• 2

    posted a message on New Priest Card Reveals - Bwonsamdi, the Dead & Spirit of the Dead

    legendary won't see play, but the 1 drop is absolutely insane. Why is it insane? It's a stealthed 1 mana 3 hp minion for priest which can be Divine Spirit + Inner Fire

    Posted in: News
  • 0

    posted a message on New Paladin Card Reveal - Time Out!

    Just what this game needed: more support for 1 turn combo OHTKOs!

    Posted in: News
  • 1

    posted a message on What happened to that whole "discarding opponent's cards is against our policy" bit?

    I mean, I really hate the design of this card, but it's ass so you won't ever see it played anyway, so it's NBD. There isn't even a real way for warlock to get use out of it because it destroys your own deck as well and warlock doesn't have a real way of shuffling cards back into itself. 8 mana do absolutely nothing is just soooooo miserably bad. People forget as well that freaking cube-lock is still a thing and it can still deal 20 damage from an empty board, and you can still play Bloodreaver Gul'dan and summon 30 mana of taunts and get s stupidly broken hero power, so it's absolutely laughable that this trash card will rock the boat in any way.

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Legendary - Hir'eek, the Bat

    this card's really good. It's not absurdly broken like Voidlord or Bloodreaver Gul'dan , but this card is insane value. If you get +2 on this, which isn't too hard, you're getting a board that will usually win the game if it lives. And if they clear it, they usually use a good chunk of their turn and most decks don't run too many board clears, so 1 card eating a clear is great!

    Posted in: Card Discussion
  • 1

    posted a message on Should Flare be updated?
    Quote from Kaladin >>

    All Deathknight cards give 5 armor and do a thing in order to help you survive, as part of the benefit to being a "play an expensive card" card.  Anduin kills all 5+ attack minions.  Jaina summons a Water Ele.  Uther gives you a Lifesteal weapon.  Rexxar does 2 dmg AOE.  etc etc.  

    To change Flare *just* to remove Valeera's survivability would be very specific and unnecessary, and kind of destroy the card. 

     "it would destroy the card" LMFAO. ARE YOU SERIOUS???????? A card that never sees, nor saw play except in the meta where every other game was vs secret paladin, and probably won't ever see play even after buffing it, will DESTROY Valeera, the Hollow. If it gets this "buff"

    Even if it worked like the OP wants it to, the chances of you being able to use it on the exact turn they play valeera and have it actually be relevent are sooooo insanely low. Let alone, even running that card in your deck and getting matched vs a rogue with Valeera in their deck are already low enough because most rogue decks don't run valeera.

    Posted in: Card Discussion
  • 0

    posted a message on Lost all motivation

    it's because these last 4 expansions have been especially bad. There are a lot of tournament viable combo decks in this meta, which is really bad for the game. What's worse is that minion-trading is essentially gone because of cards like Spreading Plague Voidlord [/card][card]Defile and Prince Keleseth. The minions people do actually play are stuff like Devilsaur Egg, Carniverous Cube Doubling Imp, and baku paladin. (all of which are minions you can't realistically trade into.) Combo decks are usually extremely repeatitive, because you have the exact same win condition every game and all you do is play cards that draw cards and survive, and those are the best decks right now, so it's expected that this meta would be very tiresome and not worth playing.

    To be honest, you're probably just better off playing a different game at least until december because Blizzard has even said that "they're very happy with this meta, but they're looking at Giggling Inventor" so it's not likely there will be a balance patch for months. They've lost their magic recently and it's not just in HS. HotS has gotten a lot shittier recently too. They added 1 really really awful map (alterac) and they just "UPGRADED" one of their old maps which a lot of people really loved to make it like alterac....

    Posted in: General Discussion
  • 8

    posted a message on Developer Insights: Days of the Frozen Throne with the Live Content Team

    "the deathknights are crowd favorites"

    Blizzard logic: print overpowered cards that people are forced to use and "people really love playing these cards!! We did a good job!!"

    Clearly jade druid was played like every other game for 2 months because it was everyone's FAVORITE deck....

    Posted in: News
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Xetrov >>

    I just dusted my collection because of anger.

     nooooooooooooo. I almost did that once because I kept losing as some derpy rogue deck during BRM where literally 1/3 of the ladder was tempo mage. I was winning for once, then my opponent plays Unstable Portal and gets a 4 mana Profit Velen and blasts me for 18 damage.

    Posted in: General Discussion
  • 2

    posted a message on New Classic Cards Coming to Hearthstone, Tournaments On Hold, Halloween, New Welcome Bundle, New Paladin Hero

    to all of the people saying "these cards will never see competitive play", these cards would never see "fun" play either, let alone competitive. They're literally worse than the basic cards that come with the game like Oasis Snapjaw. The rogue one is literally just Hallucination, which is a card that already exists, but it's objectively worse and less fun in every situation, when Hallucinationdoesn't even see play in standard...

    Posted in: News
  • 2

    posted a message on New Classic Cards Coming to Hearthstone, Tournaments On Hold, Halloween, New Welcome Bundle, New Paladin Hero

    THOSE NEW CARDS ARE AAAAAWFUL LMAO. WHAT WERE THEY THINKING!?!?

    Posted in: News
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from BlusteringEcho >>

    Logged in to Hearthstone after a long time. Casual. Malygos Rogue kills me on turn 6. Yep, nothing has changed...guess I'm out again. Didn't really miss it, though.

     lmao i got killed turn 6 by maly rogue once too. Was really really stupid too because I was a token shaman and i had just played Thrall, Deathseer turn 5 so I literally died from 35 hp turn 6 from an empty board....

    Posted in: General Discussion
  • 0

    posted a message on Solutions vs spreading plague

    How about not overcomitting to a wide board and completely playing into plague?

    What do I know though? I just started this game in vanilla and learned not to overextend into things like Flamestrike & Holy Nova. Must be hard being a modern player who never learned that lesson when going face.

     favorite class: druid. hahaha.

    In all seriousness, the correct play vs druid is actually to dump your hand and NOT play around plague because every druid deck wins by default when they draw their deck (which only takes like 12 turns because druid has the dumbest card draw), and they can only have 2 plagues out of 30 cards. That's how stupid druid is now. Card is so busted that you just have to hope they don't have it...

    Posted in: General Discussion
  • -7

    posted a message on Five Awesome Legend Hearthstone Decks for the Start of September 2018

    wow. AWESOME decks (aside from the priest one) that you go vs every game!!! Hooray netdecks!

    Posted in: News
  • 4

    posted a message on Has been Boomdays project one of the most disappointing expansion in HS???

    yeah, I was having a lot of fun at first. There's a few new cards that are awesome, but there's sooooo many dumb combo decks. Once they nerf druid and zoo-warlock (Prince Keleseth needs to die in a fire ffs. Worst design ever.), the meta will be a lot better. quest rogue is BS, but in the grand scheme of things, is not that bad compared to like every druid deck with a combo win-condition and UI + Spreading Plague + naturalize/spellstone. I literally concede whenever I get matched vs a druid, because I know that even if I win, it's still going to be a miserable experience. When you lose, they have like 40 HP and a full hand of cards, don't play minions all game, then kill you from full health. When you win, they play no minions still, but dont draw spreading plague, or U.I. You feel like crap either way. Bloodreaver Gul'Dan needs to go as well. Idk what they were thinking with that god-awful overpowered piece of crap card.

    Posted in: General Discussion
  • 0

    posted a message on Predictions on nerfs?

    I agree with most of these. I LOVE giggling inventor, but yeah, it's probably too powerful. I don't mind going against it, but I also haven't been against many quest rogues yet. Druid needs to be nerfed into the ground. Nerf U.I. too. There's literally no single druid deck that appeals to me. Every single one is combo-oriented or "draw all of your cards and you win". It's suuuuuper repetitive playing combo decks and they've had their time this year. I want to see more "slamming minions on the board for both players to make plays and think about trades with". The only decks that do that are freaking Prince Keleseth decks which I think NEED to be on the nerf list. That single card is the worst designed card in HS history. It turns games into "get lucky and draw this in your opening and instantly become 75% favored IN ANY MATCHUP".

    Spreading plague blows, ultimate infestation, branching paths, prince keleseth, and bloodreaver Gul'dan all need to go. And change the paladin HP to summon a 2 2 recruit instead of 2 11s. We all know though that if they nerf any of these, it's going to be giggling and the paladin one. People will continue to make the idiotic argument of "don't nerf keleseth because he's rotating out in april" like they always do and blizzard will say that as well, because for some stupid reason, they would rather make their game significantly less fun and repetitive in exchange for some Obsessive Compulsive need to have all of their changes done once a year instead of when they're needed. Plus, I really hope they hall of fame Malygos, Alexstraza, and Mountain Giant after this year...

    Posted in: Standard Format
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