NO - nobody plays Dirty Rat now and this costs twice as much and without minions on the board it is significantly worse.
nobody plays Dirty Rat now??? Are you in the mandela universe??? That stupid card has been played vs me in literally 2/3 of games Ive played in the past 2 years. It's easily in the top 10 most overtuned, broken cards ever printed in this game
if they announce that they're rotating zilliax (and marin, but that's doubtful) early, then the game will be saved when the next year starts. Festival of Legends was a great time and great expac, but when titans and badlands rotate, the game will get PHENOMINALLY BETTER.
you will never see that card played again until they unnerf it right before it rotates to wild next year 100%. I already only saw the card played like 20 times on ladder. It's a shame because she's a fun card that enables wacky things. Ive literally never even played against a rogue that abused sonya and made it look broken. This is a problem that 1% of legend players and streamers encounter. Half of the people that follow this game solely watch twitch streamers and parrot everything they say without forming their own opinions based off actual gameplay experiences. The real problem with this game are cards like the starships and The Ceaseless Expanse. Control priest in particular can play the expanse 3 times or more reliably. It's an awful gameplay experience to play against. Also, they're nerfing the wrong shaman... The asteroid one isnt THAT good, but when it's good, it's very stupid and creates non-games
Because sonya was totally the problem with rogue (actually 100% unplayable and worthless now) and not them having an uninteractable 40 40 statted starship dormant on the board all game that gives you 20 armor and deals 100 random damage when it dies... Oh yeah and of course aggro is the problem with zilliax and not the 9 mana lifesteal reborn elusive poison rush taunt that single-handedly restores you to full life, clears the board and enables tons of frustrating ressurect board in a box strategies. Nah man, early/midgame minions on the board are once again the problem. Well, I hope people enjoy less minions and less minion trading and more The Ceaseless Expanse spamming strategies and late game Kiljaeden mirrors!
Oh boy! I cant wait for them to get rid of trinkets: (one of the funnest and most exciting mechanics they've ever added to BGs) and replace it with NOTHING again!!! And wow, I cant wait to get reroll tokens (a feature designed for tier-wh*re players who will choose the highest WR character every time because they care about imaginary rank points which don't actually give you any in-game rewards) instead of hero skins from the free tavern pass! Best season ever!
YO! THEYRE NERFING RESKA!?!? FINALLY!!! And reno too!!! HELL YEAH! Murder that stupid card. Worst mechanic ever added to HS. Just delete reno, or hey, let's have a comprimise because a lot of people like playing the reno mechanic despite it being the least creative, least interesting way to play the game. Make reno 6 mana or something, not effect the board and make it so you can choose which hero power he gets each turn. That'd at least be fun.
I hate all the buffs though. They're very scary. People dont realize how good the demon hunter crewmate deck is lol. This one guy made a list and I have like an 80% winrate with it. I predict that that deck is going to be the new one people wont shut up about until the next patch. Also, starships arent half as bad as people whine that they are. It has the potential to be an extremely oppressive mechanic. I predict that Star Vulpera will be a staple in every deck.
He probably works best in a hyper aggro or 'cute' deck (a deck with every 0 mana minion and card, a bunch of card draw and cards that capitalize on you intentionally dumping your hand like Howdyfin) However, the card works best in a hyper aggro deck, but costs 6 mana and has anti-synergy with the rest of the deck :/. The card works best when randomly generated from Kil'jaeden. Hes a demon hunter card so of course blizz makes him terrible. Idk why they make everything DH awful except for hyper aggression or 'big' DH which always contains like 6 legendaries and 10 epic cards and is never better than any other control deck that costs half as much dust. Any time they have a control/value archetype with that class it's always 10K dust and mid in its performance and isn't any more fun than any other control deck
"complicated effects" "synergies you can build your deck around"
What are you talking about, man?
What’s complicated about Zilliax? What synergies do Titans or Marin the Manager need? The reason Titans are in almost every deck is because they’re so broken, even without requiring any synergy.
As someone who enjoys the deck-building aspect of card games, I hate the mindset of, "Oh, I’m building a deck, so let’s start by adding these overpowered cards that have zero synergy with my deck but can still win games on their own."
"It sounds like you don’t like big, expensive legendaries that come down late."
Actually, I LOVE those cards, but I prefer the ones with deep synergy in my decks—the ones you build a deck around. By the way, I rarely play aggro or combo decks unless it’s something unique that I came up with. I knew people would assume that I want fast games when reading my comment.
This comment sums up all of my frustration with this game! THANK YOU! SOMEONE WHO GETS IT! I hate titans, colossals, Marin, new yogg, reno, and hero cards. The fun part of HS and other card games is deck-building and deck variety (which isn't usually a thing..) 'Soloes the game with no synergy' cards are objectively bad for the game. I don't want to build the same generic control/reno deck that you face every other game. I've tried it before. Current reno warrior mirrors are one of the worst experiences ive had in HS in 10 years. They take 20-30 mins and each card plays itself and theres 20 mana swings every turn and nothing you do matters because at the end of the day, the match is decided by which player drew their omega super busted legendary card first or who got better random spells/cards from yogg or Marin.
I would be very happy if instead of powerful 'no synergy required' cards, they just come out with a new tribe every set. Generalist high individual cards make deck-building not fun. One of the reasons why I HATE reno with a passion
I too am very excited for this expansion, however, within a week, every net deck is just going to be the same reno decks with Eredar Brute, Ethereal Oracle and the occaissional Kil'jaedenincluded. People always forget that reno decks always get exponentially better whenever any removal or tech cards are added to the game. Next year's going to be amazing though when reno and titans rotate unless they add really stupid stuff to the core set.
Can anyone explain this to me? I really want the patches skin and have been doing daily quests for it, but the big earners are time gated. But the last quest is now time gated (for me atleast) to a point where the event is already over. Is this supposed to be like this?
I dont get it. I actually really like the way quests are now. Theyre pretty easy to complete and give more XP than the way theyre going to revert it to... And the 'play' instead of 'win' is one of the best changes theyve ever done. It's a win-win for everyone. If I dont feel like grinding and I dont care if I lose, I play "kill yourself" warlock, kill myself turn 4 for a fast game and the opponent gets a win for their monthly chest lol. And although getting a pack from the expac instead of a standard one is a lot more exciting and fun for the first couple of weeks of the set, the standard one is pretty much always better. I too save mine and open them before expansion packs when a new set comes out
0
nobody plays Dirty Rat now??? Are you in the mandela universe??? That stupid card has been played vs me in literally 2/3 of games Ive played in the past 2 years. It's easily in the top 10 most overtuned, broken cards ever printed in this game
0
if they announce that they're rotating zilliax (and marin, but that's doubtful) early, then the game will be saved when the next year starts. Festival of Legends was a great time and great expac, but when titans and badlands rotate, the game will get PHENOMINALLY BETTER.
1
you will never see that card played again until they unnerf it right before it rotates to wild next year 100%. I already only saw the card played like 20 times on ladder. It's a shame because she's a fun card that enables wacky things. Ive literally never even played against a rogue that abused sonya and made it look broken. This is a problem that 1% of legend players and streamers encounter. Half of the people that follow this game solely watch twitch streamers and parrot everything they say without forming their own opinions based off actual gameplay experiences. The real problem with this game are cards like the starships and The Ceaseless Expanse. Control priest in particular can play the expanse 3 times or more reliably. It's an awful gameplay experience to play against. Also, they're nerfing the wrong shaman... The asteroid one isnt THAT good, but when it's good, it's very stupid and creates non-games
-3
Because sonya was totally the problem with rogue (actually 100% unplayable and worthless now) and not them having an uninteractable 40 40 statted starship dormant on the board all game that gives you 20 armor and deals 100 random damage when it dies... Oh yeah and of course aggro is the problem with zilliax and not the 9 mana lifesteal reborn elusive poison rush taunt that single-handedly restores you to full life, clears the board and enables tons of frustrating ressurect board in a box strategies. Nah man, early/midgame minions on the board are once again the problem. Well, I hope people enjoy less minions and less minion trading and more The Ceaseless Expanse spamming strategies and late game Kiljaeden mirrors!
2
dude, if they announced rag, lightlord for Priest/Paladin, I would laugh so hard. You're a genius for thinking of that haha
3
Oh boy! I cant wait for them to get rid of trinkets: (one of the funnest and most exciting mechanics they've ever added to BGs) and replace it with NOTHING again!!! And wow, I cant wait to get reroll tokens (a feature designed for tier-wh*re players who will choose the highest WR character every time because they care about imaginary rank points which don't actually give you any in-game rewards) instead of hero skins from the free tavern pass! Best season ever!
0
YO! THEYRE NERFING RESKA!?!? FINALLY!!! And reno too!!! HELL YEAH! Murder that stupid card. Worst mechanic ever added to HS. Just delete reno, or hey, let's have a comprimise because a lot of people like playing the reno mechanic despite it being the least creative, least interesting way to play the game. Make reno 6 mana or something, not effect the board and make it so you can choose which hero power he gets each turn. That'd at least be fun.
I hate all the buffs though. They're very scary. People dont realize how good the demon hunter crewmate deck is lol. This one guy made a list and I have like an 80% winrate with it. I predict that that deck is going to be the new one people wont shut up about until the next patch. Also, starships arent half as bad as people whine that they are. It has the potential to be an extremely oppressive mechanic. I predict that Star Vulpera will be a staple in every deck.
0
He probably works best in a hyper aggro or 'cute' deck (a deck with every 0 mana minion and card, a bunch of card draw and cards that capitalize on you intentionally dumping your hand like Howdyfin) However, the card works best in a hyper aggro deck, but costs 6 mana and has anti-synergy with the rest of the deck :/. The card works best when randomly generated from Kil'jaeden. Hes a demon hunter card so of course blizz makes him terrible. Idk why they make everything DH awful except for hyper aggression or 'big' DH which always contains like 6 legendaries and 10 epic cards and is never better than any other control deck that costs half as much dust. Any time they have a control/value archetype with that class it's always 10K dust and mid in its performance and isn't any more fun than any other control deck
3
This comment sums up all of my frustration with this game! THANK YOU! SOMEONE WHO GETS IT! I hate titans, colossals, Marin, new yogg, reno, and hero cards. The fun part of HS and other card games is deck-building and deck variety (which isn't usually a thing..) 'Soloes the game with no synergy' cards are objectively bad for the game. I don't want to build the same generic control/reno deck that you face every other game. I've tried it before. Current reno warrior mirrors are one of the worst experiences ive had in HS in 10 years. They take 20-30 mins and each card plays itself and theres 20 mana swings every turn and nothing you do matters because at the end of the day, the match is decided by which player drew their omega super busted legendary card first or who got better random spells/cards from yogg or Marin.
I would be very happy if instead of powerful 'no synergy required' cards, they just come out with a new tribe every set. Generalist high individual cards make deck-building not fun. One of the reasons why I HATE reno with a passion
0
thank you!!! Wasnt there immediately supposed to be the 30 years of WC event after this though? Will they have to postpone that too?
0
anyone know if this is a bug or intended?
0
I too am very excited for this expansion, however, within a week, every net deck is just going to be the same reno decks with Eredar Brute, Ethereal Oracle and the occaissional Kil'jaedenincluded. People always forget that reno decks always get exponentially better whenever any removal or tech cards are added to the game. Next year's going to be amazing though when reno and titans rotate unless they add really stupid stuff to the core set.
0
Can anyone explain this to me? I really want the patches skin and have been doing daily quests for it, but the big earners are time gated. But the last quest is now time gated (for me atleast) to a point where the event is already over. Is this supposed to be like this?
8
id actually consider going to that concert, because the WoW soundtrack slaps, but why is it in Switzerland??? It's an American company
10
I dont get it. I actually really like the way quests are now. Theyre pretty easy to complete and give more XP than the way theyre going to revert it to... And the 'play' instead of 'win' is one of the best changes theyve ever done. It's a win-win for everyone. If I dont feel like grinding and I dont care if I lose, I play "kill yourself" warlock, kill myself turn 4 for a fast game and the opponent gets a win for their monthly chest lol. And although getting a pack from the expac instead of a standard one is a lot more exciting and fun for the first couple of weeks of the set, the standard one is pretty much always better. I too save mine and open them before expansion packs when a new set comes out