Don't expect any kind of discussion about issues here. You will be told you are not playing the game right, or you haven't played enough games, or that you are wrong and (as always) all style of decks are viable. Bonus points if you are directed to the salt thread
Well, if you get the vicious syndicate meta report, you can see that in the tier 1 you have:
combo priest - aggro deck
murloc paladin - aggro deck
highlander hunter - midrange deck
aggro warrior - aggro deck
mech hunter - midrange/aggro-ish deck
And on the tier 2 you have:
aggro rogue - aggro deck
secret hunter - midrange deck
zoo warlock - aggro deck
The only control deck you have is control warrior and highlander mage - depending on the build, but most highlander mages are midrange decks..
So aggro is not dead, this couldn't be more far from true. What do happen is that all aggro decks really struggle against the only good control deck, control warrior..
So yeah, the tools control warrior have in standard to fight aggro is pretty much on the top of the scale, since they have really power plays from turn 1 against aggro and have great board clears, armor gain, taunt, and rush minions.. but you dont have any other class or deck with powerfull anti-aggro tools..
Don't expect any kind of discussion about issues here. You will be told you are not playing the game right, or you haven't played enough games, or that you are wrong and (as always) all style of decks are viable. Bonus points if you are directed to the salt thread
Lol this is so the truth here in this site nowadays. Bonus points indeed.
this is a very oddly timed thread imo. The year of the dragon has been very aggressive so far imo. Now, I agree aggro is very very good for the game because it's a lot easier to make your own original deck and tech in anti-aggro tools than it is to make an original deck and tech it vs combo decks/ "big decks" which were the most powerful decks played in the year of the raven... Aggro was completely and utterly dead the entire year of the raven because every deck had a defensive deathknight and could summon a wall of taunts from an empty board multiple times every game and it was really easy to gain armor and life with any class, not just warrior.
There are a lot of very fun aggressive decks to play currently. I made a "combo" themed rogue deck that runs a lot of combo cards and the new 2 mana 1 2s, and it's surprisingly not too bad and is very fun to play and NO ONE is playing it. I truly believe that this is the best expansion they've ever made and this is coming from a dude that's played every expac and HATED most of the newer ones. There are very few if any "filler cards" in this expac. Even the bad/mediocre neutral cards that they usually print 20 of in every expac are interesting, like the 1 1 mogus.
That being said, for whatever bizarre reason, no one streams hearthstone anymore and literally from day 1, no one experimented. Day 1, people were playing/ streaming quest shaman, control warrior, "the big stupid mage deck that abuses luna's and conjurer's calling, and puzzle box", quest paladin, reno hunter, and inner fire priest, and people are still only playing those decks. They're not even THAT great either. They're nowhere near as oppressive as last year's decks, but no one other than Kripparian is experimenting at all. Everyone played the expac for like 2 days then went right back to stupid TFT (which I have no idea why people watch because it puts me to sleep everytime I spend more than 5 mins watching it.)
Don't expect any kind of discussion about issues here. You will be told you are not playing the game right, or you haven't played enough games, or that you are wrong and (as always) all style of decks are viable. Bonus points if you are directed to the salt thread
Lol this is so the truth here in this site nowadays. Bonus points indeed.
Every reply so far except you two cite some examples and some provided sources. Ironic, because the only lack of discussion is this.
As said already, murloc decks, zoo, and secret hunter are aggressive and doing more than fine. It's just that aggro is a little more spread out than the days of tunnel trog shaman, heal zoo, odd rogue and pally, etc, when certain aggro decks ruled their respective metas. Right now, boom and pocket galaxy rule the meta, so they're a lot more salient when people reflect on the meta. And they're not wrong, but it's easy to see past the aggro decks that are doing fine and in fact make it very difficult for mage decks to play pocket galaxy, which is a card that shines against slower decks, not aggro.
You obviously haven't dipped your feet in Tempo Rogue, Zoolock, or Murloc pally. I just hit legend with my custom tempo rogue build and I have an 80% wr against mage and warrior.
I believe aggro is probably working in lower ranks and thats why hsreplay has their win rate so high but what about higher ranks? No way is aggro pwning legend rank right now. I don't believe it.
Today was full aggro for me at rank 300. Faced one control warrior only, the rest was one zoo, one murloc shaman, two priests, two rogues. Wasn't the best day to try out some clunky quest druid deck. So yeah, aggro is doing very fine at every rank.
The overlapping issue with HS Atm is that there isn't any real sustain, even if it's minor healing... sure, there are 6 drops that heal for 6 and double up as a taunt but early game? nothing, nada, zip. Even without aggro decks being prevalent people still just hit you in the face and win, for the most part, they can completely ignore your board relying on secrets, freezes, armour etc.
Aggro have a very popular hard counter, control warrior, and that is it, what you want? A meta where aggro don't have counters and you see pirate warrior and token druid killing the opponent in turn 4 very often and nothing can be do about it?
I understand control warrior is way overtuned right now and I am in favor of some nerfs but the aggro decks need a counter this is a fact.
Well, if you get the vicious syndicate meta report, you can see that in the tier 1 you have:
combo priest - aggro deck
murloc paladin - aggro deck
highlander hunter - midrange deck
aggro warrior - aggro deck
mech hunter - midrange/aggro-ish deck
And on the tier 2 you have:
aggro rogue - aggro deck
secret hunter - midrange deck
zoo warlock - aggro deck
The only control deck you have is control warrior and highlander mage - depending on the build, but most highlander mages are midrange decks..
So aggro is not dead, this couldn't be more far from true. What do happen is that all aggro decks really struggle against the only good control deck, control warrior..
So yeah, the tools control warrior have in standard to fight aggro is pretty much on the top of the scale, since they have really power plays from turn 1 against aggro and have great board clears, armor gain, taunt, and rush minions.. but you dont have any other class or deck with powerfull anti-aggro tools..
Thank you for actually posting some facts, too many people who are literally braindead with no evidence or proof want their opinion to be real, shit is sad man.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
The meta is all control or value decks. The tools decks have in standard to deal with aggro are more OP than they have ever been. Not healthy.
Discuss.
Don't expect any kind of discussion about issues here. You will be told you are not playing the game right, or you haven't played enough games, or that you are wrong and (as always) all style of decks are viable. Bonus points if you are directed to the salt thread
Hsreplay => meta.
First two - murloc paladin, murloc shaman.
=> aggro is not dead, however there are some tools against it, which is healthy.
Well, if you get the vicious syndicate meta report, you can see that in the tier 1 you have:
combo priest - aggro deck
murloc paladin - aggro deck
highlander hunter - midrange deck
aggro warrior - aggro deck
mech hunter - midrange/aggro-ish deck
And on the tier 2 you have:
aggro rogue - aggro deck
secret hunter - midrange deck
zoo warlock - aggro deck
The only control deck you have is control warrior and highlander mage - depending on the build, but most highlander mages are midrange decks..
So aggro is not dead, this couldn't be more far from true. What do happen is that all aggro decks really struggle against the only good control deck, control warrior..
So yeah, the tools control warrior have in standard to fight aggro is pretty much on the top of the scale, since they have really power plays from turn 1 against aggro and have great board clears, armor gain, taunt, and rush minions.. but you dont have any other class or deck with powerfull anti-aggro tools..
Yeah, a toast!
Some very viable tier 2 decks like murloc shaman are out there, but more to the point why is aggro for once not being tier S or 1 a bad thing?
Lol this is so the truth here in this site nowadays. Bonus points indeed.
this is a very oddly timed thread imo. The year of the dragon has been very aggressive so far imo. Now, I agree aggro is very very good for the game because it's a lot easier to make your own original deck and tech in anti-aggro tools than it is to make an original deck and tech it vs combo decks/ "big decks" which were the most powerful decks played in the year of the raven... Aggro was completely and utterly dead the entire year of the raven because every deck had a defensive deathknight and could summon a wall of taunts from an empty board multiple times every game and it was really easy to gain armor and life with any class, not just warrior.
There are a lot of very fun aggressive decks to play currently. I made a "combo" themed rogue deck that runs a lot of combo cards and the new 2 mana 1 2s, and it's surprisingly not too bad and is very fun to play and NO ONE is playing it. I truly believe that this is the best expansion they've ever made and this is coming from a dude that's played every expac and HATED most of the newer ones. There are very few if any "filler cards" in this expac. Even the bad/mediocre neutral cards that they usually print 20 of in every expac are interesting, like the 1 1 mogus.
That being said, for whatever bizarre reason, no one streams hearthstone anymore and literally from day 1, no one experimented. Day 1, people were playing/ streaming quest shaman, control warrior, "the big stupid mage deck that abuses luna's and conjurer's calling, and puzzle box", quest paladin, reno hunter, and inner fire priest, and people are still only playing those decks. They're not even THAT great either. They're nowhere near as oppressive as last year's decks, but no one other than Kripparian is experimenting at all. Everyone played the expac for like 2 days then went right back to stupid TFT (which I have no idea why people watch because it puts me to sleep everytime I spend more than 5 mins watching it.)
Every reply so far except you two cite some examples and some provided sources. Ironic, because the only lack of discussion is this.
As said already, murloc decks, zoo, and secret hunter are aggressive and doing more than fine. It's just that aggro is a little more spread out than the days of tunnel trog shaman, heal zoo, odd rogue and pally, etc, when certain aggro decks ruled their respective metas. Right now, boom and pocket galaxy rule the meta, so they're a lot more salient when people reflect on the meta. And they're not wrong, but it's easy to see past the aggro decks that are doing fine and in fact make it very difficult for mage decks to play pocket galaxy, which is a card that shines against slower decks, not aggro.
play wild lol
Rogue is still a thing...
You obviously haven't dipped your feet in Tempo Rogue, Zoolock, or Murloc pally. I just hit legend with my custom tempo rogue build and I have an 80% wr against mage and warrior.
Play wild. There is alot aggro like odd rogue, paladin etc
I believe aggro is probably working in lower ranks and thats why hsreplay has their win rate so high but what about higher ranks? No way is aggro pwning legend rank right now. I don't believe it.
Today was full aggro for me at rank 300. Faced one control warrior only, the rest was one zoo, one murloc shaman, two priests, two rogues. Wasn't the best day to try out some clunky quest druid deck. So yeah, aggro is doing very fine at every rank.
The overlapping issue with HS Atm is that there isn't any real sustain, even if it's minor healing... sure, there are 6 drops that heal for 6 and double up as a taunt but early game? nothing, nada, zip. Even without aggro decks being prevalent people still just hit you in the face and win, for the most part, they can completely ignore your board relying on secrets, freezes, armour etc.
The game is not in a good place at the moment
ZhalZhak#2315 @ EU/NA
I joke a lot, if you take anything I say seriously, well, shame on you :p
Aggro have a very popular hard counter, control warrior, and that is it, what you want? A meta where aggro don't have counters and you see pirate warrior and token druid killing the opponent in turn 4 very often and nothing can be do about it?
I understand control warrior is way overtuned right now and I am in favor of some nerfs but the aggro decks need a counter this is a fact.
They are trying to make the games last longer and make players 'Need' good cards to win.
Aggro decks have always been fairly light on the budget.
Requiring 10k+ dust decks to be viable will encourage people to buy more packs. = more money for Blizz.
Rusty Recycler
Ironic. It could recycle others, but not itself.
There's a lot of very cheap good decks. Combo priest is basically one legendary, Mech hunter is super cheap, aggro rogue, zoo, murloc/token decks...
Thank you for actually posting some facts, too many people who are literally braindead with no evidence or proof want their opinion to be real, shit is sad man.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
a midrange meta is something that I havent seen in years and Im glad its here.