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  • 1

    posted a message on Landscaping

    another amazing druid card zzzzzzzzzz. Going to be another Kharazhan/Frozen Throne where druid is every other opponent

    Posted in: Landscaping
  • 0

    posted a message on Biology Project

    GREAT just what druid needed: more super powerful cards that can fit right into any current druid decks! It'd be interesting if it gave EMPTY mana crystals, but you can literally play this and Wild Growth in the same turn. Turn 2 Nourish! Now druid can stack more big minions into decks like taunt druid, quest druid, big druid, etc.

    Posted in: Biology Project
  • 0

    posted a message on New Legendary Minion - Zilliax

    it's okay. I really hope it doesn't see play because mechs were super un-fun to play against in the past. The lifesteal on it is completely useless because health gain isn't important in an aggressive tempo deck which mech decks are, but the divine shield and +3 is really good. You gotta ask yourself, would odd paladin run a card like this if it was just "5 mana: give a minion +3 +2 and divine shield rush.

    I doubt mech decks will be THAT great in the meta though because taunt druid and cube-warlock are still very popular and both decks hard counter any deck that focuses on playing minions on the board every turn.

    Posted in: Card Discussion
  • 0

    posted a message on The amount of toxic players suggests a report function should be put in
    Quote from NastyNate1909 >>
    Quote from MakiMaki >>
    Quote from Nihenna >>

    People who behave like absolute dicks, such as having lethal and either trolling around by pretending to not have lethal by using non-lethal cards until the very last second where *BOOM* 2 fireballs in the face after having just used 2 mirror images

     And they certainly don't ever do that because they want to finish their "Play X cards of Y" quests ... no man, they are all out to get you, beware! :O

     This is why I wish they would get rid of the "Pay X cards of Y" quests. I personally try to avoid doing this and always try to go lethal as quickly as possible. Though, I admit, that I have occasionally done this if I knew I was just a few plays away from completing an annoying quest. I always try to do it as quickly as possible, but it can easily be interpreted as me trying to be a dick.

     what why!?! the play X cards are the BEST quests!!! They should get rid of the "win x games"! Playing X cards makes the game way more fun because it rewards people for playing horrible decks that just run like 20 divine shield minions or what not. Rewarding people for winning games is sooooo bad for the game because it encourages people to all play the best net deck to win games the fastest and as a result, we have this really frustrating and boring ladder where you go against the same 5 decks every game..... 

    Also, it isn't BM at all for you to play your hand before killing them. In fact, I get annoyed when people DON'T do that. I'm curious to see what they had in their hand, and it's annoying that I don't get to see it. That's like if you went to a MTG tournament and played against someone face to face and after they won, they just got up from the table and left without letting you see their hand. My god, people are such drama queens. How on earth did that become BM to reveal your hand!?

    Posted in: General Discussion
  • 0

    posted a message on The amount of toxic players suggests a report function should be put in

    you should be able to report people for roping every turn and clicking "end turn" a second before it's over, and I would put some sort of feature where you could report people net-decking in casual for "easy gold". You'd only be punished if like 5 or more other people reported you for the same thing, but reporting someone for playing the cards in their hand before killing you is ridiculous.

    Posted in: General Discussion
  • 0

    posted a message on PLAY ODD WARLOCK
    Quote from hillandder >>
    Quote from Moop547 >>
    Quote from hillandder >>

    Why odd?

    The even you can put a giant in turn 3.

    The normal warlock deck restore 7 life in the same turn kill a 7 health minion getting all the life lost tapping back.

    You give away Defile, Hellfire, DK, Spellstone, Giant, etc... only to not lose 2 life from tapping? This sound pay $ 3.000,00 in one burguer...

     because it's odd warlock????? That's like if I commented on literally any random deck someone posted and said "why bother playing this? Just play the highest winrate tier 1 deck!".......... I don't understand the point you're trying to make.....

     I don't have problems with off meta decks, I use a lot of them, but even meme decks have to be a reason if you want win some games.

    I can understand classes like priest or druid try odd decks, they sacrifice a lot but the upgraded hero power give them something in exchange, not meta decks but make sense.

    Odd warlock don't make sense, you sacrifice the more powerful tools at warlock disposal right now like Defile, Spellstone, Hellfire and DK, put a bad draw into your deck (Baku) to get what? A hero power don't cost 2 life? Life you can easily recover if have the Spellstone? Just don't make sense... is like try build a murlock deck without Warleader or a rogue deck with Tess but not any card to get opponent class cards...

    Sure this can chance in the future after rotation if warlock lacks healing and get very good odd tools but right now the downside is waaaaaaaaaaay far for the irrelevant upside.

     the "not deal 2 damage to yourself" is actually bigger than you'd think. In a discard deck at least. You barely sacrifice any resources. You don't activate the spellstone in this deck anyway, not that you'd want to run any cards like hellfire because you're the aggressor most of the time. It runs a lot of 1 and 3 drops, so it's not that crazy to almost always have the board turn 4, especially in this meta where people run all these stupid combo decks that don't bother with early game. Not to mention that the spellstone needs to be kept in your hand, and you're discarding stuff so it doesn't even matter. The only 4 cards this deck suffers from losing are Succubus, Bloodreaver Gul Dan, Cataclysm, and the 2 mana beast that comes back when you discard it. The hero power's great because it gives me the freedom to not have to run many healing cards, so I can run more greedy cards like Elise and the 3 mana 2 3 elementals

    Posted in: Warlock
  • 4

    posted a message on PLAY ODD WARLOCK
    Quote from hillandder >>

    Why odd?

    The even you can put a giant in turn 3.

    The normal warlock deck restore 7 life in the same turn kill a 7 health minion getting all the life lost tapping back.

    You give away Defile, Hellfire, DK, Spellstone, Giant, etc... only to not lose 2 life from tapping? This sound pay $ 3.000,00 in one burguer...

     because it's odd warlock????? That's like if I commented on literally any random deck someone posted and said "why bother playing this? Just play the highest winrate tier 1 deck!".......... I don't understand the point you're trying to make.....

    Posted in: Warlock
  • 0

    posted a message on PLAY ODD WARLOCK
    Quote from hiko >>

    I'm a big warlock player and just some constructive criticism here that might help you out.  I don't think there's anything wrong with running odd warlock versus even.  You seem to be running a lot of draw though (Harrison, two mortal coils and acolyte of pain).  I think you could give any one of these up for stronger cards like voidlord, rotten applebaum, etc.  I love any deck that runs Jaraxxus because he still is so good even though people aren't playing him as much.  I think you could tweak about 6-7 cards in this deck and have something that you might have better success with.  Happy Laddering.

     thanks for the feedback, yeah rotten applebaum is a decent suggestion. I don't actually own Voidlords lol. However, I don't think they fit into the deck anyway though because I have no way to revive them, or get them out early,and skull has extreme anti-synergy with the quest. Almost every deck runs 2 silences because of cube-lock (which is one of my most hated decks ever in hearthstone anyway), so your lords don't do much. The reason why I run so much draw is because 1: gives me stuff to discard, and 2: I only have 6 discard cards in the deck and need to draw them, but somehow I have consistently been able to complete the quest turn 8.

    Posted in: Warlock
  • 0

    posted a message on PLAY ODD WARLOCK

    it's pretty cheap too. Even though theres 6 legends, only 1 of those is really one you need to craft. Those other ones are either old standard cards or cards that are good in general and most people already have crafted. And there's no epics!

    Posted in: Warlock
  • 1

    posted a message on PLAY ODD WARLOCK

    Hey, I made a decent odd warlock, who knew!? 

    BEST ODD WARLOCK EVER
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (21) Ability (9)
    Loading Collection
    it's fun and you'll win a few games I swear!

    Posted in: Warlock
  • 0

    posted a message on Quest Hunter doesn't reward you very well for completing it but it does give me another excuse to play Witch's Cauldron!

    i love the effort you put into this, it's awesome! My only beef is that there's no Ravencallers or the 2/3 elemental with 2 flame sprites guy

    Posted in: Hunter
  • 0

    posted a message on Brawl Idea, and corny Dad-Joke

    I really like this idea lol. They should have that as a filter in casual mode too, or an ordinary mode where you cant go over 3K dust or something

    Posted in: Tavern Brawl
  • 1

    posted a message on Legendaries cost should be reduced to half.

    i think the crafting cost is fine, however, they need to boost the chances of getting epics, and they should at least make wild legendaries cost half dust. THE GAME EVEN FREAKING WARNS YOU WHEN YOU CRAFT A WILD LEGENDARY, and there's no discount. It's why you rarely see people use obscure legendaries.

    Posted in: General Discussion
  • 0

    posted a message on Should Master Oakheart be nerfed?
    Quote from fikart >>

    There is only one deck that uses it and its not even necessary to have him to win not to mention taunt druid can be easily countered. When i look at your post history it's obvious that you're salty about this deck maybe you should try salt thread instead.

     can you please explain to me how taunt druid is "easily countered"? And by easily counterable, I don't mean "oh just play these 3 decks"......

    Posted in: Card Discussion
  • 2

    posted a message on How good is Emeriss?

    dont ever dust it. Even if it always sucks. The value you get from DEing cards is so abysmal, especially since they implemented the system where you can't get the same legend twice. If you open a 2nd one, bingo, you just lost 1200 dust.

    That being said, Emeriss is hilarious in wild with C'Thun. C'thun hunter is also pretty crazy because it's the only class that can discover multiple of him with Stitched Trackers. Very fun deck imo. Plus, theres a lot of combo decks you can make with her and Dire Frenzy. Also insane with Witchwood Grizzly.

    Posted in: Card Discussion
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