• 1

    posted a message on F2P Lives Matter too...
    Quote from Andrei2007 >>
    Quote from HatShapedHat >>

    I get what you're saying but I really never understand the point of complaining about the value one receives for something they dont financially contribute to.

    An argument regarding the value one receives on a per dollar spent basis is something we can talk about but I'm sorry, you can't be ripped off if you've lost nothing.

     

    Dumb comment. You cannot attack f2p players for choosing not to spend money. They contribute with their time, mouth to mouth advertisement, and in matchmaking to usually lose against players with full sets. He is not wrong, the game is darn expensive, and it's probably impossible for a f2p player to keep up with 10 classes.

     You can absolutely attack the F2P choosing beggars IF they constantly complain. You think someone who is complaining all the time is “spreading the good word” about the game lol?

    I can totally appreciate the reasonable F2P’ers that understand that if they wish to remain F2P, their progression is going to be slower than someone who spends money. How isn’t this right or fair? People who spend money on the game keep it alive. 

    And before you fall back on the “it’s too expensive” argument. It’s a card game. Card games are expensive by default because they have rotating expansions. This is a simple matter of “know what you’re getting into” and nothing more. 

    And before the “but other card games do it for cheaper” whatever argument comes about, then go play those. 

    Posted in: General Discussion
  • 0

    posted a message on F2P Lives Matter too...
    Quote from HatShapedHat >>

    I get what you're saying but I really never understand the point of complaining about the value one receives for something they dont financially contribute to.

    An argument regarding the value one receives on a per dollar spent basis is something we can talk about but I'm sorry, you can't be ripped off if you've lost nothing.

     

     Yeah, I used to be compassionate  towards f2p’ers, but over time too many of them have shown to be literally nothing more than choosing beggars, so now I just find them cringy. Edit: The ones that complain.

    The notion of “LOL bad game is P2Win” is just about the dumbest thing I can imagine.

    Gues what? The people who pay are the ones who keep the game in existence. If every single person went F2P, they’d shut it down in a heartbeat. 

    There are only three models you can have. 

    1. You can either have a game that’s free at it’s base, with ways to slowly progress for free, and the option to pay to hasten this progression. 

    2. You can have a game with a big up front cost, and unlock all of the existing content. (This method is not realistic for tcg’s/ccg’s).

    3. You can have a game with a monthly sub. 

     

    Posted in: General Discussion
  • 1

    posted a message on Stealer of Souls ban - Reno next please
    Quote from ButtChicken >>

    May not change your opinion,  but the thought is not simply to ban cards I hate. In my opinion, Reno is by far the most broken card in the game. Fully resetting health erases everything that took place prior, and fundamentally changes the game in a negative manner. I didn't frankly see anywhere near the same level of problem with Stealer of Souls. Seems similar to many other combo OTK decks. At least it takes stringing together a combo, Reno is 1 card that wields similar power completely by itself.

     Reno absolutely does not reset everything that took place prior lol. This statement alone tarnishes your credibility. It literally just resets health. It has no effect on: Card advantage, tempo, mana/turn, otk combos, etc. This statement is just ridiculous. 

    Posted in: General Discussion
  • 2

    posted a message on So this happened..
    Quote from Red1 >>

    Dude… you’re salty as shit about a super rare drop chance passive that ends up filling the mage hand with 2/1s that are easy to nuke and actually lends its self to messing with all kinds of the mage players draw and hand interactions. 

    sure it countered your specific deck, but I guarantee that your deck also raged out on some unsuspecting enemy players throughout tour 8 wins. Grow up a bit please 

     Lol he’s not even that salty and you’re the one saying “grow up a bit please.” The irony is palpable 

    Posted in: General Discussion
  • -1

    posted a message on Stealer Of Souls In Wild Mode Will Be No More!
    Quote from ethanadragon >>

    It only takes the shit company an Entire week to fix their broken as shit game.

     Imagine hating a game and company this much, yet caring enough to peruse a forum based on it. Some people are real weirdos.

    Posted in: News
  • 2

    posted a message on What the hell happened here??!
    Quote from memo333 >>

    OMG....THAT IT!!!!! I ALSO HEALED OPPONENT! AHAHAHAHHAHAHAHAHA OMG..THX GUYS! AHAHAHAH OMG...ahahahahah lul!

     Jesus Christ this is the single cringiest thing I’ve ever seen. 

    Posted in: General Discussion
  • 2

    posted a message on Don't be shy, my friend. Who is your waifu?

    Yeah, I’m gonna pile on, this is beyond cringy. Like the older I get, the more I understand the people who think humanity is doomed. Like what in the actual f@$k they are cartoons. 

    Posted in: General Chat
  • 0

    posted a message on Floecaster

    Frost mage needs much, much more to be better than other mage decks but this is the right direction. 

    Posted in: Floecaster
  • 2

    posted a message on Serpentbloom

    5/5 art.

    1/5 design space trap. 

    Posted in: Serpentbloom
  • 0

    posted a message on Taintheart Tormenter

    Plays this. 

    “I will be your death!”

    “My magic will tear you apart.”

    Mage and rogue memes aside, god big boy DH seems fun. This card is an ABSOLUTE MONSTER to pull off pit commander. Extra credit. Can be played for 6 mana with felscream. 

    Posted in: Taintheart Tormenter
  • 0

    posted a message on Felrattler

    Card is pretty good. Very versatile, good in rattle DH. Yeah, this will see some play. 3/5

    I’m gonna play devils advocate a bit here. Not a fan of this being compared to swipe. So often people don’t consider the class itself. Swipe was INSANE because druid, by design, lacked removal. And swipe was their big boi removal, especially backed by even 1 spell power. DH doesn’t lack removal at all, so you cannot laterally compare the two.

    Posted in: Felrattler
  • 0

    posted a message on Selfless Sidekick

    You need big weapons for this to be playable. 

    Someone above said “slightly understatted.” This, in 2021 hearthstone, is absolutely MASSIVELY understatted. War golem didn’t see play at a time when Chillwind yeti was considered a strong card. That’s how understatted this card is. 

    You’re needing a minimum of a 5 cost weapon for this to be worth IMO, and even then I’m not sure. Decks like warrior and shaman both tend to main deck weapon draw, so there’s even the chance this just hits nothing. 

    If some classes get some big, 7+ Cost weaps, I can get behind this. But not until then. 

    Posted in: Selfless Sidekick
  • 0

    posted a message on Sigil of Summoning

    Feral spirits hasn’t been good enough forever now, and that is what I can most closely compare this too.

    Both of the taunts can come out on turn three, trading an overload for 1 health on each minion. I’d call spirits better for the late game usability if you need to immediately avoid dying though. 

    1/5, this sees no play.

    Posted in: Sigil of Summoning
  • 0

    posted a message on Unstable Shadow Blast

    It’s amusing that people are witch hunting this already. I don’t think this sees play. Calling it now, feel free to throw it in my face later if wrong. 

    The decks warlock wants all of its 2 mana removal for is tempo decks, and a lot of the time you’re using this on something with 2-4 health and then just hitting yourself with explosive ruins. 

    Posted in: Unstable Shadow Blast
  • 0

    posted a message on Water Moccasin

    Probably won’t see play as rogue just has too much tempo to have this effect be active. But that being said, it’s very interesting. 

    Posted in: Water Moccasin
  • To post a comment, please login or register a new account.