusing in a cheap and efficient deck (like actual face hunter) = Don't need money and can play competitive.
Send Blizzard tons of money = Play with anything you wanted.
All alternatives are fair for the players and the developers.
This game is not expensive but can be very punishing for the player who waste resources, like crafting bad legendarys or dust 4 playable cards to make only 1.
This (Congrats on your 6.666th post BTW ;-) )
Having read a lot about the cost of Hearthstone, I started a F2P secondary account. It takes some patience and not that much dedication. I can now play whatever I want to but have to stick to a few decks as I cannot craft all the meta decks (even more than a few after recent HoF which gave me 10.000 dust before disenchanting).
On my main account, I do agree I spend to much money but this is my choice so I guess I can live with it
Compare Hearthstone to Magic: I can buy 90 Hearthstone packs for $100, while in Magic, I have to pay $115 for a booster box (30-some packs). Is Hearthstone expensive?
I started playing Legends of Runeterra about 3 weeks ago. I spent a total of $20 on the game, and already own most of the collection.
$14 went to buying my first deck outright using wildcards (Mogwai's Heimerdinger control deck) with no RNG or luck in the purchase. The other $6 went to buying two expedition runs (aka Arena).
Obtained most of the cards through maxing out the weekly chests, the progression milestones, and through repeated value on the expeditions, which is significantly easier, since the runs cap out at 7 wins, allow up to 5 losses, and give you a free second chance if you fail the first time.
The cost I paid was equivalent to an indie game, the progression took about as long as a AAA game, and I got to play a Masters tier deck from the get-go.
---
Contrast this to the $90 I spent on the expansion bundle, which only unlocked about 1/5th of the legendaries, and that's with insane highroll on my unpacks. Then on top of that, I still can't craft the deck I want without disenchanting other legendaries.
To add, it'd also take until next xpac to get maybe 1/2th of the remaining collection.
then go play legends of runeterra. To compare a game with a model based on trying to keep people with money from purchasing all the cards and just winning right away to a game made to make money is pretty ridiculous.
You benefit from the game being "made to make money" how?
Both games will stay afloat, but your experience is drastically worse in one. And having decks locked behind a paywall of $90 is far more pay-to-win than having decks locked behind a paywall of $15
Compare Hearthstone to Magic: I can buy 90 Hearthstone packs for $100, while in Magic, I have to pay $115 for a booster box (30-some packs). Is Hearthstone expensive?
A vomit sandwich being more nutritious than a turd sandwich doesn't make human vomit anymore delicious.
Compare Hearthstone to Magic: I can buy 90 Hearthstone packs for $100, while in Magic, I have to pay $115 for a booster box (30-some packs). Is Hearthstone expensive?
Apples and Bananas.
In Magic you get to keep all your cards as physical items, and invest into something potentially valueable. Re-Selling value in Magic is High.
Hearthstone on the other hand has no re-selling value at all (80-100 Legendary accounts are available for under 100 $)
Sorry my friend, but it is so ridicolously obvious, that there is not even any comparison.
Compare Hearthstone to Magic: I can buy 90 Hearthstone packs for $100, while in Magic, I have to pay $115 for a booster box (30-some packs). Is Hearthstone expensive?
A vomit sandwich being more nutritious than a turd sandwich doesn't make human vomit anymore delicious.
Come now--we both know your comparison is not an equivalent of the Hearthstone/Magic comparison. There isn't one AAA card game out there that sells booster boxes for "cheap" (unless there's a sale). They can can sell them for those "expensive" prices because the market, consisting of millions of people, has decided that it's a price they're willing to pay for a AAA card game experience. Remember, you're not just paying for paper, you're paying for an experience that is supported by the prices submitted by the game maker. Would I prefer if booster boxes and card packs cost less? Definitely, and so would everyone else! But the majority of the market has decided that the price for MTG, Hearthstone, Pokemon, and Yugioh, all AAA card game experiences, is fair. If you find an upstart game that you feel delivers an experience satisfactory to you for a cheaper price, by all means, play it! Just don't be surprised if the rest of the market disagrees and would rather play the more established AAA games. Remember, everyone's view of quality is different, and perhaps others feel the experience of your game is sub-par compared to the AAA games they already play.
I was saying that HS cards hold no value compared to Magic cards, hence you can get 100 legendary accounts for ridicolously low prices if you google Hearthstone and Marketplace or whatever.
Compare Hearthstone to Magic: I can buy 90 Hearthstone packs for $100, while in Magic, I have to pay $115 for a booster box (30-some packs). Is Hearthstone expensive?
Apples and Bananas.
In Magic you get to keep all your cards as physical items, and invest into something potentially valueable. Re-Selling value in Magic is High.
Hearthstone on the other hand has no re-selling value at all (80-100 Legendary accounts are available for under 100 $)
Sorry my friend, but it is so ridicolously obvious, that there is not even any comparison.
There isn't any real profit in the secondary MTG market unless you're selling unopened booster boxes, and those boxes need to be a combination of: sought after, in limited supply, and old as or older than 3 years or more. Even still, the real value in the MTG secondary market are in sets that existed in the early days of Magic, like Urza's Legacy--sets that are nearly 3 decades old. You can sell standard boxes and maybe make $10-$50 profit per box if you sit on them for 3 years, but most aren't worth much until 5-10 years later. You could even sell single cards, but you'll almost never make any money from them unless you're buying singles, sitting on them, and then selling later. You'll hardly ever make a profit from buying boxes, opening them, and then selling the singles from them later. You'll almost never profit from playing either game. If you're looking for profit, you're not going to get it from selling your game-used cards. And even if you're just looking to get your money back, you most likely won't. In the end, the comparison is completely redundant and has no bearings on whether or not Hearthstone, Yugioh, or MTG are expensive games. All in all, Hearthstone is infinitely cheaper to play than any of the other AAA card games out there.
And if you think about it, any AA or lower game will be even more expensive than something like MTG since that game's resell value will be next to nothing.
EDIT: My previous post was to Hannya. This one is to Inzan1ty.
Hearthstone is very expensive imo. I usually spend about €120 per expansion and I buy the adventures and special bundles etc as well. That's a good €360-400 a year. That's a lot of money. However, I think that HS is a great game. I enjoy it as much now as I did when I started playing nearly 5 years ago. It's rare for any video game to have that kind of longevity.
I don't have a lot of time to play the game so being F2P and farming gold isn't an option for me. I want to enjoy the few hours a week I get to play and have all the cards for the decks I'd like to try. That costs money. And right now it's money I am happy to spend. I feel the money I spend on the game is worth it.
But the game is walking a very fine line of offering reasonable value and being just too expensive to justify. For me the money I choose to spend on HS is a luxury and I know I'm lucky to be in a position where I can spend a decent amount of money for a bit of fun. Everyone's situation is different so there is no right answer. If your money is going to the basics like food, clothing and housing with little left at the end of the month then maybe now is not the right time to be playing HS. If you have time to farm gold and can keep up with the meta while not spending a cent then that's awesome, good for you.
Hearthstone is expensive there's no doubt about that. €350 plus a year for a game is a lot of money. Each person has to decide for themselves if the money they spend on the game (and anything else) is worth it or not. If you can't afford it then do what you can to improve your financial situation or play the game in a limited capacity according to what your finances and time constraints will allow. Crying that something is expensive won't change anything. The reason HS prices are what they are is that there are hundreds of thousands, possibly millions, of people who make the choice to buy packs and continue to do so. The game is profitable so they keep investing in it which is great for the player base because the game gets better. And so more people decide to spend money and so on and so on.
Edit: Hearthstone is the game it is because it makes money. The devs have been fairly generous with free stuff as well with free packs, free legendaries with most expansions (5 for Dragons, Demon Hunter Class etc), plus you can play the game and not spend a cent. Blizzard is there to make money and they do so by making games that people want to play and are happy to pay for. Calling them greedy is naive and childish and shows a complete lack of understanding of how the world works. If they didn't have a product that people wanted for the price they charged they wouldn't be there. That goes for every other company out there.
Edit 2: Comparing HS to other games is a waste of time. But let's compare anyway. There are several options: Hearthstone, Legends of Runnetera , Gwent (LOL), Artifact (ROFL), MtG Area, Solitaire, Uno. All of these are available to play online.
Solitaire is probably more than a hundred years old and costs nothing. Great deal right? No, not for me. It's boring.
Uno - another awesome game. The app has tournament mode (pog!!) and is free and really nice to play. My wife loves it and I've enjoyed the few games I've played as well. But again, not for me.
MtG: Area - or whatever it's called. I loved MtG as a teen. I still think it's a great game but not for me anymore. I actually prefer HS. And MtG is insanely expensive imo. I tried playing online and I didn't enjoy it. Felt clunky.
Gwent - hahaha. Watched a couple of YT vids to see waht it was about. Looked like a stupid game, seems like a lot of people feel the same.
Artifact - seriously guys, this one is gonna destroy HS! I pity all the losers still playing Blizzard's dead game. Artifact is where it's at. Yeah sure. How'd that work out for oyu?
Runnetera - may or may not be a better game than HS. From the few games I've seen it didn't grab my attention. Is it cheaper than HS? Yes. Is a Hyundai cheaper than a BMW? Yes.
All of these are card games that can be played online. But they are clearly not the same things.
I started playing Legends of Runeterra about 3 weeks ago. I spent a total of $20 on the game, and already own most of the collection.
$14 went to buying my first deck outright using wildcards (Mogwai's Heimerdinger control deck) with no RNG or luck in the purchase. The other $6 went to buying two expedition runs (aka Arena).
Obtained most of the cards through maxing out the weekly chests, the progression milestones, and through repeated value on the expeditions, which is significantly easier, since the runs cap out at 7 wins, allow up to 5 losses, and give you a free second chance if you fail the first time.
The cost I paid was equivalent to an indie game, the progression took about as long as a AAA game, and I got to play a Masters tier deck from the get-go.
---
Contrast this to the $90 I spent on the expansion bundle, which only unlocked about 1/5th of the legendaries, and that's with insane highroll on my unpacks. Then on top of that, I still can't craft the deck I want without disenchanting other legendaries.
To add, it'd also take until next xpac to get maybe 1/2th of the remaining collection.
then go play legends of runeterra. To compare a game with a model based on trying to keep people with money from purchasing all the cards and just winning right away to a game made to make money is pretty ridiculous. You can spend zero dollars on any of the two games in question if you want. Runeterra should just give all the cards to everyone and let them play the game imo, why sell cards at all just sell cosmetic crap if you "care so much" about how your game is perceived. I loaded legends of runeterra spent $5 bucks then found out I have to wait weeks to acquire cards to play the decks I wanted instead of just being able to buy the cards...I logged out and uninstalled the game and won't play it ever again. The company can choose to cater to whatever customer base they want and unfortunately I'm not in that customer base so I'm not going to be a customer.
The only thing paying gets you in any game like this is the ability to not have to spend countless hours playing it to enjoy it the way you want. Just because I can buy all the cards and someone else can't doesn't mean that I'm automatically going to do better than that person.
Hearthstone needs new modes and if they dont come out with something along the lines of:
classic only mode
card ban mode
no mirror matchup mode
gold gambling mode
and a million other ways to play that don't revolve around the same ladder bullshit then the game will remain as stale as it has 1-2 weeks after everyone is bored with the expansion.
I hope they come up with something. I'd like to play the game and have fun with it more but I log in, do the quest and log out. I collect my 9500-10000 gold between expansions and that's it. Now if I could gamble for gold in best of 5 series and then spend my gold on tokens for gold legendaries of choice or alternate art cards that would be something I would play more for. The ranking ladder is stale boredom imo.
This is absolutely a lie. I dabbled in Runeterra, and there is absolutely no way you have only spent $20 and are close to a full collection in 3 weeks. Absolutely impossible.
It is a much cheaper game that Hearthstone to amass the full collection, but get out of here with this bullcrap.
No, but this is not some random digital card game, it is a video game created by Blizzard, and that means a lot. I honestly believe Hearthstone should cost much more to the people who wants to pay for it, including me. We should pay premium prices for being able to play with more stuff than F2P players in a game made by such an important company. Telling someone you're playing a Blizzard game is not the same as saying you're playing one developed by Riot, they are not in the same category because they don't have the same social status, and that is an undeniable fact. People pay premium prices when buying clothes from a major clothing brand and the same should happen here. Hope I've made my point clear enough.
The game itself give me enough resources to craft any card I want in years and I never spend a cent in HS.
Some dedication + wise spend of the resources = Don't need money and can play with almost anything.
Little to nothing dedication + very wisely spend of the resources focusing in a cheap and efficient deck (like actual face hunter) = Don't need money and can play competitive.
Send Blizzard tons of money = Play with anything you wanted.
All alternatives are fair for the players and the developers.
This game is not expensive but can be very punishing for the player who waste resources, like crafting bad legendarys or dust 4 playable cards to make only 1.
I think it's true. I played the game just completing the missions for 2 months and I'm missing 11 champion cards of 72, and I still didn't leveled up all regions. Playing more hours and doing expeditions really can complete your collections really fast.
I'm not sure it boils down to something as simple as "Is it too expensive?". It's much more complex than that.
Do you like playing with a majority or all of the new cards each expansion? The answer is probably that it is too expensive. However, now that duplicate protection has been enacted across the board, you get a lot more cards for less money. (in theory)
Wild mode for anyone who has not played for more than two years is ludicrously expensive if you want to build highlander or control or even fun/gimmicky decks. There are budget decks for wild just like standard. Some of the most fun decks you can build are locked behind sets or adventures like Naxx, GvG, League of Explorers (Brann and Reno are insane)
It definitely got a lot better with the no dups at all rule, I think you need to open like 70 packs to have every single common and rare which is pretty good but Runeterra is definitely way too generous and I love that. I've spent exactly $0 on that game and I have almost every single champion and I'm only missing the bad ones that I really don't want (2 copies of Shen, 1 Katarina, 1 Vlad, 2 Kalistas and 3 Teemos) and I started saving every resource like a week and a half ago so I'll reach the expansion release with like 12-15k crystals and around 5 Champion wildcards, 8 Epics, 18 Rares and god knows how many common ones, it should be a nice start for the expansion. I'll probably end up putting some money into the game at some point but as a way to support Rito for this amazing game, no because I need to put money into the game. HS on the other hand, while I don't feel it is 'expensive' and, as I said, it got way better, I feel like you can't have fun unless you put some money into it, I would shoot myself If I could only play like 1 or 2 decks, even if they're tier 1.
1.having all the cards i want from this expansion at the start of next expansion is ok with me..as i dont spend money.
2.Boy,what a timing! U moaning about money when HS just gives u a full extra class with everything included ..
3.Who pays u for that?
If its too expensive, that depends on your Strategy.
I plan to invest money exclusively at the start of each "new year", to save up and use my Dust for the upcoming expansions and try to get around with all the stuff I got from pack Openings, Gold and Arena for now. Long time planning seems to be the wisest approach if you can't AND/or don't want to afford to buy a Bundle every expansion.
I might get tempted to craft some golden legs here and there, but definetly going to try to keep the majority of my Dust bulk, while soon already starting to hoard up Gold for the 2nd expansion.
This (Congrats on your 6.666th post BTW ;-) )
Having read a lot about the cost of Hearthstone, I started a F2P secondary account. It takes some patience and not that much dedication. I can now play whatever I want to but have to stick to a few decks as I cannot craft all the meta decks (even more than a few after recent HoF which gave me 10.000 dust before disenchanting).
On my main account, I do agree I spend to much money but this is my choice so I guess I can live with it
Compare Hearthstone to Magic: I can buy 90 Hearthstone packs for $100, while in Magic, I have to pay $115 for a booster box (30-some packs). Is Hearthstone expensive?
You benefit from the game being "made to make money" how?
Both games will stay afloat, but your experience is drastically worse in one. And having decks locked behind a paywall of $90 is far more pay-to-win than having decks locked behind a paywall of $15
A vomit sandwich being more nutritious than a turd sandwich doesn't make human vomit anymore delicious.
They released free DLC after what? 5 or so years?
Sure... We can call it generous if you want.
Apples and Bananas.
In Magic you get to keep all your cards as physical items, and invest into something potentially valueable. Re-Selling value in Magic is High.
Hearthstone on the other hand has no re-selling value at all (80-100 Legendary accounts are available for under 100 $)
Sorry my friend, but it is so ridicolously obvious, that there is not even any comparison.
Come now--we both know your comparison is not an equivalent of the Hearthstone/Magic comparison. There isn't one AAA card game out there that sells booster boxes for "cheap" (unless there's a sale). They can can sell them for those "expensive" prices because the market, consisting of millions of people, has decided that it's a price they're willing to pay for a AAA card game experience. Remember, you're not just paying for paper, you're paying for an experience that is supported by the prices submitted by the game maker. Would I prefer if booster boxes and card packs cost less? Definitely, and so would everyone else! But the majority of the market has decided that the price for MTG, Hearthstone, Pokemon, and Yugioh, all AAA card game experiences, is fair. If you find an upstart game that you feel delivers an experience satisfactory to you for a cheaper price, by all means, play it! Just don't be surprised if the rest of the market disagrees and would rather play the more established AAA games. Remember, everyone's view of quality is different, and perhaps others feel the experience of your game is sub-par compared to the AAA games they already play.
I was saying that HS cards hold no value compared to Magic cards, hence you can get 100 legendary accounts for ridicolously low prices if you google Hearthstone and Marketplace or whatever.
There isn't any real profit in the secondary MTG market unless you're selling unopened booster boxes, and those boxes need to be a combination of: sought after, in limited supply, and old as or older than 3 years or more. Even still, the real value in the MTG secondary market are in sets that existed in the early days of Magic, like Urza's Legacy--sets that are nearly 3 decades old. You can sell standard boxes and maybe make $10-$50 profit per box if you sit on them for 3 years, but most aren't worth much until 5-10 years later. You could even sell single cards, but you'll almost never make any money from them unless you're buying singles, sitting on them, and then selling later. You'll hardly ever make a profit from buying boxes, opening them, and then selling the singles from them later. You'll almost never profit from playing either game. If you're looking for profit, you're not going to get it from selling your game-used cards. And even if you're just looking to get your money back, you most likely won't. In the end, the comparison is completely redundant and has no bearings on whether or not Hearthstone, Yugioh, or MTG are expensive games. All in all, Hearthstone is infinitely cheaper to play than any of the other AAA card games out there.
And if you think about it, any AA or lower game will be even more expensive than something like MTG since that game's resell value will be next to nothing.
EDIT: My previous post was to Hannya. This one is to Inzan1ty.
Hearthstone is very expensive imo. I usually spend about €120 per expansion and I buy the adventures and special bundles etc as well. That's a good €360-400 a year. That's a lot of money. However, I think that HS is a great game. I enjoy it as much now as I did when I started playing nearly 5 years ago. It's rare for any video game to have that kind of longevity.
I don't have a lot of time to play the game so being F2P and farming gold isn't an option for me. I want to enjoy the few hours a week I get to play and have all the cards for the decks I'd like to try. That costs money. And right now it's money I am happy to spend. I feel the money I spend on the game is worth it.
But the game is walking a very fine line of offering reasonable value and being just too expensive to justify. For me the money I choose to spend on HS is a luxury and I know I'm lucky to be in a position where I can spend a decent amount of money for a bit of fun. Everyone's situation is different so there is no right answer. If your money is going to the basics like food, clothing and housing with little left at the end of the month then maybe now is not the right time to be playing HS. If you have time to farm gold and can keep up with the meta while not spending a cent then that's awesome, good for you.
Hearthstone is expensive there's no doubt about that. €350 plus a year for a game is a lot of money. Each person has to decide for themselves if the money they spend on the game (and anything else) is worth it or not. If you can't afford it then do what you can to improve your financial situation or play the game in a limited capacity according to what your finances and time constraints will allow. Crying that something is expensive won't change anything. The reason HS prices are what they are is that there are hundreds of thousands, possibly millions, of people who make the choice to buy packs and continue to do so. The game is profitable so they keep investing in it which is great for the player base because the game gets better. And so more people decide to spend money and so on and so on.
Edit: Hearthstone is the game it is because it makes money. The devs have been fairly generous with free stuff as well with free packs, free legendaries with most expansions (5 for Dragons, Demon Hunter Class etc), plus you can play the game and not spend a cent. Blizzard is there to make money and they do so by making games that people want to play and are happy to pay for. Calling them greedy is naive and childish and shows a complete lack of understanding of how the world works. If they didn't have a product that people wanted for the price they charged they wouldn't be there. That goes for every other company out there.
Edit 2: Comparing HS to other games is a waste of time. But let's compare anyway. There are several options: Hearthstone, Legends of Runnetera , Gwent (LOL), Artifact (ROFL), MtG Area, Solitaire, Uno. All of these are available to play online.
Solitaire is probably more than a hundred years old and costs nothing. Great deal right? No, not for me. It's boring.
Uno - another awesome game. The app has tournament mode (pog!!) and is free and really nice to play. My wife loves it and I've enjoyed the few games I've played as well. But again, not for me.
MtG: Area - or whatever it's called. I loved MtG as a teen. I still think it's a great game but not for me anymore. I actually prefer HS. And MtG is insanely expensive imo. I tried playing online and I didn't enjoy it. Felt clunky.
Gwent - hahaha. Watched a couple of YT vids to see waht it was about. Looked like a stupid game, seems like a lot of people feel the same.
Artifact - seriously guys, this one is gonna destroy HS! I pity all the losers still playing Blizzard's dead game. Artifact is where it's at. Yeah sure. How'd that work out for oyu?
Runnetera - may or may not be a better game than HS. From the few games I've seen it didn't grab my attention. Is it cheaper than HS? Yes. Is a Hyundai cheaper than a BMW? Yes.
All of these are card games that can be played online. But they are clearly not the same things.
Missing lethal since June 2015.