• 7

    posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style Decks

    EEYYYYYESSSSSS!!! FINALLY!!!! THIS IS GOING TO BE THE DREAM PATCH!!! THEYRE FINALLY REALIZING THE REAL PROBLEMS!!! My god. Board clears, reno and legendary cards that aren't fun to play against as well as the power level are the real issues. However, every freaking forum post whines about how aggro is too good, so they've been balancing it around that instead.

    Posted in: News
  • -6

    posted a message on 29.2.1 Patch Notes - Small Adjustment to Quest Requirements - Armor Changes for Battlegrounds & Bug Fixes

    I think people are overreacting about the quests a little too much. I think they're all fine minus 2 of them. The big problem for me is the "win x games" one. That's insane and horrible for the game. Bro, 15 wins??? if you had a 70% winrate, which not even pros have, it would take you at least 4-5 hours of grinding for that one alone. I actually completed the "play 60 minis" one in 2 games lol. Those are fun: the ones that get you to build a really stupid and specific deck to speedrun the achievement. "win x games" is disgusting and actively encourages players to play the current overused/overpowered deck. I still don't understand why people actually enjoy playing netdecks. I haven't taken this game seriously ever and the only reason imo to want to try-hard is to get the epic card at diamond 5. They should just give that to players for free though ffs. Legends of runeterra literally gives players a free legendary (the equivalent of like 2-3 epics in HS) and the equivalent of 5 packs EVERY WEEK if they play for like 2 hours...

    Posted in: News
  • 1

    posted a message on Do people really enjoy playing plague deck?

    I played a lot of plague dk in titans and badlands and it was very fun. It's just a satisfying deck overall and the fact that you can shut down reno is icing on the cake. When literally 2/3 of my games post November were vs reno decks that ruined my fun, it felt ecstatic to shut it down. In badlands, plagues weren't even that good vs reno decks though... When I played reno hunter, I won most of my matches vs plague.

    I'm not a fan of current DK though because I think they ruined the class. They reduced the rune requirements of all the triple and double runes so now they just all play rainbow DK. Really stupid how you can run the plagues in rainbow now and have it make sense. I loved rainbow back in festival of legends, but now the deck plays completely different and just plays like your typical "class legendary spam" every other freaking midrange/control deck does. I HATE Reska, the Pit Boss and The Primus. I really hope they revert the rune changes. The rune system was the greatest idea the HS team had in years, but people on the forums whined so they're doing away with it. And now DK: the class that had the most deck variety plays the same deck all the time. Good job guys!

    Posted in: General Discussion
  • 0

    posted a message on I can't believe how can aggro DH have any wins.

    I'm sorry man, I can tell you're probably a handlock main or at least only play control decks. Wheel warlock is one of the easiest decks I've ever played in this game. Mulligans are a piece of cake: You choose Dark Alley Pact and Forge of Wills every game and mull the rest. The best turn 2 play in your deck is your hero power so you're guaranteed to have it every game. Then on turn 4, you have 4 more cards than your opponent. You don't actually have to plan your board clears because you have freaking 10 of them. If you have a basic understanding of the meta, you will know what boards your opponent can possibly make on each turn and plan accordingly. Not to mention that I only won less than 25% of my games with the actual wheel of death. Most of my games were won by turn 6 simply by clearing their board and summoning uninteractable big taunts early on in the game. The irony is that handlock usually kills people FASTER than aggro decks. That's why I specifically picked it to climb with. That and because I opened most of the cards in my packs. Id never waste dust crafting a netdeck that everyone else is playing.

    I can tell that you clearly are a control main. I was the same way. "it takes 0 skill to win with face hunter. All you do is go face every turn". I said that back in the Grand Tournament, then I tried the deck myself and realized that it was much more complicated. Mulligans are very complex when 1/3 of your deck is 1 drops. And minion trading actually is very complicated because you need to hand read your opponent and you will usually lose the game on the spot if you trade with your opponent at the wrong time or not trade.

    The sentiment of "control deck = smart" and "fast deck = stupid" is really really dumb and obnoxious. It originated with Starcraft 2, where that was actually the case where people who were extremely aggressive tended to be worse players because "they couldn't handle competing in the late game". A ton of HS streamers and pro players were former starcraft players so the sentiment of "fast = bad" carried over, but in fantasy card games it usually works the opposite. 

    Posted in: Standard Format
  • 0

    posted a message on I can't believe how can aggro DH have any wins.

    the deck is very strong, but I actually agree with the OP. Idk why so many people are playing this. Wheel warlock is much easier to pilot and can win in any matchup. The DH gets rolled by most control decks. I guess it's good vs sif mage which is popular now. I really hate the way everything is balanced based on the stupid graphic where they list the classes and their overall win %. It's the worst thing that's ever happened to this game.

    I think the winrates are heavily skewed mostly because the people at top legend play rock/paper/scissors and have 4 decks at their disposal. The best players just know when to pick the perfect deck to counter what they're facing and that has a huge impact on winrates. They prefer picking decks that are really good vs one thing instead of decks that are good in general. My theory is that people are fed up with all the control warriors, rainbow DKs and other extremely oppressive control decks, so a lot of people are playing combo decks that kill them without requiring a board like sif mage and spellpower druid. The DH deck everyone's playing absolutely annihilates those decks and that's dramatically affecting their winrate.

    I am genuinely confused why everyone is ok with wheel warlock and not ok with the demon hunter deck. I played wheel warlock myself with a gimped list that was missing the Jailor of Yogg Saron card and I won 10 matches in a row from rank 5 diamond and got legend for the first time in 10 years of HS. Most of those matches I won simply by playing the 8 8 taunt + 8 8 rush turn 4 and then ignoring my opponent and going face every turn. In a deck that has 8 TOTAL BOARD CLEARS THAT CLEAR DEATHRATTLE and has an INEVITABLE WIN CONDITION that outvalues any deck in the game. Not to mention tons of healing and room for tech cards. But of course, everyone simps for that class so the deck will never be nerfed, but any deck that plays minions on the board will be nerfed.

    Posted in: Standard Format
  • -3

    posted a message on Battlegrounds Season 7 - Duos Mode - Reward Track Refresh - Coming April 16th!

    for the 3rd time, they're removing quests: the most entertaining and best designed feature of battlegrounds and replacing it with literally nothing! Why? Because reasons...

    Also, I have no idea why anyone would want to play duos. The target demographic for that are people who live this mode. In other words, this is a feature that's only going to excite and benefit people who are already golden customers who would play this mode no matter what it was. Me personally, I like playing BGs casually and the idea of playing a match where I have a completely random person be my partner seems annoying and extremely frustrating. Imagine having a turn that's supposed to be really fun and powerful, but it's completely dependent on the will of a complete stranger. And then you'll have the problem where you do face against opponents who are extremely invested in this mode and they know exactly what theyre doing and destroy you. Ask people who play random PVP in world of warcraft or quickmatch in Heroes of the Storm how fun going against "pre-made teams" is...

    Posted in: News
  • 0

    posted a message on Wheel warlock being a ladder thing is concerning.

    I have a perfect record as a wheel lock vs spell shamans. I've played vs 5 of them today. You can usually kill them with your giant taunts by turn 7.

    Posted in: General Discussion
  • 0

    posted a message on Wheel warlock being a ladder thing is concerning.

    I was diamond 5 with a 50 50 winrate with multiple different decks, that are being nerfed tomorrow. I opened wheel from a pack and said ehh why not? So I played this deck. I don't even have the 6 mana 3 3 that tutor draws and summons a 6 12 taunt. I'm running taelen instead who sucks. I won 10 games in a row... This is the best winstreak Ive ever had in the 10 years ive played and it's the first time I ever hit legend. This deck is stupid broken and Im already sick of playing it

    Posted in: General Discussion
  • 0

    posted a message on Balance Changes Coming Soon - Battlegrounds and Constructed!

    get ready to embrace your wheel warlock overlords guys! I've been playing all the decks that are getting nerfed, and have been floating right around a 50% winrate at diamond 5. But I tried wheel warlock, and I don't even have the insanely broken 6 drop, but I've won 10 games in a row. It's one of the easiest decks I've ever played. The mulligan is extremely easy and I misplay horribly every game and still win. I even played a game where I forgot that Gul'dan's Gift can give you Twisting Nether and I ended up using 3 other board clears instead, and still won! I'll admit, when I faced all the hand paladins, it looked like their deck was braindead, but upon trying it myself, that deck actually takes a lot of skill. There are a TON of different decisions you make every turn. Wheel warlock however, has 4 different win conditions in every game and the turns are extremely easy and one dimensional.

    Posted in: News
  • 0

    posted a message on NoHandsGamer - Wheel of Death Warlock

    this is the most insanely broken deck Ive ever played lol. No clue how this has less than a 50% winrate. I've won 10 games in a row starting from diamond 5. The only time you ever lose is when you draw horribly and intentionally make really dumb plays. If you want to get to legend, this deck's the easiest way to do it and it's only going to get better thursday after the nerfs

    Posted in: NoHandsGamer - Wheel of Death Warlock
  • 2

    posted a message on New Priest Legendary Card Revealed - Timewinder Zarimi

    does the text imply that if you play this card without 5 dragons, that it doesn't count as the 'once per game' condition? Asking this because you could do some strategy where you play it earlier, then bounce it back to hand or copy it and make it cost less than 5 and then play it later. Also, this card is pretty good, but I don't think (fingers crossed) that it's going to break the game. I like the design though. Very relieved that they didn't go for a big priest theme with this expac. Was really worried after they announced Obsidian Statue andLesser Diamond Spellstone for the core set

    Posted in: News
  • 0

    posted a message on What's good about Dragon Druid?

    20 bucks says he's probably playing the non-reno version. There are a lot of decks that pro players bring to tournaments that are actually terrible. It's like they're in a parallel universe. Examples:  dragon druid with duplicates, naga DH and Pip priest. I  never ever see these played and when you play them yourself, they suck.

    Every single pro player whined about naga demon hunter and said that reno decks were underpowered. Ive played around 300 matches this expansion. Literally went vs 0 pip priests, one or two duplicate dragon druids, and 4 naga demon hunters all expansion, yet in the last tournament I watched, those 3 were the most common decks. The rest of my games were vs reno decks and the occasional excavate DK or sludge warlock. At least 40% of the reno decks were 40 card reno decks too. The 3 pro-favored decks I just mentioned are significantly cheaper to craft than the typical reno deck too by the way, so the argument of "these reno decks are more popular for beginner players, that's why you see them more often" is totally bunk.

    sadly, you're trolling today if you play a deck with duplicates in it. You can't compete with Reno the Lone Ranger unless you're playing a very specific strategy. Making a midrange, generic deck with 1 copy of each card isn't even a restriction in the current meta.

    Posted in: Druid
  • 4

    posted a message on Nostalgic Gnome

    why dont they just say "honorable kill"? that's what the mechanic is right?

    Posted in: Nostalgic Gnome
  • 1

    posted a message on 28.6.1 Patch Notes - Battlegrounds Balance Changes - Bug Fixes & More
    • Ice SickleMap of the Unknown, and Alter Ego have been removed from the Quest Reward Pool.

    • HOOOOOORAAAAAAAAAAY!!! FINALLY THANK GOD!!!!! In probably 300 games of BGs with quests (so freaking happy they're back again by the way. The best mechanic by far in my opinion.) I never ever once picked Alter Ego. I don't understand what the purpose of it was. It was both boring and weak imo.
    Posted in: News
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